Tamás Bálint Misius
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4d52531889
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Ditch element and tool classes
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2020-01-09 19:22:11 +01:00 |
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jacob1
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a50b172999
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Fix clang 8 compile warnings
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2019-10-04 00:21:10 -04:00 |
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Nick Renieris
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c08b333909
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graphics/gldrawmethods: Fix compilation
Was probably broken by ff27d69424
Signed-off-by: Nick Renieris <velocityra@gmail.com>
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2019-09-06 09:33:40 -04:00 |
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Tamás Bálint Misius
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8b81023770
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Replace a few occurrences of hard-coded font height with FONT_H
These two are all I managed to find, but there may be others.
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2019-07-31 23:57:13 +02:00 |
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Tamás Bálint Misius
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7ad797275b
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Make Renderer::ResetModes actually reset modes
See 2333786 .
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2019-07-22 16:18:05 +02:00 |
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Tamás Bálint Misius
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23337862a4
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Use current rendering modes when placing a save (fixes #446)
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2019-07-22 10:38:13 +02:00 |
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Tamás Bálint Misius
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4bb85578a8
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Fix text wrapping (fixes #166)
This breaks the syntax highlighting in ConsoleView.
I haven't yet thought of a way to fix that properly,
ideas anyone?
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2019-07-19 02:53:54 +02:00 |
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Tamás Bálint Misius
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0179cefc78
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
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Tamás Bálint Misius
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2e76b10619
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Use C++11 threads
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2019-04-17 00:23:57 +02:00 |
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Tamás Bálint Misius
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9d92b77163
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Clean up sign-related code a bit
Also draw search signs with purple text and thread signs with red.
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2019-04-12 17:09:34 +02:00 |
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Tamás Bálint Misius
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06e2836726
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Fix Lua reference leaks (fixes #638)
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2019-04-09 15:28:40 +02:00 |
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jacob1
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772148900e
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Fix stamp and local save thumbnails being stretched
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2019-03-03 23:45:33 -05:00 |
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jacob1
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25c1b13bd4
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improve find tool handling with GoL, can now find specific life elements
Reverts most of LBPHacker's previous commit, lol
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2019-02-16 19:13:05 -05:00 |
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jacob1
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48bc6e02ba
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Fix gcc 8 warnings
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2018-11-03 19:36:07 -04:00 |
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jacob1
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1c1bcb0cdc
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fix stasis wall not having any blob mode effects
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2018-07-21 21:26:14 -04:00 |
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mniip
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b8c9888d87
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...Fix opengl renderer compilation too
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2018-05-09 20:16:28 +03:00 |
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mniip
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67df4fd963
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Fix renderer compilation
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2018-05-09 20:15:26 +03:00 |
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mniip
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12e79ea111
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Fix compilation on windows
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2018-05-09 19:05:39 +03:00 |
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mniip
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6c9cb174fb
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Change some uses of String::Stream to StringBuilder
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2018-05-02 22:11:41 +03:00 |
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mniip
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a121c62c3b
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Add some helper methods and rewrite some of the string manipulation code
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2018-05-02 01:32:04 +03:00 |
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mniip
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833383b121
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Move TPT's icons to the (real) Private Use Area of the unicode
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2018-05-01 07:03:48 +03:00 |
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mniip
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b8c5e94a41
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Add blocks/gaps to the font format
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2018-05-01 05:57:03 +03:00 |
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mniip
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9d927cbd6f
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Add an auxiliary font reader class to reduce code repetition
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2018-05-01 02:21:34 +03:00 |
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mniip
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ff27d69424
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Switch from std::string to String/ByteString in most of the code
Also switch SimulationData from weird arrays to std::vector
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2018-04-30 21:13:24 +03:00 |
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mniip
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04c875120a
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fix some tools' icons breaking their bounding box
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2018-04-29 04:23:03 +03:00 |
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mniip
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16acc95621
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Enlarge the font by adding 2 pixels above the cap height
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2018-04-29 04:08:03 +03:00 |
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jacob1
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777cb967a5
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add M_PI definition back
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2018-04-28 00:26:43 -04:00 |
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jacob1
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db8b32363e
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remove tpt-math.h includes
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2018-04-28 00:09:14 -04:00 |
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Saveliy Skresanov
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cda029ff42
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Use xoroshiro128+ random generator (everywhere besides BSON code).
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2018-04-23 22:47:44 +07:00 |
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jacob1
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11b2f58db7
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define M_PI in tpt-math.h
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2018-04-05 23:31:28 -04:00 |
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moonheart08
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3f99a59cb2
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Adds STASIS wall. (#556)
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2018-04-03 22:24:38 -04:00 |
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wolfy1339
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27f6a6b297
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Strip whitespace from files in repo (#553)
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2018-04-03 21:46:01 -04:00 |
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jacob1
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67bc12de97
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Fix issue where TPT was bought by EA
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2018-04-01 15:26:13 -04:00 |
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jacob1
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40d2850ff7
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TPT has now gone free to play! Many elements are unlocked by default, but by using Powdercoins you can unlock new elements and promote your saves to front page!
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2018-03-31 22:40:23 -04:00 |
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jacob1
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3bd35ce83f
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fix STKM + fan wall
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2018-03-21 23:58:27 -04:00 |
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jacob1
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b07e8d93d5
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When finding particles, show how many were found in HUD
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2018-03-07 23:19:55 -05:00 |
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jacob1
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f9b5c6bb1a
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use std::string instead of c strings for sign stuff, fixes #545
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2018-03-03 20:44:03 -05:00 |
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jacob1
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0c8c4de125
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convert all of the rest of the things except GameSave.cpp and pipe/ray elements
also add sim.PMAPBITS and sim.PMAPMASK constants
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2017-12-29 21:01:28 -05:00 |
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jacob1
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a674dc93e2
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include tpt-minmax header in Renderer
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2017-11-23 15:01:04 -05:00 |
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wolfy1339
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87f3ada7b0
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Remove stuff from Config.h that doesn't belong
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2017-11-23 00:12:48 -05:00 |
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jacob1
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5ee10d14e4
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reduce unnecessary #include dependency chains
for example, elements no longer include Client.h or Graphics.h, and interface stuff won't include Window.h or Graphics.h unless requested
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2017-07-13 23:24:35 -04:00 |
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jacob1
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c1e91260eb
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fix deco colors being 1 R/G/B value less than they should be
The proper way would be to divide by 255, but that is slower than >>8. This is a better approximation (or perhaps equivalent?)
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2017-06-17 21:02:52 -04:00 |
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jacob1
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d4a0ff9ac8
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draw_image can now draw images with x<0, fixes #433
this isn't used at all in the source
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2017-06-11 22:01:11 -04:00 |
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jacob1
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0ea5c1d0e0
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Fix #438
I didn't actually notice any difference with this change
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2017-06-11 21:26:42 -04:00 |
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jacob1
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f54189a97f
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fix PHOT/PLSM not following the correct heat scale, fixes #336
Still many issues if you manually add on other effects to heat mode, but at least now the default graphics are fine
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2017-05-09 22:43:53 -04:00 |
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jacob1
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ce054bfc3f
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fix misc. errors reported by clang static analyzer
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2017-05-06 20:02:23 -04:00 |
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LBPHacker
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3fbfb83b0e
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Fix cache value from Lua graphics functions being ignored
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2017-04-17 23:46:03 -04:00 |
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jacob1
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1af4fa912f
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fix debug portal lines to the highest ID particle not working, fixes #393
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2017-04-08 09:54:45 -04:00 |
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wolfy1339
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b65e94900e
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Use C++ includes (#308)
Replaces stdio.h, stdlib.h, string.h, math.h, time.h, limits.h and othters with their C++ equivalents.
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2016-07-17 23:37:24 -04:00 |
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Simon Robertshaw
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3b106b7c22
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Crash fix for wall drawing when OpenGL is enabled.
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2016-07-17 21:33:54 +01:00 |
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