jacob1
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a9352008cf
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your own comments are yellow, save owner's comments are red (like on the forums)
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2013-07-21 15:23:41 -04:00 |
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jacob1
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468e678cd6
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unhide FOG and RIME elements. TODO: hide VINE from the menu? (seems useless, would make the menu less scrolly)
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2013-07-19 21:22:26 -04:00 |
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jacob1
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da7d107f60
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remove specific delete for walls, doesn't work very well and it conflicts with specific delete for elements
Also prevent wall replace mode, could never do anything because walls already replace everything
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2013-07-18 18:54:09 -04:00 |
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jacob1
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40285e107a
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flood delete will delete walls even if wall delete tool isn't selected
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2013-07-18 18:30:24 -04:00 |
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jacob1
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6a4cc7e1f7
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stickmen element defaults to right selected element if possible, or else still DUST
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2013-07-18 17:57:04 -04:00 |
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jacob1
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aa59c89fa2
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logging in in the save preview will update the login button on the main screen
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2013-07-18 16:33:59 -04:00 |
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jacob1
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fe78593ca2
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ability to use zoom tool while placing stamps
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2013-07-18 16:01:32 -04:00 |
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jacob1
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f56a2f6000
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add back replace mode and specific delete. Activated with insert key / delete key, use ctrl+alt click to select what to use for the checks
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2013-07-18 15:40:32 -04:00 |
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jacob1
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cc887995c0
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fix openGL compiling (most likely), fixes #146
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2013-07-17 18:20:50 -04:00 |
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jacob1
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a98fb2092d
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click a preset once to select it, twice to switch to deco set tool. Prevent changing middle selected element in the deco editor
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2013-07-17 17:21:35 -04:00 |
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jacob1
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4243987acd
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black decoration preset, improve look of deco buttons a little
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2013-07-17 16:53:14 -04:00 |
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jacob1
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9628a11245
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save to server button is disabled when not logged in, but tags are viewable (read only)
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2013-07-16 16:55:39 -04:00 |
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jacob1
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d4ff778434
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small attempt to reduce spam tags
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2013-07-16 16:03:26 -04:00 |
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jacob1
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19e182ae42
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add back rgba images in the local/server save uploads
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2013-07-16 14:48:50 -04:00 |
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jacob1
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6f29926b96
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deco menu button textures (not black)
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2013-07-16 13:08:57 -04:00 |
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jacob1
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5773e6afb5
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fix multiple deco presets being able to be selected at once, fix "Decorations: Enable" coming up every time you open the deco editor, presets deselected when you leave editor
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2013-07-16 11:24:11 -04:00 |
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jacob1
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e0d982367b
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fix bug where saving and loading elements in saves relied on the name being consistent between versions. The palette should only be used for lua elements
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2013-07-15 17:42:43 -04:00 |
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jacob1
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f4432b4759
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give an error when a local save isn't saved properly, instead of exiting and pretending it worked
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2013-07-15 14:59:15 -04:00 |
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jacob1
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c2a9b5c6f6
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fix quickoption tooltip (ctrl+g, not g)
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2013-07-15 13:17:20 -04:00 |
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jacob1
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8d5fe459fe
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'n' to toggle Newtonian Gravity, quickoption tooltips show which keys you need to press to toggle them
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2013-07-15 13:09:19 -04:00 |
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jacob1
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0214fcb5ae
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particles can't be drawn with the brush inside of walls they don't belong, fix flood fill delete issue
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2013-07-13 14:17:21 -04:00 |
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jacob1
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01b2d55263
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fix being able to draw STKM and SPWN on top of other elements
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2013-07-13 14:07:19 -04:00 |
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jacob1
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896dd03d25
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hitting the buttons on the bottom while pasting a stamp will cancel the paste (fixes stacking glitch)
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2013-07-13 13:56:30 -04:00 |
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jacob1
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728d201e93
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stamps and local saves rendered without fire, greatly improves loading times
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2013-07-13 13:23:48 -04:00 |
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jacob1
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4bcaf7f385
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fix being able to go one page too far in searches with the scroll wheel
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2013-07-13 12:51:25 -04:00 |
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jacob1
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864f0e6f45
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WIFI lines aren't drawn in persistent mode, and are based on current temp, not tmp, so they work when paused
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2013-07-13 12:06:43 -04:00 |
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jacob1
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34db317e44
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update rules to fix some problems and more closely match the current rules. fixes #126
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2013-07-11 23:32:39 -04:00 |
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jacob1
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a06202c78f
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fixes to wall and particle floodfill. Wall fill ignores particles and always goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
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2013-07-11 22:43:36 -04:00 |
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jacob1
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4f5c453643
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if the previewmodel has exited, the running threads should delete this
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2013-07-11 19:30:48 -04:00 |
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jacob1
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c29bfd285d
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fix bug where PSTN would write past tempParts and into other things, like corrupting TRON colors and making it all blue
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2013-07-10 21:01:34 -04:00 |
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jacob1
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081c58990e
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fix floodfill and prop floodfil with photons
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2013-07-10 17:59:16 -04:00 |
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jacob1
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3203e597b9
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fix piston bugs, fix crashes, don't use bluescreens when compiled with debug mode in visual studio
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2013-07-10 16:59:10 -04:00 |
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jacob1
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e7a3fd1c29
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minor changes / fixes to last commit
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2013-07-10 15:08:00 -04:00 |
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jacob1
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4f6904b1ed
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redo threading in PreviewModel so that you don't have to wait for everything to load to quit, and the threads don't access any of PreviewModel's data
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2013-07-10 14:53:35 -04:00 |
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Saveliy Skresanov
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6e7a5488b5
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Fixed the bug with SPWN not creating when redoing (Ctrl-Z).
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2013-07-09 23:39:48 +07:00 |
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Saveliy Skresanov
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3c5a341dbc
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Merge branch 'master' of https://github.com/FacialTurd/The-Powder-Toy
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2013-07-07 11:52:43 +07:00 |
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Saveliy Skresanov
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ac66ce3b3c
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Fix the bug where stickmen were shooting LIGH only in one direction.
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2013-07-07 11:52:08 +07:00 |
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jacksonmj
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1b58c1eea8
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Fix #127, threads should not be cancelled after being joined
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2013-07-06 21:27:47 +01:00 |
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jacob1
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74b8b2c85b
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Merge pull request #144 from me4502/patch-1
Updated the readme for my name to match the one in the introtext.
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2013-07-03 07:14:24 -07:00 |
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Simon Robertshaw
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cb1023fe24
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Merge pull request #145 from superjoe30/docs
documentation: generated code indicates that it is generated
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2013-07-03 02:47:12 -07:00 |
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Andrew Kelley
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28f6242bcd
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documentation: generated code indicates that it is generated
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2013-07-03 04:57:21 -04:00 |
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me4502
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551fed6684
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Updated the readme for my name to match the one in the introtext.
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2013-07-03 16:59:12 +10:00 |
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jacob1
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e8b0e31656
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Merge pull request #143 from mniip/foo
fix PSTN coloring
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2013-07-02 13:49:19 -07:00 |
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jacob1
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519d220101
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save more settings in powder.pref like ngrav_enable, aheat_enable, pretty powders, and debug hud. Also save ambient heat in saves, and add a warning in the intro text in betas that you can't save publically
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2013-07-02 15:09:00 -04:00 |
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mniip
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b8c218c89b
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shouldn't use PIXR/G/B/PACK there, would break if using a non-standard bit scheme
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2013-06-28 15:02:50 +04:00 |
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jacob1
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c1320d2007
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fix sim.loadStamp return value, remove VINE_MODE
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2013-06-27 12:10:55 -04:00 |
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jacob1
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776b2f6607
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fix version tagging in saves
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2013-06-24 00:02:00 -04:00 |
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jacob1
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76ce2de1ce
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change some wall descriptions a little
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2013-06-23 20:40:19 -04:00 |
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jacob1
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43540eb7e4
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Add back replace mode and specific delete *
* only usable by Lua
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2013-06-22 22:48:51 -04:00 |
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jacob1
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625766028d
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fix NEUT not setting off DEUT directly under it (save 1236560)
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2013-06-22 12:39:44 -04:00 |
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