fix quickoption tooltip (ctrl+g, not g)

This commit is contained in:
jacob1 2013-07-15 13:17:20 -04:00
parent 8d5fe459fe
commit c2a9b5c6f6
2 changed files with 5 additions and 5 deletions

View File

@ -23,7 +23,7 @@ class DrawGravOption: public QuickOption
{
public:
DrawGravOption(GameModel * m):
QuickOption("G", "Draw gravity field \bg(g)", m, Toggle)
QuickOption("G", "Draw gravity field \bg(ctrl+g)", m, Toggle)
{
}

View File

@ -23,7 +23,7 @@ OptionsView::OptionsView():
heatSimulation = new ui::Checkbox(ui::Point(8, 23), ui::Point(Size.X-6, 16), "Heat simulation \bgIntroduced in version 34", "");
heatSimulation->SetActionCallback(new HeatSimulationAction(this));
AddComponent(heatSimulation);
tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with very old saves");
tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour when disabled");
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
@ -38,7 +38,7 @@ OptionsView::OptionsView():
ambientHeatSimulation = new ui::Checkbox(ui::Point(8, 53), ui::Point(Size.X-6, 16), "Ambient heat simulation \bgIntroduced in version 50", "");
ambientHeatSimulation->SetActionCallback(new AmbientHeatSimulationAction(this));
AddComponent(ambientHeatSimulation);
tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with old saves");
tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd / broken behaviour with many saves");
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
@ -139,7 +139,7 @@ OptionsView::OptionsView():
scale = new ui::Checkbox(ui::Point(8, 210), ui::Point(Size.X-6, 16), "Large screen", "");
scale->SetActionCallback(new ScaleAction(this));
tempLabel = new ui::Label(ui::Point(scale->Position.X+Graphics::textwidth(scale->GetText().c_str())+20, scale->Position.Y), ui::Point(Size.X-28, 16), "\bg- Double window size for smaller screen");
tempLabel = new ui::Label(ui::Point(scale->Position.X+Graphics::textwidth(scale->GetText().c_str())+20, scale->Position.Y), ui::Point(Size.X-28, 16), "\bg- Double window size for smaller screens");
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
AddComponent(scale);
@ -155,7 +155,7 @@ OptionsView::OptionsView():
fullscreen = new ui::Checkbox(ui::Point(8, 230), ui::Point(Size.X-6, 16), "Fullscreen", "");
fullscreen->SetActionCallback(new FullscreenAction(this));
tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Use the entire screen");
tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Fill the entire screen");
tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
AddComponent(tempLabel);
AddComponent(fullscreen);