fix quickoption tooltip (ctrl+g, not g)
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8d5fe459fe
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c2a9b5c6f6
@ -23,7 +23,7 @@ class DrawGravOption: public QuickOption
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{
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public:
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DrawGravOption(GameModel * m):
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QuickOption("G", "Draw gravity field \bg(g)", m, Toggle)
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QuickOption("G", "Draw gravity field \bg(ctrl+g)", m, Toggle)
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{
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}
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@ -23,7 +23,7 @@ OptionsView::OptionsView():
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heatSimulation = new ui::Checkbox(ui::Point(8, 23), ui::Point(Size.X-6, 16), "Heat simulation \bgIntroduced in version 34", "");
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heatSimulation->SetActionCallback(new HeatSimulationAction(this));
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AddComponent(heatSimulation);
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tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with very old saves");
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tempLabel = new ui::Label(ui::Point(24, heatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour when disabled");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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@ -38,7 +38,7 @@ OptionsView::OptionsView():
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ambientHeatSimulation = new ui::Checkbox(ui::Point(8, 53), ui::Point(Size.X-6, 16), "Ambient heat simulation \bgIntroduced in version 50", "");
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ambientHeatSimulation->SetActionCallback(new AmbientHeatSimulationAction(this));
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AddComponent(ambientHeatSimulation);
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tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd behaviour with old saves");
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tempLabel = new ui::Label(ui::Point(24, ambientHeatSimulation->Position.Y+14), ui::Point(Size.X-28, 16), "\bgCan cause odd / broken behaviour with many saves");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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@ -139,7 +139,7 @@ OptionsView::OptionsView():
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scale = new ui::Checkbox(ui::Point(8, 210), ui::Point(Size.X-6, 16), "Large screen", "");
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scale->SetActionCallback(new ScaleAction(this));
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tempLabel = new ui::Label(ui::Point(scale->Position.X+Graphics::textwidth(scale->GetText().c_str())+20, scale->Position.Y), ui::Point(Size.X-28, 16), "\bg- Double window size for smaller screen");
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tempLabel = new ui::Label(ui::Point(scale->Position.X+Graphics::textwidth(scale->GetText().c_str())+20, scale->Position.Y), ui::Point(Size.X-28, 16), "\bg- Double window size for smaller screens");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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AddComponent(scale);
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@ -155,7 +155,7 @@ OptionsView::OptionsView():
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fullscreen = new ui::Checkbox(ui::Point(8, 230), ui::Point(Size.X-6, 16), "Fullscreen", "");
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fullscreen->SetActionCallback(new FullscreenAction(this));
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tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Use the entire screen");
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tempLabel = new ui::Label(ui::Point(fullscreen->Position.X+Graphics::textwidth(fullscreen->GetText().c_str())+20, fullscreen->Position.Y), ui::Point(Size.X-28, 16), "\bg- Fill the entire screen");
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tempLabel->Appearance.HorizontalAlign = ui::Appearance::AlignLeft; tempLabel->Appearance.VerticalAlign = ui::Appearance::AlignMiddle;
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AddComponent(tempLabel);
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AddComponent(fullscreen);
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