Commit Graph

5057 Commits

Author SHA1 Message Date
jacob1
906b4a973f profile viewer now shows age, website, and save stats
Also, add Multiline type textboxes (allows pressing enter) and fix some other bugs
2015-07-09 20:17:04 -04:00
jacob1
c786640c74 always use a ScrollPanel in the profile viewer
also fix Textbox autosize. TODO: add a bunch more info to the profile viewer
2015-07-09 14:25:01 -04:00
jacob1
e9d6519800 small improvement to 7d7bf5eff6 2015-07-07 20:22:03 -04:00
jacob1
f95db0278e really fix coordinates when placing stamps ... 2015-07-07 00:44:06 -04:00
jacob1
eb7aacc478 make walls less glowy, make streamlines less laggy, style improvements 2015-07-07 00:26:42 -04:00
jacob1
91b57522c6 don't list MACOSX twice in intro text 2015-07-01 19:48:10 -04:00
jacob1
732e5b8730 fix some very minor memory leaks 2015-06-30 19:06:18 -04:00
jacob1
580b6101c4 fix interface.removeComponent being an alias for interface.addComponent 2015-06-29 16:25:39 -04:00
jacob1
ab1226c58b fix FIRE not burning things inside of walls 2015-06-28 17:33:45 -04:00
jacob1
7b904c6840 fix DLAY delay in older saves 2015-06-27 21:05:28 -04:00
jacob1
6a88e42580 Add tooltip when hovering over any kind of link sign 2015-06-27 20:44:48 -04:00
jacob1
d67cb4b582 add new s: sign which does a save search
also change some searchController stuff to properly queue searches when one is already going on
2015-06-27 19:03:41 -04:00
jacob1
f95186d3b9 fix zoom window staying up if you are holding ctrl while placing it
press z -> ctrl, then release z -> ctrl
2015-06-26 11:48:56 -04:00
jacob1
80bf240ced fix coordinates when placing stamps 2015-06-26 11:48:56 -04:00
jacksonmj
d08621a0f6 Remove unused register_extension()
(Client::DoInstallation is used instead)
2015-06-17 20:36:33 +01:00
jacob1
b80cc932d1 check for lib named 'lua' when using --lua52 2015-06-12 00:16:42 -04:00
jacob1
e308dd73bb Merge pull request #258 from Sourec/gas-fix
Fixed FIRE, SMKE, and CO2 passing through the powder-only wall.
2015-06-11 16:37:31 -04:00
Sourec
4e8335b070 Changed falldown values for FIRE, CO2, and SMKE to zero, reverted changes to collision/placement logic 2015-06-11 16:31:21 -04:00
Sourec
bbe0c34d3e Switched an OR to an AND
That was leftover from when I was rewriting a bit of this. Sorry!
2015-06-11 16:25:39 -04:00
Sourec
1494f8237c Fixed FIRE, SMKE, and CO2 passing through the powder-only wall. 2015-06-11 14:29:59 -04:00
jacksonmj
090585abf6 Merge pull request #256 from Sourec/brick-fix
Fixed CLST tmp value carrying over when converted by water
2015-06-08 20:29:13 +01:00
Sourec
7d7bf5eff6 Fixed CLST tmp value carrying over when converted by water 2015-06-05 21:40:28 -04:00
jacob1
315b07c294 use -static-libstdc++ with --static, check for libdl on linux 2015-05-29 13:51:17 -04:00
jacob1
6c725cc405 fix some cross compiling setups
"i686-w64-mingw32" is actually a 32 bit compiler, and using --tool directly didn't update path before
2015-05-26 00:09:09 -04:00
jacob1
c9d5841101 fix DRAY with .tmp = 0 (broken in a115e78952) 2015-05-23 12:47:39 -04:00
jacob1
9fef463c38 Merge pull request #255 from kroq-gar78/typo-fixes
Fix typos in comments and debug/error statements
2015-05-18 18:59:41 -04:00
Aditya Vaidya
13cc593d13 Fixed most spelling errors in code. 'originaly' is read as 'original Y', so not a typo 2015-05-18 15:16:01 -05:00
jacksonmj
34567bc496 Merge pull request #247 from ryanmjacobs:fix_pointer_checks 2015-05-16 02:19:08 +01:00
jacksonmj
26e170abcd Merge branch 'develop' 2015-05-15 17:24:06 +01:00
jacob1
cee08b2024 On first run, set scale to 2 if screen size is large enough 2015-05-14 23:22:20 -04:00
jacob1
0a2b60627f change left tooltip when a local save is open 2015-05-14 22:34:28 -04:00
jacob1
8e7e8e0670 some changes to LIGH creation (mostly from lua) 2015-05-11 20:50:10 -04:00
jacob1
fef767335f remove loggedIn variable, small change to tooltips 2015-05-11 10:53:05 -04:00
jacob1
16b7f7d7bf Merge pull request #254 from boxmein/offline-saving
Save to HDD by default when not logged in
2015-05-11 10:51:11 -04:00
jacob1
b1fc134204 fix crash with high speed photons in loop edge mode 2015-05-10 21:48:09 -04:00
jacob1
dd102c1f11 fix possible crash when PROT removes spark on disabled elements 2015-05-10 21:16:53 -04:00
jacob1
aa854557f7 fix WOOD sometimes creating water when burning 2015-05-10 20:55:03 -04:00
boxmein
7145cacbb9 implement HDD saving by default in GameView. update tooltips to describe behaviour. 2015-05-01 15:55:22 +03:00
boxmein
424d1d4b47 when you're not logged in, displys a not-highlighted HDD save button 2015-05-01 15:54:41 +03:00
boxmein
bf001dfd77 enable Ctrl behaviour (eg sae to HDD) without highlighting 2015-05-01 14:44:51 +03:00
boxmein
56d04fcde8 add new form of enableCtrlBehaviour for un-highlighted HDD saving 2015-05-01 14:44:22 +03:00
jacksonmj
38e21c8236 Fix crash when STOR is next to PIPE and has an invalid tmp value (http://tpt.io/~1768004) 2015-04-10 14:23:58 +01:00
jacksonmj
72329af09d Fix DLAY delay changing during save+load
by rounding temperatures to nearest instead of always flooring.

Effect on DLAY delay:
Room temperature offset - loaded as whole number of degrees C, so rounding to nearest deg C gives the same number as flooring.
Full - loaded as whole number of K = original whole deg C - 0.15. Rounding to nearest deg C means the whole deg C delay from before saving is used as the number of frames to delay, instead of deg C - 1 if flooring was used.
2015-03-27 17:39:05 +00:00
jacksonmj
a9e2445675 Merge pull request #250 from wolfy1339/scons-libraries-names
Fix library names
2015-03-17 00:22:47 +00:00
wolfy1339
6606d72df0 Fix compiling on Windows 2015-03-16 20:00:55 -04:00
jacob1
fc5f3671f1 new function sim.clearRect, plus fix rounding errors breaking ctrl+x 2015-03-12 00:54:27 -04:00
mniip
1eb8940c9a Fix LUA_R_INCL not being used on linux 2015-03-06 00:17:25 +03:00
jacksonmj
84f6ede2b8 Fix for commit d71a0d98: also adjust melting point of BRMT(TUNG) based on TUNG HighTemperature value 2015-03-05 00:14:26 +00:00
jacksonmj
8f57c9a6c7 Correct return type for TPTScriptInterface::parseInt
so that large integers don't get changed into slightly different values by rounding caused by conversion to a float and back again.
2015-03-01 15:52:15 +00:00
jacob1
a422e43beb visual studio error fix + warning fix 2015-02-25 18:56:50 -05:00