mniip
09beafed3a
Fix ParseExceptions falling through;
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Apparently since when the RequestBroker was added, the logic has been changed,
and the exception no longer comes through PreviewController's try{} block.
2014-01-25 15:39:44 +04:00
jacob1
f66679e551
a little reorganization (maybe more later)
2014-01-20 13:52:53 -05:00
jacob1
c5989605a5
fix compiling in visual studio
2014-01-20 11:43:12 -05:00
jacob1
add45b4e60
fix crash with gfx.drawText()
2014-01-20 11:33:33 -05:00
jacob1
0409d93789
signs can be moved onto the zoom window, fixes #89
2014-01-17 23:27:57 -05:00
jacob1
4e9a5bdaec
make sure comment box height and cursor position don't go too far when it's resizing, fixes #82
2014-01-17 21:49:55 -05:00
jacob1
1f1062408c
element palette converts elements stored in .ctype and .tmp when needed, fixes #105
2014-01-17 14:33:22 -05:00
jacob1
c15ab822a9
some config.h cleanup, fixes #151
2014-01-17 13:05:53 -05:00
jacob1
02aba363c3
slight PROP description change, don't save invalid PROP preferences
2014-01-16 11:09:55 -05:00
mniip
69c9be0e99
implement generic property value as a union instead of void*
2014-01-16 11:00:47 -05:00
mniip
8f2fbcd9e1
brand new prop tool. draws like any other tool
2014-01-16 11:00:47 -05:00
jacob1
a32a66c9ab
only include strings.h on mac (fix visual studio compiling)
2014-01-13 21:27:59 -05:00
jacob1
d901b2f8ef
Fix crash with smudge tool around the edges
2014-01-09 12:55:39 -05:00
jacob1
aea8402383
fix holes in wall lines with a small radius (again)
2014-01-08 14:32:59 -05:00
jacob1
0d51d6bd07
manually fix bug where sometimes the top / bottom pixel of circle brushes would disappear
2014-01-07 20:46:42 -05:00
jacob1
3329a6bd79
fix element buttons not changing color when using tpt.el.color, remove 4 char restriction on element names with tpt.el.name
2014-01-07 16:32:15 -05:00
jacob1
eaf0daec43
insulators block ambient heat (when there are a lot nearby)
2014-01-07 16:32:15 -05:00
jacob1
dcef255f47
fix flood fill. This was a mistype, and the original check I had doesn't work all the time anyway (so just remove it)
2014-01-07 16:32:15 -05:00
jacob1
f7cd7691e8
fix bug where STKM can be killed from HSWC when turned off
2014-01-07 16:32:15 -05:00
jacob1
355cd37ffe
Redo sandcolor to use alpha, so that when powders transition they don't stay the same color
...
Also make color change less sharply over time
2014-01-07 16:32:15 -05:00
jacob1
41cc0a398a
better way to prevent PROT in fusion
2014-01-07 16:32:15 -05:00
jacksonmj
4b28cdb6ba
Prevent FILT being rendered as black if the only wavelengths present are invalid
2014-01-03 12:21:15 +00:00
jacksonmj
7b0fdaa204
Use >= for high temperature transition comparisons and < for low temperature transitions
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Fixes http://tpt.io/~1419883
2014-01-03 11:42:59 +00:00
mniip
fdfaa3a29b
add defines for window resolution
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--amend
2013-12-29 20:12:50 +04:00
jacob1
c4562ec73e
check to make sure flood fill doesn't crash when pmap is errored (?)
2013-12-29 11:04:28 -05:00
mniip
3e3fe1af73
fix VIRS's part_change_type abuse, fix http://tpt.io/.260472
2013-12-25 16:07:18 +04:00
jacksonmj
7fdc4dc83b
Mismatched new[]/delete in WebRequest::Process()
2013-12-23 19:16:04 +00:00
jacksonmj
4459bf5363
Also, mismatched new[]/delete in APIRequest::Process()
2013-12-23 17:21:14 +00:00
jacksonmj
aa74deb6d5
Mismatched new[]/delete for serialised GameSave data
2013-12-23 17:17:40 +00:00
mniip
ee542bcafc
bluescreen on lua panics
2013-12-23 17:59:23 +04:00
mniip
4eab5c4ce3
invalidate gravity map if walls changed, fixes http://tpt.io/~1223463
2013-12-22 11:41:42 +04:00
mniip
bc84326ca2
Got rid of debug fps counter, just added deltatime into usual fps counter
2013-12-21 05:26:54 +04:00
jacob1
2c7a527030
Revert ef6cc9c
, due to some advanced electronics breaking
...
TODO: add a flag to some electronics so that we can fix all the bugs at once / add new things without breaking things
2013-12-18 23:23:07 +04:00
jacob1
78c89dc62b
fix crash with LIFE, fix compiling with lua (again)
2013-12-18 23:23:04 +04:00
mniip
f1cbff5d2e
Merge branch 'master' into develop
2013-12-18 23:22:39 +04:00
jacob1
7e6a51cdfa
Hotfix: fix compiling
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Also an attempt to fix my git problems
2013-12-18 13:56:27 -05:00
mniip
c3cf0638d6
This ! shouldn't be there
2013-12-16 00:17:40 +04:00
mniip
9db1358ca3
In element search promote exact and starting position matches (finally possible to access VAC via element search)
2013-12-15 22:57:35 +04:00
jacksonmj
035dfa2e04
Fix some compiler warnings
2013-12-14 18:47:28 +00:00
mniip
30c80220b2
fix PIXR() macro: if MSB of the color is nonzero, it used to return a >255 value, which, say, in Renderer.cpp would get clamped to 255, no matter what the actual red byte is
2013-12-14 22:25:11 +04:00
mniip
5fc07b4c3c
fix PHOT/BIZ* transparency
2013-12-12 19:54:52 -05:00
mniip
12d98dada1
oooo wait, rectangle snap too
2013-12-12 16:23:58 -05:00
jacob1
adb46f9590
Merge pull request #199 from mniip/snap
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fix snapping
2013-12-12 12:57:53 -08:00
mniip
0fb08c5e97
fix snapping
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why was trigonometry used in such a simple function
2013-12-13 00:55:20 +04:00
jacob1
f527782405
Revert ef6cc9c418
, due to some advanced electronics breaking
...
TODO: add a flag to some electronics so that we can fix all the bugs at once / add new things without breaking things
2013-12-10 22:38:23 -05:00
jacob1
406e71e1ae
Merge pull request #198 from mniip/scs
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fix compiling with --lua-dir on linux
2013-12-09 07:09:51 -08:00
mniip
740ec147cd
feeeeeeeeeeeex
2013-12-09 04:51:15 +04:00
jacob1
6eb27a3a99
Merge pull request #197 from mniip/bmp
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fix BMP
2013-12-08 15:41:20 -08:00
mniip
c012f667c7
fix BMP
2013-12-09 03:38:40 +04:00
jacob1
3fb6cd2fbb
Merge pull request #196 from gamax92/develop
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Extension to tpt.screenshot
2013-12-08 14:28:03 -08:00