Jacob1
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dc688470a6
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soap lines, create_parts fix, compiling fixes
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2012-03-14 19:20:27 -04:00 |
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Jacob1
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0212099041
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delete stamps when you delete stamps
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2012-03-14 19:02:39 -04:00 |
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jacksonmj
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3042b53e11
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End sign movement when a save is loaded
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2012-02-12 15:54:03 +00:00 |
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jacksonmj
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24335704b5
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Prevent particle creation when clicking in the menu area
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2012-02-05 22:45:29 +08:00 |
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Jacob1
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4af8385a0e
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If you cancel an update, the yellow update box stays away
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2012-01-25 21:33:21 +08:00 |
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jacksonmj
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44545d4c96
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Solids wall description, and check build_save was successful when saving a stamp
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2012-01-25 21:33:21 +08:00 |
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Simon Robertshaw
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5b21f4a66c
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-12-30 02:06:53 +00:00 |
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Simon Robertshaw
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86369670aa
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Add checks for prerender_save in save_filename_ui, pass vx, vy and pv air data into parse and build save methods. New save format: OPS, basic reading and writing complete, uses BSON, BSON.c/h (Binary JSON) implementation from MongoDB. (Is License OK?)
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2011-12-30 02:06:31 +00:00 |
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jacksonmj
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f04577598b
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Fix creation of invalid wall tiles by sign tool
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2011-12-29 06:39:59 +08:00 |
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jacksonmj
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23d6823bc3
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Fix gravmap memset, and restrict_flt for temperatures
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2011-12-29 06:39:59 +08:00 |
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Simon Robertshaw
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29b9859a00
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Fix FPS in HUD in stable/nonbeta releases
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2011-12-24 20:31:29 +00:00 |
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Simon Robertshaw
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835d9f1f3d
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Fix crash with clear_sim if gravity not initialised, fix renderer
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2011-12-24 18:22:58 +00:00 |
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Simon Robertshaw
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810adc81fe
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Use reduced resolution gravity maps for improved performance
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2011-12-19 21:35:40 +00:00 |
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Simon Robertshaw
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61e86ca72d
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Merge with new lua functionality
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2011-12-18 15:14:07 +00:00 |
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jacksonmj
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33271ce3e2
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Fix creating particles in autorun.lua
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2011-12-18 22:04:48 +08:00 |
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jacksonmj
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2015499ff1
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Fix grav wall
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2011-12-18 22:04:47 +08:00 |
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jacksonmj
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c819e2655e
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Fix some gravity memsets, remove gravx/y
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2011-12-18 22:04:47 +08:00 |
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jacksonmj
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934d1da66e
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Move Newtonian gravity into a new file
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2011-12-18 22:04:47 +08:00 |
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Simon Robertshaw
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8ae0384f09
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Add option for lua parts array to use native data using ffi
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2011-12-17 21:30:00 +00:00 |
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jacksonmj
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bcfea42d18
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Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part
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2011-12-10 18:38:30 +00:00 |
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jacksonmj
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20dd54f36e
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Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part
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2011-12-10 23:53:42 +08:00 |
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Simon Robertshaw
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876c861c42
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Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING explodes with electrons, electrons react with deut.
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2011-11-21 00:48:39 +00:00 |
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Jacob1
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2d1a0d474f
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Add back in number keys to change render/display/color _mode variables
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2011-11-18 14:13:50 +00:00 |
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Simon Robertshaw
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c63dff45e4
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Basic render modes for Render_ui
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2011-11-13 21:02:46 +00:00 |
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Simon Robertshaw
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0f4c0915d9
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Replace cmode with more flexible render options, TODO: Saving and render options UI
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2011-11-12 20:44:15 +00:00 |
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Simon Robertshaw
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bca76b0796
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Trim down UItext, remove Generations and Version
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2011-11-12 16:37:01 +00:00 |
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savask
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73460283a2
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"Pipe with ..." message when pipe is filled.
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2011-11-12 21:07:19 +07:00 |
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Simon Robertshaw
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9b4e3b9436
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Merge pull request #51 from atlaua/master
todo resolved
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2011-11-12 04:50:25 -08:00 |
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Simon Robertshaw
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93dc4cc477
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Update src/main.c
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2011-11-12 12:42:08 +00:00 |
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Simon Robertshaw
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c983de144d
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Cursor in ZooM
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2011-11-08 12:35:07 +00:00 |
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atlaua
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e084d91b55
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Resolved a todo in main.c
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2011-11-03 14:24:20 +01:00 |
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Simon Robertshaw
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a9046fe7a6
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OpenGl Improvements
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2011-11-01 11:42:44 +00:00 |
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Simon Robertshaw
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c26cfa29c2
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LCRY tweaks
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2011-10-31 15:35:27 +00:00 |
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Simon Robertshaw
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856f9574b6
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Change LCRy workings and add ELEC (wip)
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2011-10-30 16:22:33 +00:00 |
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Simon Robertshaw
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4bfb65d247
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Ensure grav vel maps are cleared when stopping/starting gravity calculation
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2011-10-29 00:29:01 +01:00 |
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Simon Robertshaw
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5ab1ab8b46
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Fix FIGH loading and bad variable names
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2011-10-26 21:34:24 +01:00 |
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Simon Robertshaw
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e2c9882692
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Merge latest FIGH additions
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2011-10-26 17:10:21 +01:00 |
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Simon Robertshaw
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e3a7b626ab
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Revert "Revert "F1 to bring up intro message""
This reverts commit 8c25ef733c .
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2011-10-26 16:05:23 +01:00 |
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Simon Robertshaw
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8c25ef733c
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Revert "F1 to bring up intro message"
This reverts commit f8d54e66db .
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2011-10-26 16:03:05 +01:00 |
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savask
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03902ec9a4
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Made a special structure for stick mans.
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2011-10-26 15:36:00 +01:00 |
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savask
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5652ecc5c2
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Some work on lightning for stick mans and fighters.
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2011-10-26 15:35:00 +01:00 |
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savask
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00d604820d
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Added fighters.
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2011-10-26 15:31:55 +01:00 |
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Simon Robertshaw
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18ca4024c1
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Remove references to python console
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2011-10-26 14:55:26 +01:00 |
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Simon Robertshaw
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07a1f21df4
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Merge latest with graphicstest
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2011-10-25 11:31:21 +01:00 |
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Simon Robertshaw
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f8d54e66db
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F1 to bring up intro message
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2011-10-24 19:05:03 +01:00 |
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Simon Robertshaw
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f86793ceb1
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Draw version info with outline
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2011-10-24 18:46:58 +01:00 |
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Simon Robertshaw
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c3b9c698d2
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Prevent UI text from overlapping intro message
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2011-10-24 18:43:45 +01:00 |
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Simon Robertshaw
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8f91f948c1
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Generate fire/plasma gradients at runtime, makes editing easier
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2011-10-24 17:20:18 +01:00 |
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Simon Robertshaw
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89fd306ba1
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Fix unitialised variable 'bc' in main.c
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2011-10-23 18:37:25 +01:00 |
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Simon Robertshaw
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1c7b9d9949
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Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented
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2011-10-23 13:52:26 +01:00 |
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