Commit Graph

460 Commits

Author SHA1 Message Date
Jacob1
dc688470a6 soap lines, create_parts fix, compiling fixes 2012-03-14 19:20:27 -04:00
Jacob1
0212099041 delete stamps when you delete stamps 2012-03-14 19:02:39 -04:00
jacksonmj
3042b53e11 End sign movement when a save is loaded 2012-02-12 15:54:03 +00:00
jacksonmj
24335704b5 Prevent particle creation when clicking in the menu area 2012-02-05 22:45:29 +08:00
Jacob1
4af8385a0e If you cancel an update, the yellow update box stays away 2012-01-25 21:33:21 +08:00
jacksonmj
44545d4c96 Solids wall description, and check build_save was successful when saving a stamp 2012-01-25 21:33:21 +08:00
Simon Robertshaw
5b21f4a66c Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2011-12-30 02:06:53 +00:00
Simon Robertshaw
86369670aa Add checks for prerender_save in save_filename_ui, pass vx, vy and pv air data into parse and build save methods. New save format: OPS, basic reading and writing complete, uses BSON, BSON.c/h (Binary JSON) implementation from MongoDB. (Is License OK?) 2011-12-30 02:06:31 +00:00
jacksonmj
f04577598b Fix creation of invalid wall tiles by sign tool 2011-12-29 06:39:59 +08:00
jacksonmj
23d6823bc3 Fix gravmap memset, and restrict_flt for temperatures 2011-12-29 06:39:59 +08:00
Simon Robertshaw
29b9859a00 Fix FPS in HUD in stable/nonbeta releases 2011-12-24 20:31:29 +00:00
Simon Robertshaw
835d9f1f3d Fix crash with clear_sim if gravity not initialised, fix renderer 2011-12-24 18:22:58 +00:00
Simon Robertshaw
810adc81fe Use reduced resolution gravity maps for improved performance 2011-12-19 21:35:40 +00:00
Simon Robertshaw
61e86ca72d Merge with new lua functionality 2011-12-18 15:14:07 +00:00
jacksonmj
33271ce3e2 Fix creating particles in autorun.lua 2011-12-18 22:04:48 +08:00
jacksonmj
2015499ff1 Fix grav wall 2011-12-18 22:04:47 +08:00
jacksonmj
c819e2655e Fix some gravity memsets, remove gravx/y 2011-12-18 22:04:47 +08:00
jacksonmj
934d1da66e Move Newtonian gravity into a new file 2011-12-18 22:04:47 +08:00
Simon Robertshaw
8ae0384f09 Add option for lua parts array to use native data using ffi 2011-12-17 21:30:00 +00:00
jacksonmj
bcfea42d18 Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part 2011-12-10 18:38:30 +00:00
jacksonmj
20dd54f36e Set BIZR/G/S ctype when loading a save, set BIZS ctype in create_part 2011-12-10 23:53:42 +08:00
Simon Robertshaw
876c861c42 Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING explodes with electrons, electrons react with deut. 2011-11-21 00:48:39 +00:00
Jacob1
2d1a0d474f Add back in number keys to change render/display/color _mode variables 2011-11-18 14:13:50 +00:00
Simon Robertshaw
c63dff45e4 Basic render modes for Render_ui 2011-11-13 21:02:46 +00:00
Simon Robertshaw
0f4c0915d9 Replace cmode with more flexible render options, TODO: Saving and render options UI 2011-11-12 20:44:15 +00:00
Simon Robertshaw
bca76b0796 Trim down UItext, remove Generations and Version 2011-11-12 16:37:01 +00:00
savask
73460283a2 "Pipe with ..." message when pipe is filled. 2011-11-12 21:07:19 +07:00
Simon Robertshaw
9b4e3b9436 Merge pull request #51 from atlaua/master
todo resolved
2011-11-12 04:50:25 -08:00
Simon Robertshaw
93dc4cc477 Update src/main.c 2011-11-12 12:42:08 +00:00
Simon Robertshaw
c983de144d Cursor in ZooM 2011-11-08 12:35:07 +00:00
atlaua
e084d91b55 Resolved a todo in main.c 2011-11-03 14:24:20 +01:00
Simon Robertshaw
a9046fe7a6 OpenGl Improvements 2011-11-01 11:42:44 +00:00
Simon Robertshaw
c26cfa29c2 LCRY tweaks 2011-10-31 15:35:27 +00:00
Simon Robertshaw
856f9574b6 Change LCRy workings and add ELEC (wip) 2011-10-30 16:22:33 +00:00
Simon Robertshaw
4bfb65d247 Ensure grav vel maps are cleared when stopping/starting gravity calculation 2011-10-29 00:29:01 +01:00
Simon Robertshaw
5ab1ab8b46 Fix FIGH loading and bad variable names 2011-10-26 21:34:24 +01:00
Simon Robertshaw
e2c9882692 Merge latest FIGH additions 2011-10-26 17:10:21 +01:00
Simon Robertshaw
e3a7b626ab Revert "Revert "F1 to bring up intro message""
This reverts commit 8c25ef733c.
2011-10-26 16:05:23 +01:00
Simon Robertshaw
8c25ef733c Revert "F1 to bring up intro message"
This reverts commit f8d54e66db.
2011-10-26 16:03:05 +01:00
savask
03902ec9a4 Made a special structure for stick mans. 2011-10-26 15:36:00 +01:00
savask
5652ecc5c2 Some work on lightning for stick mans and fighters. 2011-10-26 15:35:00 +01:00
savask
00d604820d Added fighters. 2011-10-26 15:31:55 +01:00
Simon Robertshaw
18ca4024c1 Remove references to python console 2011-10-26 14:55:26 +01:00
Simon Robertshaw
07a1f21df4 Merge latest with graphicstest 2011-10-25 11:31:21 +01:00
Simon Robertshaw
f8d54e66db F1 to bring up intro message 2011-10-24 19:05:03 +01:00
Simon Robertshaw
f86793ceb1 Draw version info with outline 2011-10-24 18:46:58 +01:00
Simon Robertshaw
c3b9c698d2 Prevent UI text from overlapping intro message 2011-10-24 18:43:45 +01:00
Simon Robertshaw
8f91f948c1 Generate fire/plasma gradients at runtime, makes editing easier 2011-10-24 17:20:18 +01:00
Simon Robertshaw
89fd306ba1 Fix unitialised variable 'bc' in main.c 2011-10-23 18:37:25 +01:00
Simon Robertshaw
1c7b9d9949 Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented 2011-10-23 13:52:26 +01:00