Tamás Bálint Misius
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0179cefc78
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Flatten include trees
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2019-04-20 15:36:11 +02:00 |
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jacob1
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2e17b848b1
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Make element names a String (unicode support)
This won't be used by official elements, but mods or lua scripts could and do use unicode
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2019-03-12 00:10:43 -04:00 |
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mniip
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ff27d69424
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Switch from std::string to String/ByteString in most of the code
Also switch SimulationData from weird arrays to std::vector
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2018-04-30 21:13:24 +03:00 |
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wolfy1339
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27f6a6b297
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Strip whitespace from files in repo (#553)
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2018-04-03 21:46:01 -04:00 |
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jacob1
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0c8c4de125
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convert all of the rest of the things except GameSave.cpp and pipe/ray elements
also add sim.PMAPBITS and sim.PMAPMASK constants
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2017-12-29 21:01:28 -05:00 |
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jacob1
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cbad202ac2
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fix brush when CELL is changed to 1
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2017-07-28 19:40:50 -04:00 |
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jacob1
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f6d82b6f8a
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separate t and v argument in create_part, fix LIGH not defaulting to .life of 30 with clones / console
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2016-01-11 22:38:42 -05:00 |
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jacob1
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8e7e8e0670
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some changes to LIGH creation (mostly from lua)
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2015-05-11 20:50:10 -04:00 |
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jacob1
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efd69b208d
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fix a ton more errors in the interface code, including all the -Wreorder ones
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2015-01-16 19:58:39 -05:00 |
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jacob1
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da7d107f60
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remove specific delete for walls, doesn't work very well and it conflicts with specific delete for elements
Also prevent wall replace mode, could never do anything because walls already replace everything
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2013-07-18 18:54:09 -04:00 |
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jacob1
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01b2d55263
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fix being able to draw STKM and SPWN on top of other elements
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2013-07-13 14:07:19 -04:00 |
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jacob1
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a06202c78f
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fixes to wall and particle floodfill. Wall fill ignores particles and always goes to the edges, while particle fill will only ignore walls it can't exist in, and flood particle erase won't check for walls / edges at all
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2013-07-11 22:43:36 -04:00 |
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jacob1
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43540eb7e4
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Add back replace mode and specific delete *
* only usable by Lua
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2013-06-22 22:48:51 -04:00 |
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jacob1
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8d7ab7f5e2
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allow creating WIND lines from lua
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2013-06-01 21:57:03 -04:00 |
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jacob1
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027649e858
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lua simulation api functions for drawing with tools / deco
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2013-05-16 19:33:30 -04:00 |
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jacob1
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431f5a0083
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lua simulation api functions for creating particles, walls, boxes, and walls
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2013-05-14 14:40:18 -04:00 |
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mniip
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4d9b9b17d7
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D:
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2013-05-11 15:08:32 +04:00 |
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Simon Robertshaw
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bdc69f31c0
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Fix includes for GUI stuff
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2013-03-22 14:26:24 +00:00 |
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Simon Robertshaw
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9abe51526c
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Move all GUI source files into gui/
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2013-03-22 14:14:17 +00:00 |
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