The-Powder-Toy/src/simulation
2020-03-23 23:08:52 +01:00
..
elements Fix bug where deco renders on EMBR in save thumbnails 2020-02-09 14:10:27 -05:00
simtools Ditch element and tool classes 2020-01-09 19:22:11 +01:00
Air.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
Air.h ensure air doesn't "leak" out of TTAN containers when loading stamps and saves 2017-08-02 23:49:51 -04:00
CoordStack.h Fix clang 8 compile warnings 2019-10-04 00:21:10 -04:00
Element.cpp Ditch element and tool classes 2020-01-09 19:22:11 +01:00
Element.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
ElementClasses.cpp Ditch element and tool classes 2020-01-09 19:22:11 +01:00
ElementClasses.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
ElementCommon.h Flatten include trees 2019-04-20 15:36:11 +02:00
ElementDefs.h Fix PMAPBITS compile-time sanity check 2020-01-24 22:25:15 +01:00
ElementGraphics.h redo spark graphics, add spark render setting 2014-08-11 21:56:40 -04:00
ElementNumbers.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
GOLMenu.h Make element names a String (unicode support) 2019-03-12 00:10:43 -04:00
Gravity.cpp Fix VS warning complaining about std::fill(float *, float *, int) 2019-09-04 14:52:38 +02:00
Gravity.h arbitrary gravity code cleanup 2019-08-05 00:08:06 -04:00
MenuSection.h Move TPT's icons to the (real) Private Use Area of the unicode 2018-05-01 07:03:48 +03:00
Particle.cpp Fix transition properties not being validated 2019-06-02 17:49:21 +02:00
Particle.h Fix transition properties not being validated 2019-06-02 17:49:21 +02:00
Sample.h Flatten include trees 2019-04-20 15:36:11 +02:00
SaveRenderer.cpp Only change modes when the lock is being held, see 2333786 (fixes #700) 2020-03-23 23:08:52 +01:00
SaveRenderer.h Only change modes when the lock is being held, see 2333786 (fixes #700) 2020-03-23 23:08:52 +01:00
Sign.cpp Restrict saved version to 95.0 if signs with macros are present 2020-02-23 23:37:01 +01:00
Sign.h Restrict saved version to 95.0 if signs with macros are present 2020-02-23 23:37:01 +01:00
SimTool.cpp Ditch element and tool classes 2020-01-09 19:22:11 +01:00
SimTool.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
Simulation.cpp Fix fighters sometimes loading from saves with no element 2020-02-08 11:10:53 -05:00
Simulation.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
SimulationData.cpp Flatten include trees 2019-04-20 15:36:11 +02:00
SimulationData.h Flatten include trees 2019-04-20 15:36:11 +02:00
Snapshot.h Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
Stickman.h fix STKM + fan wall 2018-03-21 23:58:27 -04:00
StorageClasses.h Flatten include trees 2019-04-20 15:36:11 +02:00
StructProperty.h Fix transition properties not being validated 2019-06-02 17:49:21 +02:00
ToolClasses.cpp Ditch element and tool classes 2020-01-09 19:22:11 +01:00
ToolClasses.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
ToolCommon.h Flatten include trees 2019-04-20 15:36:11 +02:00
ToolNumbers.h Ditch element and tool classes 2020-01-09 19:22:11 +01:00
WallType.h Switch from std::string to String/ByteString in most of the code 2018-04-30 21:13:24 +03:00