The-Powder-Toy/src/simulation
Sourec bbe0c34d3e Switched an OR to an AND
That was leftover from when I was rewriting a bit of this. Sorry!
2015-06-11 16:25:39 -04:00
..
elements Fixed CLST tmp value carrying over when converted by water 2015-06-05 21:40:28 -04:00
simtools a little reorganization (maybe more later) 2014-01-20 13:52:53 -05:00
Air.cpp gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00
Air.h even more lua simulation api functions 2013-05-30 22:28:42 -04:00
CoordStack.h Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
Element.h fix visual studio std::max problem 2012-11-15 20:23:38 -05:00
ElementGraphics.h redo spark graphics, add spark render setting 2014-08-11 21:56:40 -04:00
Elements.h Allow PHOT deco, in old saves only 2014-08-05 22:11:07 +01:00
GOLMenu.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Gravity.cpp Force stack re-alignment for entry-points from phread_create with mingw & windows to fix SSE crashes in child threads 2014-08-15 21:42:33 +01:00
Gravity.h Decorate thread entry points in headers 2014-08-15 22:50:28 +01:00
MenuSection.h apparently Ximon hates const; a lot; 2013-10-30 04:38:13 +04:00
Particle.cpp pavg0 / pavg1 properties can be set through the console and prop 2014-10-26 18:11:46 -04:00
Particle.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Sample.h fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
SaveRenderer.cpp Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
SaveRenderer.h Use VideoBuffer in place of thumbnail 2013-03-15 12:59:55 +00:00
Sign.cpp fix a ton more errors in the interface code, including all the -Wreorder ones 2015-01-16 19:58:39 -05:00
Sign.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Simulation.cpp Switched an OR to an AND 2015-06-11 16:25:39 -04:00
Simulation.h some changes to LIGH creation (mostly from lua) 2015-05-11 20:50:10 -04:00
SimulationData.cpp add airblock wall 2014-07-03 14:30:12 -04:00
SimulationData.h add airblock wall 2014-07-03 14:30:12 -04:00
Snapshot.h D: 2013-05-11 15:08:32 +04:00
Stickman.h #define MAX_FIGHTERS + some fixes 2014-11-20 22:11:20 -05:00
StorageClasses.h D: 2013-05-11 15:08:32 +04:00
StructProperty.h implement generic property value as a union instead of void* 2014-01-16 11:00:47 -05:00
WallType.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00