45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
#ifndef RENDERVIEW_H_
|
|
#define RENDERVIEW_H_
|
|
|
|
|
|
#include <vector>
|
|
#include "gui/interface/Window.h"
|
|
#include "RenderController.h"
|
|
#include "RenderModel.h"
|
|
#include "graphics/Renderer.h"
|
|
#include "gui/interface/Checkbox.h"
|
|
#include "gui/interface/Button.h"
|
|
|
|
class RenderController;
|
|
class RenderModel;
|
|
class RenderView: public ui::Window {
|
|
RenderController * c;
|
|
Renderer * ren;
|
|
std::vector<ui::Checkbox*> renderModes;
|
|
std::vector<ui::Checkbox*> displayModes;
|
|
std::vector<ui::Checkbox*> colourModes;
|
|
std::string toolTip;
|
|
int toolTipPresence;
|
|
bool isToolTipFadingIn;
|
|
int line1, line2, line3, line4;
|
|
public:
|
|
class RenderModeAction;
|
|
class DisplayModeAction;
|
|
class ColourModeAction;
|
|
class RenderPresetAction;
|
|
RenderView();
|
|
void NotifyRendererChanged(RenderModel * sender);
|
|
void NotifyRenderChanged(RenderModel * sender);
|
|
void NotifyDisplayChanged(RenderModel * sender);
|
|
void NotifyColourChanged(RenderModel * sender);
|
|
void AttachController(RenderController * c_) { c = c_; }
|
|
void OnMouseDown(int x, int y, unsigned button);
|
|
virtual void OnDraw();
|
|
virtual void OnTick(float dt);
|
|
virtual void OnKeyPress(int key, Uint16 character, bool shift, bool ctrl, bool alt);
|
|
virtual void ToolTip(ui::Component * sender, ui::Point mousePosition, std::string toolTip);
|
|
virtual ~RenderView();
|
|
};
|
|
|
|
#endif /* RENDERVIEW_H_ */
|