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The-Powder-Toy/src/elements
2012-03-14 20:44:17 -04:00
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acel.c ACEL and DCEL, need to be in a better section 2011-11-01 20:44:49 +00:00
acid.c Added Caustic gas, similar to acid, created with acid and water vapour 2011-09-23 12:48:24 +01:00
amtr.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
anar.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
aray.c Prevent ARAY passing through some non-conductive materials, and let normal ARAY pass through sparked INWR 2012-02-29 21:54:35 +00:00
bang.c Fix gravmap memset, and restrict_flt for temperatures 2011-12-29 06:39:59 +08:00
bcln.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
bcol.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
bizr.c Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING explodes with electrons, electrons react with deut. 2011-11-21 00:48:39 +00:00
bmtl.c BRMT + BREL = THRM at high temperatures 2012-01-01 16:32:02 +00:00
bomb.c New element: Ignition cord 2011-12-19 14:29:01 +00:00
boyl.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
brmt.c Stop printing crap from BRMT function 2012-01-29 18:00:30 +00:00
btry.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
c5.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
caus.c Added Caustic gas, similar to acid, created with acid and water vapour 2011-09-23 12:48:24 +01:00
cbnw.c Make RBDM/WATR explosion work again, by not killing fire created by WATR 2012-01-25 21:33:22 +08:00
clne.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
clst.c CLST+NITR = TNT, Use ARAY to clear large arrays of STOR 2011-12-19 15:21:27 +00:00
co2.c fusion step 3 2012-03-14 19:37:10 -04:00
coal.c New element: Ignition cord 2011-12-19 14:29:01 +00:00
conv.c Convert Element 2011-09-03 14:41:07 +01:00
dest.c Merge latest with graphicstest 2011-10-25 11:31:21 +01:00
deut.c Make DEUT compress when Newtonian gravity is applied to it 2012-02-18 23:46:08 +00:00
dlay.c INSL blocks DLAY conduction, and raise DLAY temperature limit 2012-02-05 22:45:30 +08:00
dstw.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
elec.c prevent ionizing NBLE and burning H2 during fusion 2012-03-14 19:33:10 -04:00
elementmisc.c finally fixed visual studio compiling, yay 2011-01-28 21:57:20 -05:00
emp.c More SPRK life checks for electronic elements 2012-02-05 22:45:30 +08:00
figh.c Fixed the bug with fighters running away from stick mans, but now 2012-02-28 19:35:59 +07:00
fire.c Generate fire/plasma gradients at runtime, makes editing easier 2011-10-24 17:20:18 +01:00
firw.c Allow decoration layer to affect firework explosion colour 2011-08-30 19:34:28 +08:00
fog.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
fray.c Added FRAY - Force-ray and RPEL - Repeller 2012-02-25 10:26:02 +00:00
frzw.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
frzz.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
fsep.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
fuse.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
fwrk.c Allow decoration layer to affect firework explosion colour 2011-08-30 19:34:28 +08:00
gbmb.c Use reduced resolution gravity maps for improved performance 2011-12-19 21:35:40 +00:00
glas.c update to latest 2011-01-28 18:54:50 -05:00
glow.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
goo.c updating 2011-02-22 20:55:09 -05:00
gpmp.c Use reduced resolution gravity maps for improved performance 2011-12-19 21:35:40 +00:00
graphics_default.c Deco apply to fire mode 2011-10-31 21:57:13 +00:00
h2.c fusion step 3 2012-03-14 19:37:10 -04:00
hswc.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
ice.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
ignt.c Fix gravmap memset, and restrict_flt for temperatures 2011-12-29 06:39:59 +08:00
iron.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
isz.c update to latest 2011-01-28 18:54:50 -05:00
lava.c Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented 2011-10-23 13:52:26 +01:00
lcry.c Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING explodes with electrons, electrons react with deut. 2011-11-21 00:48:39 +00:00
legacy.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
ligh.c Merge latest FIGH additions 2011-10-26 17:10:21 +01:00
merc.c Always check bmap when creating particles 2011-08-30 19:34:28 +08:00
mort.c update to latest 2011-01-28 18:54:50 -05:00
nbhl.c Use reduced resolution gravity maps for improved performance 2011-12-19 21:35:40 +00:00
nble.c fix 10000 compiler warnings, put nble.c in right spot, delete create_moving_solid 2012-03-14 20:43:53 -04:00
neut.c Glow, Fire, Smoke, blob and flat particle effects in OpenGL 2011-10-20 00:34:31 +01:00
newgraphics.c wifi/portal lines 2012-03-14 20:44:17 -04:00
none.c update to latest 2011-01-28 18:54:50 -05:00
nptct.c update to latest 2011-01-28 18:54:50 -05:00
nwhl.c Use reduced resolution gravity maps for improved performance 2011-12-19 21:35:40 +00:00
O2.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
pbcn.c Prevent gaps in beams of photons from powered clone 2012-02-19 00:49:04 +00:00
pcln.c Prevent gaps in beams of photons from powered clone 2012-02-19 00:49:04 +00:00
phot.c Only check the bits actually used for wavelength in photon ctype 2012-01-25 21:33:22 +08:00
pipe.c Make PIPE detach SOAP particles (crash fix) 2011-12-18 22:04:47 +08:00
plnt.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
plsm.c OpenGl Improvements 2011-11-01 11:42:44 +00:00
plut.c update to latest 2011-01-28 18:54:50 -05:00
prti.c Fix portals being ugly and PRTO effects not being random at first 2012-03-14 19:51:13 -04:00
prto.c Fix portals being ugly and PRTO effects not being random at first 2012-03-14 19:51:13 -04:00
pump.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
pvod.c More SPRK life checks for electronic elements 2012-02-05 22:45:30 +08:00
pyro.c prevent ionizing NBLE and burning H2 during fusion 2012-03-14 19:33:10 -04:00
qrtz.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
repl.c Added FRAY - Force-ray and RPEL - Repeller 2012-02-25 10:26:02 +00:00
rime.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
shld.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
sing.c Fix LCRY/ELEC infinite loop, BIZR turns photons into electrons, SING explodes with electrons, electrons react with deut. 2011-11-21 00:48:39 +00:00
sltw.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
smke.c Make smoke a little less dark 2011-10-28 21:54:10 +01:00
soap.c Make soap clean off decoration (opposite of BIZR) 2011-09-21 12:41:52 +01:00
spng.c Always check bmap when creating particles 2011-08-30 19:34:28 +08:00
sprk.c prevent ionizing NBLE and burning H2 during fusion 2012-03-14 19:33:10 -04:00
stkm2.c Merge latest FIGH additions 2011-10-26 17:10:21 +01:00
stkm.c soap lines, create_parts fix, compiling fixes 2012-03-14 19:20:27 -04:00
stor.c More SPRK life checks for electronic elements 2012-02-05 22:45:30 +08:00
swch.c Fix switch not activating completely while being sparked 2012-02-05 22:45:30 +08:00
thdr.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
thrm.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
uran.c update to latest 2011-01-28 18:54:50 -05:00
vine.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
warp.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00
watr.c Make RBDM/WATR explosion work again, by not killing fire created by WATR 2012-01-25 21:33:22 +08:00
wifi.c Change wifi so that it always takes one frame to transmit 2012-02-05 22:45:29 +08:00
wire.c More SPRK life checks for electronic elements 2012-02-05 22:45:30 +08:00
wtrv.c Make RBDM/WATR explosion work again, by not killing fire created by WATR 2012-01-25 21:33:22 +08:00
yest.c Remove blocking walls from pmap 2011-08-27 18:37:03 +08:00