..
bson
use c++11, use unique_ptr in GameSave::SerializeOPS
2017-12-27 11:50:09 -05:00
client
remove hardcoded op
2018-02-03 17:38:47 -05:00
common
Remove stuff from Config.h that doesn't belong
2017-11-23 00:12:48 -05:00
debug
convert all of the rest of the things except GameSave.cpp and pipe/ray elements
2017-12-29 21:01:28 -05:00
graphics
use std::string instead of c strings for sign stuff, fixes #545
2018-03-03 20:44:03 -05:00
gui
add hidden settings for not including/loading pressure in saves, closes #524
2018-03-06 21:01:49 -05:00
json
rewrite powder.pref handling to use jsoncpp instead of cajun
2016-01-25 22:30:43 -05:00
lua
add TOOL_CYCL lua constant, change ID to 7
2018-02-14 22:19:31 -05:00
powdertoyjava
Use C++ includes ( #308 )
2016-07-17 23:37:24 -04:00
resampler
fix clang compile warnings, fixes #406
2017-04-27 23:08:06 -04:00
simulation
a bunch of fixes to heat/pressure digitation
2018-03-07 23:03:10 -05:00
tasks
reduce unnecessary #include dependency chains
2017-07-13 23:24:35 -04:00
Activity.h
reduce unnecessary #include dependency chains
2017-07-13 23:24:35 -04:00
Config.h
Changes to save format and PIPE
2017-12-31 23:55:41 -05:00
Controller.h
remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h
2013-03-06 12:05:59 -05:00
Format.cpp
Removed unnecessary CleanString() function ( #443 )
2017-06-09 23:57:12 -04:00
Format.h
Removed unnecessary CleanString() function ( #443 )
2017-06-09 23:57:12 -04:00
Misc.cpp
msvc min/max fixes
2017-04-23 12:30:39 -04:00
Misc.h
Use C++ includes ( #308 )
2016-07-17 23:37:24 -04:00
Platform.cpp
Fix memory leaks
2017-03-19 23:05:39 -04:00
Platform.h
new lua API: platform
2015-08-31 23:33:40 -04:00
PowderToy.h
finish / fix ecb08952e5
2016-07-23 19:15:07 -04:00
PowderToyRenderer.cpp
finish / fix ecb08952e5
2016-07-23 19:15:07 -04:00
PowderToySDL.cpp
Add support for window scale modes other than 1 and 2
2017-11-23 12:24:34 -05:00
Probability.cpp
probably fix compile error
2015-12-19 02:12:15 -05:00
Probability.h
jacksonmj: EMP lag is hereby banished. eeef50c0fcba
2015-12-18 23:10:28 -05:00
SDLCompat.cpp
VS 2015 compiling fixes
2016-10-13 22:32:52 -04:00
SDLCompat.h
linux compiling fix
2016-10-14 09:30:29 -04:00
SDLMain.h
New SConscript (hopefully better)
2014-06-08 19:33:58 -04:00
SDLMain.m
VS 2015 compiling fixes
2016-10-13 22:32:52 -04:00
Update.cpp
Fix potential build error, fixes #333
2016-09-04 21:53:41 -04:00
Update.h
gcc warning fixes (up to lua files)
2015-01-16 17:26:13 -05:00