The-Powder-Toy/src
jacob1 5a61e6a619 a bunch of fixes to heat/pressure digitation
add limits so that you don't get impossible temp or pressures
only undigitize from FILT 1 pixel away
ensure everything only works through FILT, not sometimes PHOT or BRAY
HSWC with .tmp of 1 no longer conducts heat to FILT
2018-03-07 23:03:10 -05:00
..
bson use c++11, use unique_ptr in GameSave::SerializeOPS 2017-12-27 11:50:09 -05:00
client remove hardcoded op 2018-02-03 17:38:47 -05:00
common Remove stuff from Config.h that doesn't belong 2017-11-23 00:12:48 -05:00
debug convert all of the rest of the things except GameSave.cpp and pipe/ray elements 2017-12-29 21:01:28 -05:00
graphics use std::string instead of c strings for sign stuff, fixes #545 2018-03-03 20:44:03 -05:00
gui add hidden settings for not including/loading pressure in saves, closes #524 2018-03-06 21:01:49 -05:00
json rewrite powder.pref handling to use jsoncpp instead of cajun 2016-01-25 22:30:43 -05:00
lua add TOOL_CYCL lua constant, change ID to 7 2018-02-14 22:19:31 -05:00
powdertoyjava Use C++ includes (#308) 2016-07-17 23:37:24 -04:00
resampler fix clang compile warnings, fixes #406 2017-04-27 23:08:06 -04:00
simulation a bunch of fixes to heat/pressure digitation 2018-03-07 23:03:10 -05:00
tasks reduce unnecessary #include dependency chains 2017-07-13 23:24:35 -04:00
Activity.h reduce unnecessary #include dependency chains 2017-07-13 23:24:35 -04:00
Config.h Changes to save format and PIPE 2017-12-31 23:55:41 -05:00
Controller.h remove auto generated comments from all files, fix some missing tabs, remove unused variables from config.h 2013-03-06 12:05:59 -05:00
Format.cpp Removed unnecessary CleanString() function (#443) 2017-06-09 23:57:12 -04:00
Format.h Removed unnecessary CleanString() function (#443) 2017-06-09 23:57:12 -04:00
Misc.cpp msvc min/max fixes 2017-04-23 12:30:39 -04:00
Misc.h Use C++ includes (#308) 2016-07-17 23:37:24 -04:00
Platform.cpp Fix memory leaks 2017-03-19 23:05:39 -04:00
Platform.h new lua API: platform 2015-08-31 23:33:40 -04:00
PowderToy.h finish / fix ecb08952e5 2016-07-23 19:15:07 -04:00
PowderToyRenderer.cpp finish / fix ecb08952e5 2016-07-23 19:15:07 -04:00
PowderToySDL.cpp Add support for window scale modes other than 1 and 2 2017-11-23 12:24:34 -05:00
Probability.cpp probably fix compile error 2015-12-19 02:12:15 -05:00
Probability.h jacksonmj: EMP lag is hereby banished. eeef50c0fcba 2015-12-18 23:10:28 -05:00
SDLCompat.cpp VS 2015 compiling fixes 2016-10-13 22:32:52 -04:00
SDLCompat.h linux compiling fix 2016-10-14 09:30:29 -04:00
SDLMain.h New SConscript (hopefully better) 2014-06-08 19:33:58 -04:00
SDLMain.m VS 2015 compiling fixes 2016-10-13 22:32:52 -04:00
Update.cpp Fix potential build error, fixes #333 2016-09-04 21:53:41 -04:00
Update.h gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00