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The-Powder-Toy/src/gui/game
2016-02-24 22:06:43 -05:00
..
BitmapBrush.h Fixed most spelling errors in code. 'originaly' is read as 'original Y', so not a typo 2015-05-18 15:16:01 -05:00
Brush.cpp fix all the gcc warnings in the element files (except one in PSTN) + all the unused variable warnings 2015-01-10 22:43:33 -05:00
Brush.h Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
DecorationTool.h add deco flood fill, flood fills based on color being close enough 2015-08-30 01:38:32 -04:00
EllipseBrush.h Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00
GameController.cpp remove PARTICLEDEBUG define and replace it with tpt.setdebug(0x8) to activate the key shortcuts 2016-02-24 22:06:43 -05:00
GameController.h remove PARTICLEDEBUG define and replace it with tpt.setdebug(0x8) to activate the key shortcuts 2016-02-24 22:06:43 -05:00
GameModel.cpp rewrite powder.pref handling to use jsoncpp instead of cajun 2016-01-25 22:30:43 -05:00
GameModel.h only print 'Loaded autorun.lua' to screen (not to console/stdout.txt) 2015-08-31 23:51:50 -04:00
GameModelException.h Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
GameView.cpp remove PARTICLEDEBUG define and replace it with tpt.setdebug(0x8) to activate the key shortcuts 2016-02-24 22:06:43 -05:00
GameView.h prevent 'z' keypresses while doing stamp stuff, add skipDraw variable to prevent wasted drawing calls 2015-09-25 15:43:13 -04:00
Menu.h fix a few of the most spammy warnings (there are still hundreds of warnings though) 2014-10-23 00:42:13 -04:00
Notification.h Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
PropertyTool.cpp fix a ton more errors in the interface code, including all the -Wreorder ones 2015-01-16 19:58:39 -05:00
QuickOption.h fix some very minor memory leaks 2015-06-30 19:06:18 -04:00
QuickOptions.h fix quickoption tooltip (ctrl+g, not g) 2013-07-15 13:17:20 -04:00
RenderPreset.h D: 2013-05-11 15:08:32 +04:00
SampleTool.cpp Move all GUI source files into gui/ 2013-03-22 14:14:17 +00:00
SignTool.cpp allow longer signs, add 'None' justification where the pointer line isn't drawn 2015-08-29 18:56:38 -04:00
Tool.cpp separate t and v argument in create_part, fix LIGH not defaulting to .life of 30 with clones / console 2016-01-11 22:38:42 -05:00
Tool.h fix crash when using LIGH (base class should be ElementTool, not Tool) 2015-08-28 16:12:45 -04:00
ToolButton.cpp prevent tool buttons from being longer than 7 characters 2015-10-01 22:55:32 -04:00
ToolButton.h fix being able to change between box/line/flood fill while drawing (by releasing keys), a bunch of other extremely obscure fixes 2015-09-22 21:40:19 -04:00
TriangleBrush.h Remove unnecessary pointer checks. 2015-02-14 22:13:26 -08:00