Commit Graph

  • 7433c2767e More Switch fix Simon 2010-08-12 20:21:00 +0100
  • 1a629e9100 Switch fix Simon 2010-08-12 20:10:59 +0100
  • c93561a2e5 Bugfixes for Switch and Stickman, enable Smoke, Speed improvements for search Simon 2010-08-12 19:22:43 +0100
  • 060b5e0ff4 Bugfixes for Switch and Stickman, enable Smoke, Speed improvements for search Simon 2010-08-12 19:11:32 +0100
  • 1b06e47d02 fixed SWCH triclops200 2010-08-12 19:01:43 +0200
  • b072ab7c4a fixed switch bug triclops200 2010-08-12 17:31:22 +0200
  • 8d3ea6403f Detector wall now activates when stick man touches it with the foot. savask 2010-08-12 21:58:38 +0700
  • 3e977d2207 added good looking smoke triclops200 2010-08-12 15:55:41 +0200
  • e4e98ea638 made glass shockwave sensitive not pressure sensitive triclops200 2010-08-12 14:28:21 +0200
  • 8f436f5dfc Fixed SWCH crash bug triclops200 2010-08-12 12:59:17 +0200
  • 59a5ce455c Fixed many bugs with SWCH and INSL. INSL would burn when next to hot materials and SWCH *FIXED* INSl wouldn't stop conduct between water *FIXED* INSL wouldn't stop cunduct between BTRY *FIXED* All of SWCH wouldn't turn on in a group *FIXED* SWCH wasn't affected by INSL in all situations *FIXED* triclops200 2010-08-12 09:48:20 +0200
  • 676c96d5f4 current simon version triclops200 2010-08-12 09:43:16 +0200
  • 0047e909c8 current simon version triclops200 2010-08-12 09:43:07 +0200
  • dfe1b0443f Fixed bug with the spark in solids. savask 2010-08-12 09:33:06 +0700
  • acc0afed43 Fixed bug with crashing on spawning in objects. savask 2010-08-12 09:23:33 +0700
  • d8fa4a67dd Merge remote branch 'upstream/master' savask 2010-08-12 09:10:49 +0700
  • 1319e92251 Fixes stickman wall bug and version number Simon 2010-08-11 20:40:24 +0100
  • 51c8a487bb Fix Stickman crashes, update version number Simon 2010-08-11 19:15:20 +0100
  • d215842080 Stickman - courtesy of savask Simon 2010-08-11 18:06:14 +0100
  • 1e0d22c02a Merge remote branch 'upstream/master' savask 2010-08-11 23:17:03 +0700
  • 91c4354ff0 Added harm on contact with radioactive materials. Slide bug fixed (not very-very good, but still). savask 2010-08-11 23:16:47 +0700
  • ab8f1ff8ed Fix makefile Simon 2010-08-11 13:48:32 +0100
  • b33438254d Fixes to makefile and fixes error in particle_avg function. Simon 2010-08-11 12:12:29 +0100
  • 8f91de2b2f Merge remote branch 'upstream/master' savask 2010-08-10 21:11:53 +0700
  • bf9a58b6f9 Stick man can eat plant to increase his HP. Charged metal bug fixed. Changed jump hight. New bug found: no dieing on contact with spark. savask 2010-08-10 21:11:42 +0700
  • af573753cf Correction of Bryans full name Simon 2010-08-09 19:26:58 +0100
  • 7f83ee89f9 Change behaviour of 2 elements: GLAS is not impervious to ACID, fixes invisible plasma bug with battery Simon 2010-08-09 19:21:09 +0100
  • 1a8b824f39 Solved merge-conflict problems :-) savask 2010-08-09 22:45:56 +0700
  • c953ca5f4b Merge remote branch 'upstream/master' savask 2010-08-09 22:34:12 +0700
  • 1f56efc40b Fixed clone/move/paste bug. Fixed gas bug. Stick man head now changes color depending on the current element. New particle-finding algorithm. Bug found: charged metal bug. Charged metal bug - stick man dies standing on the edge of charged metal, even SPRK didn't get him. savask 2010-08-09 22:05:14 +0700
  • 74502a4b55 Adds Switch, Insulator (triclops), updates info screen. Add background to text on HUD and 'h' toggles HUD visibility Simon 2010-08-08 20:48:18 +0100
  • ee0a3dfbd2 Now it uses | and & to handle player[0] savask 2010-08-08 20:34:58 +0700
  • bd86599ec4 Added spawning to the STKM. Added multi-tasking for STKM. No death on 41 C. Changed normal temp to 36.6. No bugs were fixed. savask 2010-08-08 19:14:33 +0700
  • 26b85edb0f Fixed bug with INSL and SMKE triclops200 2010-08-08 10:56:38 +0200
  • ccf5d6c493 added SMKE element that is made in fires triclops200 2010-08-07 10:15:31 +0200
  • 5010a9f7c1 STKM - the controllable stick man addition. draw_line(x1, y1, x2, y2, r, g, b, a) and sign(x) functions additions. isplayer and d variables addittion. Still a lot of bugs. P.S. Thanks to triclops200 for his help! Known bugs: can't be copied or moved correctly, sometimes dies if there is lava near metal, goes through walls in some cases (will be fixed in the next commit), moves bad in water (maybe will be fixed) savask 2010-08-06 23:28:52 +0700
  • acc3a399ed Merge remote branch 'upstream/master' savask 2010-08-05 21:57:49 +0700
  • 09ac9429e2 added the ability for photons to fly through an off lcd triclops200 2010-08-03 15:23:39 +0200
  • 07d3f9596b fixed electricity which was broken by switch, now they both work(electricity and switch). triclops200 2010-08-03 14:57:49 +0200
  • 861ce2e2a0 Added switch (SWCH) element (switch and insulator included now) SWCH is switched on by PSCN and switched off by PSCN This version has insulator and switch. triclops200 2010-08-03 12:03:09 +0200
  • 0e88fb070a fixed the insulator's menu message triclops200 2010-08-01 16:07:46 +0200
  • 9e28660dc0 Removed Switch, added INSL (insulater) added an insulater element which blocks electricity between objects for smaller electronics triclops200 2010-08-01 16:04:59 +0200
  • ac60b243eb Added switch SWCH triclops200 2010-07-31 16:45:09 +0200
  • 66c815ab38 Battery "Bug" - triclops FacialTurd 2010-07-31 06:10:33 -0700
  • 0e4149a476 Fixed BTRY bug BTRY would create spark too far from it's initial position triclops200 2010-07-31 14:49:21 +0200
  • e2b5f7b26a updated to 39 beta 0 triclops200 2010-07-31 13:45:13 +0200
  • a9e96f0f58 updated to 39 beta 0 triclops200 2010-07-31 13:45:09 +0200
  • d35ca500e1 updated to 39 beta 0 triclops200 2010-07-31 13:45:05 +0200
  • 7d889ca7d2 updated to 39 beta 0 triclops200 2010-07-31 13:45:01 +0200
  • 27b3fc9549 Updates font files missed in the last commit Simon 2010-07-31 12:09:15 +0100
  • e21c2f74fe Menu sections enhancements, new glyphs for new sections Simon 2010-07-31 12:05:51 +0100
  • 7387d47bf4 updated to simon's 39.0 triclops200 2010-07-31 08:11:33 +0200
  • 6975ad2352 Updated to simon's 39.0 triclops200 2010-07-31 08:11:20 +0200
  • 2f6017222f Changes to HUD in Zoom mode, NBLE fixes, BTRY added, LCRY added. Simon 2010-07-30 22:48:33 +0100
  • 8efe4ff95f Fixed a NBLE bug with PTCT and NTCT and fixed a BTRY bug NBLE would not get ionized byPTCT and NTCT. fixxed the super load spark battery glitch triclops200 2010-07-30 18:59:35 +0200
  • ab57777a24 Added BTRY BTRY is a electronic element which generates electricity, so you don't need a wall and a sensor which takes up room triclops200 2010-07-30 15:28:07 +0200
  • b3e25f9dd1 Solved merge-conflict. savask 2010-07-28 23:27:33 +0700
  • 8ab873df68 Add NOBL - triclops200 FacialTurd 2010-07-28 06:48:18 -0700
  • 170351be13 added NBLE to 38.1 triclops200 2010-07-28 15:46:09 +0200
  • 0e4c378a4a reverted to 38.1 triclops200 2010-07-28 15:31:51 +0200
  • 4bf0a27495 Fixed a bug with neon creating infinate pressure triclops200 2010-07-27 15:44:53 +0800
  • 88134f50bc added feature for NBLE to Un-Ionize back into NBLE triclops200 2010-07-28 14:31:27 +0200
  • 3c49196bb4 Changed CHLR specific heat capacity to realistic one (202) and fixed "bug" with transforming it to acid. savask 2010-07-28 16:47:22 +0700
  • d889a2fdd5 Now CHLR have more different color from GAS, and act with all types of water including WTRV. savask 2010-07-28 13:45:21 +0700
  • 277e1bf491 updated to 38.1 beta triclops200 2010-07-27 20:23:31 +0200
  • f3cadf3c75 updated to 38.1 beta (with Noble Gas) triclops200 2010-07-27 20:23:17 +0200
  • 81ccc1b494 Added noble gas. Noble gas ionizes when charged making plasma and pressure, it is also conductive.Iis inert until ionized triclops200 2010-07-27 19:59:37 +0200
  • d8426d8f45 Added CHLR - chlorine gas, which transforms into acid on contact with water P.S. Don't look at big diff, I was messing with spaces savask 2010-07-28 00:03:18 +0700
  • 2fb82308a0 most up to date version triclops200 2010-07-27 08:38:52 -0700
  • 06b9f56100 deleted to revert to new triclops200 2010-07-27 08:36:25 -0700
  • 7113861770 Added copy/cut and paste, speed improvements for the 'nearest_part' function Simon 2010-07-27 21:13:16 +0800
  • 7e2d1ed3c0 Added copy/cut and paste, speed improvements for the 'nearest_part' function Simon 2010-07-27 14:20:11 +0100
  • d12bf45aaf Added copy/cut and paste, speed improvements for the 'nearest_part' function Simon 2010-07-27 14:13:16 +0100
  • 0bd297c18c Major Neon bug fixes made Neon create more pressure when ionized and made it create more heat, also thunder now ionizes neon. triclops200 2010-07-27 11:13:35 +0200
  • df06b822b8 Fixed a bug with neon creating infinate pressure triclops200 2010-07-27 09:44:53 +0200
  • 3cb2dbe147 Added Neon. Neon is an element which is inert in all conditions, but when is sparked conducts the electricity and turns into plasma. triclops200 2010-07-27 09:24:38 +0200
  • b681c2da48 removed heater and cooler triclops200 2010-07-26 19:20:14 +0200
  • 24b629943c fixed heater and cooler so they wern't as fast triclops200 2010-07-26 18:41:05 +0200
  • be55230ad7 fixed sdl error for my machine only triclops200 2010-07-26 08:33:39 +0200
  • 6cd3ba00ea Changed glass's specific heat to 150. triclops200 2010-07-26 02:47:08 +0800
  • 19665ff299 Changed plasma's heat value to a realistic 115 triclops200 2010-07-26 02:33:12 +0800
  • fa5062cd80 fixed one heater bug triclops200 2010-07-25 21:35:02 +0200
  • b5a6a7b45e Added heater element, heats any particle it touches. triclops200 2010-07-25 21:32:05 +0200
  • 3eff5d6107 Changed glass's specific heat to 150. triclops200 2010-07-25 20:47:08 +0200
  • d2bf0340f8 Changed plasma's heat value to a realistic 115 triclops200 2010-07-25 20:33:12 +0200
  • 2b8775bc56 Current source - 38.0 Simon 2010-07-25 15:03:39 +0100
  • dad7b3a1ab first commit Simon 2010-07-25 14:56:40 +0100