Fixes stickman wall bug and version number

This commit is contained in:
Simon 2010-08-11 20:40:24 +01:00
parent 51c8a487bb
commit 1319e92251
2 changed files with 3 additions and 3 deletions

View File

@ -2151,7 +2151,7 @@ void update_particles_i(pixel *vid, int start, int inc){
r = pmap[(int)(player[8]-ny)][(int)(player[7]+0.5)]; //This is to make coding more pleasant :-)
//For left leg
if (r && (r>>8)<NPART && (r&0xFF)!=PT_STKM)
if (r && (r&0xFF)!=PT_STKM)
{
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS) //Liquid checks
{
@ -2173,7 +2173,7 @@ void update_particles_i(pixel *vid, int start, int inc){
r = pmap[(int)(player[16]-ny)][(int)(player[15]+0.5)];
//For right leg
if (r && (r>>8)<NPART && (r&0xFF)!=PT_STKM)
if (r && (r&0xFF)!=PT_STKM)
{
if(pstates[r&0xFF].state == ST_LIQUID || pstates[r&0xFF].state == ST_GAS)
{

View File

@ -21,7 +21,7 @@
#define VERSION_H
#define SAVE_VERSION 40
#define MINOR_VERSION 0
#define MINOR_VERSION 2
#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter.
#define MENUV3