Change behaviour of 2 elements: GLAS is not impervious to ACID, fixes invisible plasma bug with battery

This commit is contained in:
Simon 2010-08-09 19:21:09 +01:00
parent 74502a4b55
commit 7f83ee89f9

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@ -604,7 +604,7 @@ const struct part_type ptypes[] = {
{"LRBD", PIXPACK(0xAAAAAA), 0.3f, 0.02f * CFDS, 0.95f, 0.80f, 0.0f, 0.15f, 0.00f, 0.000001f* CFDS,2, 1000, 1, 0, 2, 1, SC_EXPLOSIVE, R_TEMP+45.0f, 170, "Liquid Rubidium."},
{"NTCT", PIXPACK(0x505040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Semi-conductor. Only conducts electricity when hot (More than 100C)"},
{"SAND", PIXPACK(0xFFD090), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 1, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Sand, Heavy particles. Meltable."},
{"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_SOLIDS, R_TEMP+0.0f, 150, "Solid. Meltable. Shatters under pressure"},
{"GLAS", PIXPACK(0x404040), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 0, 1, 1, SC_SOLIDS, R_TEMP+0.0f, 150, "Solid. Meltable. Shatters under pressure"},
{"PTCT", PIXPACK(0x405050), 0.0f, 0.00f * CFDS, 0.90f, 0.00f, 0.0f, 0.0f, 0.00f, 0.000f * CFDS, 0, 0, 0, 1, 1, 1, SC_ELEC, R_TEMP+0.0f, 251, "Semi-conductor. Only conducts electricity when cold (Less than 120C)"},
{"BGLA", PIXPACK(0x606060), 0.4f, 0.04f * CFDS, 0.94f, 0.95f, -0.1f, 0.3f, 0.00f, 0.000f * CFDS, 1, 0, 0, 5, 2, 1, SC_POWDERS, R_TEMP+0.0f, 150, "Broken Glass, Heavy particles. Meltable. Bagels."},
{"THDR", PIXPACK(0xFFFFA0), 0.0f, 0.00f * CFDS, 1.0f, 0.30f, -0.99f, 0.6f, 0.62f, 0.000f * CFDS, 0, 0, 0, 0, 0, 1, SC_ELEC, 3500.0f, 251, "Lightning! Very hot, inflicts damage upon most materials, transfers current to metals."},
@ -1347,7 +1347,7 @@ void update_particles_i(pixel *vid, int start, int inc){
}
if(pt>=pstates[t].btemp&&pstates[t].burn) {
t = parts[i].type = pstates[t].burn;
if(t==PT_FIRE)
if(t==PT_FIRE||t==PT_PLSM)
parts[i].life = rand()%50+120;
}
else if((pt<=pstates[t].stemp||(t==PT_LAVA&&(pt<=pstates[parts[i].ctype].ltemp)))&&pstates[t].solid){