Commit Graph

16 Commits

Author SHA1 Message Date
Tamás Bálint Misius
0179cefc78
Flatten include trees 2019-04-20 15:36:11 +02:00
wolfy1339
a2bb531c46 Remove inclusion of deprecated C++ headers 2019-01-31 20:09:15 -05:00
jacob1
38fac7046a add #define NOMINMAX before windows.h includes 2018-05-17 21:49:46 -04:00
mniip
ff27d69424 Switch from std::string to String/ByteString in most of the code
Also switch SimulationData from weird arrays to std::vector
2018-04-30 21:13:24 +03:00
jacob1
de757bc2c3 made sure the windows version actually compiled 2018-04-23 22:32:03 -04:00
jacob1
fbe81baca3 make Platform::ExecutableName return std::string (fixes minor memory leak)
update code is untested
2018-04-21 19:28:47 -04:00
jacob1
96de9bbc36 don't use _update in update filename because of windows "feature" 2018-03-13 22:13:15 -04:00
jacob1
86fef64309 Fix potential build error, fixes #333 2016-09-04 21:53:41 -04:00
wolfy1339
b65e94900e Use C++ includes (#308)
Replaces stdio.h, stdlib.h, string.h, math.h, time.h, limits.h and othters with their C++ equivalents.
2016-07-17 23:37:24 -04:00
jacob1
9048a3c50e new lua API: platform
you can get current OS / build information, exe name, restart tpt, open a link in the web browser, and use clipboard copy/paste functions

Also remove some older Platform.h file which wasn't really needed or used
2015-08-31 23:33:40 -04:00
jacob1
54d985f975 gcc warning fixes (up to lua files) 2015-01-16 17:26:13 -05:00
Simon Robertshaw
97a819c79c Fix autoupdate issue where temp file is not deleted, fixes #128 2012-08-18 12:44:07 +01:00
ntoskrnl
18bf7ce155 Build fixes for WIN64 2012-08-02 15:21:43 +01:00
ntoskrnl
f94fabd999 Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
Bryan Hoyle
58f3494f6f Fixed invalid pointer cast 2012-06-22 12:00:00 -04:00
Simon Robertshaw
550f6e28e0 Stage 1 of update process completed 2012-06-21 15:49:32 +01:00