Commit Graph

382 Commits

Author SHA1 Message Date
Simon
82d0d63be9 Awesome QRTZ from Cate 2011-03-24 20:06:22 +00:00
Simon
3ab47ae9d7 Effects for PRTO and PRTI 2011-03-24 19:41:45 +00:00
Simon
fe90c86fa1 SING pops when it runs out of life 2011-03-24 15:47:44 +00:00
Simon
7d56b33589 Fix some WIND bugs 2011-03-22 17:14:45 +00:00
Simon
cf4572ec5f Fixes from jacksonmj 2011-03-22 16:15:41 +00:00
jacksonmj
df27f8420d Fix crash when trying to move to invalid co-ordinates 2011-03-21 16:26:58 +00:00
jacksonmj
f316b1fdb9 Remove redundant rotate/invert code and correct rotation direction 2011-03-18 20:14:19 +00:00
jacksonmj
d46a3bdcb0 Better rotation and inversion, also does single pixel translation 2011-03-18 19:33:38 +00:00
jacksonmj
1802c160c4 Remove code to delete SPAWN when stickman produced
Code doesn't actually do anything in official source, due to operator
precedence and lack of brackets.
2011-03-18 00:26:12 +00:00
jacksonmj
3b3a173dc9 Remove neutrons from pmap 2011-03-17 21:42:07 +00:00
jacksonmj
0208410952 flood_parts uninitialised variable 2011-03-16 11:39:31 +00:00
Cracker64
20edfacae5 fix "water spark bounce" 2011-03-03 04:05:51 +08:00
Cracker64
4f4796b469 INST works with caps lock/replace mode, and fix some replace mode out of screen crashes. 2011-03-03 04:05:51 +08:00
Cracker64
13e90886c1 fix "water spark bounce" 2011-03-01 13:33:10 -05:00
Cracker64
30ceffa46d INST works with caps lock/replace mode, and fix some replace mode out of screen crashes. 2011-02-28 19:48:53 -05:00
jacksonmj
ded7bdf30d Merge branch 'upstream' into dev
Conflicts:
	src/main.c
2011-02-26 19:32:51 +00:00
Simon
fd6f6c5406 WIND from cracker! 2011-02-24 17:11:05 +00:00
Cracker64
83d89ad4cd rename drag to wind 2011-02-24 00:52:37 -05:00
Cracker64
98a61e0e20 a drag tool! 2011-02-24 00:26:37 -05:00
Cracker64
879dd43e31 Fix GoL to not set gol2 on other things 2011-02-24 09:16:17 +08:00
jacksonmj
3011367eb0 Fix particles displaced by liquids moving to overlapping positions 2011-02-24 09:15:39 +08:00
jacksonmj
a64c202834 Fix lava freezing point 2011-02-24 09:15:39 +08:00
jacksonmj
71a6654c03 Fix particles displaced by liquids moving to overlapping positions 2011-02-24 00:57:13 +00:00
jacksonmj
7ecaa16362 Fix lava freezing point 2011-02-23 21:15:54 +00:00
Cracker64
cf80586ddc Fix GoL to not set gol2 on other things 2011-02-23 13:33:36 -05:00
Cracker64
9b3c25227a Reduce GoL lag 2011-02-24 01:04:43 +08:00
Cracker64
bdcc6e3fba Reduce GoL lag 2011-02-22 20:55:50 -05:00
Cracker64
a8439f221e updating 2011-02-22 20:55:09 -05:00
jacksonmj
b3278cf888 Fix some compiler warnings 2011-02-20 20:46:26 +00:00
jacksonmj
72e6fdd9f6 Preventing creation of invalid types also prevented use of air/temp tools 2011-02-19 07:07:08 +08:00
jacksonmj
df8c13cc58 create_box improvements
Boxes now have sharp corners - they fill only the specified rectangle and not 1 pixel extra
on all sides.
2011-02-19 07:06:22 +08:00
jacksonmj
81ce5d74cc Crash when element with invalid type is created
Generally due to an invalid ctype for clone.
2011-02-19 07:06:22 +08:00
jacksonmj
1b23302513 FLAG_STAGNANT usage lost during rewrite 2011-02-19 07:06:21 +08:00
jacksonmj
dab9f85024 Fix incorrect liquids movement 2011-02-19 07:06:21 +08:00
jacksonmj
914cf28fa7 create_box improvements
Boxes now have sharp corners - they fill only the specified rectangle and not 1 pixel extra
on all sides.
2011-02-16 21:22:39 +00:00
jacksonmj
29a63795dd Preventing creation of invalid types also prevented use of air/temp tools 2011-02-16 20:56:43 +00:00
jacksonmj
7ef2363f90 Crash when element with invalid type is created
Generally due to an invalid ctype for clone.
2011-02-15 22:24:29 +00:00
jacksonmj
8c531c5286 FLAG_STAGNANT usage lost during rewrite 2011-02-13 21:59:45 +00:00
jacksonmj
99be47c8bd Fix incorrect liquids movement 2011-02-13 21:43:19 +00:00
Simon
b0b736d49e Moved Gravity identifiers, added gravity mode and air mode to save format 2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0 Visual Studio compatibility
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
Cracker64
e882dfecf9 update with latest 2011-02-10 19:46:34 -05:00
Simon
3de4d163a5 Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy 2011-02-09 15:56:30 +00:00
Cate
d5fe05d760 "Added Air modes using Gravitymode code" 2011-02-09 23:52:28 +08:00
jacksonmj
7c100f29c0 gol2 not resetting properly
Causes life to malfunction severely in some cases
2011-02-08 22:32:06 +00:00
jacksonmj
ee100cb4f0 Fix GoL deleting particle 0 2011-02-07 15:24:08 +00:00
jacksonmj
6749eb1960 More flood_parts fixes
kill_part needs to update photon map, otherwise delete_part keeps
deleting the same photon, leading to infinite flood_parts recursion.
2011-02-06 20:24:20 +00:00
jacksonmj
b7e50f521c Fix flood_parts crashes
Crashes due to infinite recursion in flood_parts, which seemed to be caused by
the pmap being incorrect.
2011-02-06 17:16:49 +00:00
Cracker64
9064cabf28 merge jacksonmj's and much better string parsing because of a function i found. 2011-02-04 01:00:03 -05:00
jacksonmj
d21d1f7ba5 Merge branch 'upstream' into dev 2011-02-03 18:47:23 +00:00
jacksonmj
54caad7a69 Possible fix for liquids transferring spark through INSL 2011-02-03 12:04:11 +00:00
jacksonmj
5b1210714d More fixes
Fix PHOT and FWRK.
Fix QRTZ conductivity (broken by removing PROP_CONDUCTS)
Add some things lost during rewrite: NTCT/PTCT not heated if INSL in the way;
boiling point varies with pressure.
2011-02-02 17:49:56 +00:00
jacksonmj
77bcac1a56 Small fixes
Fix nearest_part distance calculation
Rename air constants to avoid PLOSS clash with math.h
Prevent crashes due to bad lava ctype.
2011-02-01 16:06:48 +00:00
Cracker64
c558df240b made set work with all of one type of a particle (set type dust deut) turns all dust into deut 2011-01-31 23:30:53 -05:00
Cracker64
fea297b2ac Update with simon, and drawing SPRK on walls crash fix. 2011-01-31 22:53:32 -05:00
jacksonmj
d52fa30a45 Attempt fix for liquids 2011-01-31 22:00:12 +00:00
Cracker64
8ed2947b4c update with latest 2011-01-30 16:46:50 -05:00
jacksonmj
5d34cae2e4 Consistent use of NGOL, better NSCN description 2011-01-29 11:20:34 +00:00
jacksonmj
9938378c0d Merge remote branch 'cracker64' into dev
Conflicts:
	includes/element.h
	includes/powder.h
	src/elements/firw.c
	src/elements/legacy.c
	src/elements/phot.c
	src/elements/sprk.c
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-29 10:50:43 +00:00
Cracker64
964ecf2ecf Other things overwritten, and changes from jacksonmj 2011-01-28 20:13:29 -05:00
Cracker64
880ed33fc7 oops, silly copy file, and fixed the new GoL from simon's fail merging. 2011-01-28 19:58:54 -05:00
Cracker64
bcea95c5ca update to latest 2011-01-28 18:54:50 -05:00
jacksonmj
fe033ce859 INWR should cool after being sparked; and correct function parameters
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
2011-01-28 23:14:46 +00:00
jacksonmj
a5ff51f5a5 Restore cracker64 changes overwritten by merge 2011-01-28 21:46:40 +00:00
jacksonmj
2654996599 Fix disappearing WTRV
If water is sparked then quickly heated past 100C, the resulting
WTRV will disappear after a few frames.
2011-01-27 22:38:47 +00:00
Cracker64
60d3f0047b quartz shouldn't have prop_conducts, and fixed visual studio compiling 2011-01-20 14:10:34 -05:00
Cracker64
b25a6ecd59 some photon fixes, and better resets on reload/clear 2011-01-19 16:24:54 -05:00
Cracker64
1b35811bd4 revert all limit changes, a little too glitchy, can be done later when current limit is reached. 2011-01-19 14:25:56 -05:00
Cracker64
ff01973658 made all the shifts and type checks use defines, so it can be changed easier, and put it back to normal with a shift of 8. 2011-01-19 13:48:59 -05:00
Cracker64
5c65d69dac missed some bitshifts, which caused a few glitches. Everything seems normal 2011-01-18 00:45:14 -05:00
Cracker64
e1eeaf9e9a test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096 2011-01-17 19:11:30 -05:00
Cracker64
db5bb618c1 fix loading of old GoL saves, and fix wall crash 2011-01-16 13:54:36 -05:00
Cracker64
b1e09d4216 Made GoL code work with more advanced rules with different life states, giving more interesting rules. 2011-01-16 01:29:49 -05:00
jacksonmj
c5670d39c1 Misc small fixes and tidyup 2011-01-15 20:21:22 +00:00
jacksonmj
de58e9a2e7 Fix E-hole
Was broken for powders by fixing fast moving particles going through obstacles.
For gasses, was broken in upstream.
2011-01-15 17:01:20 +00:00
jacksonmj
1833be451f Merge branch 'cracker64' into dev
Conflicts:
	includes/powder.h
	src/graphics.c
	src/main.c
	src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
c7213127e5 Temporarily undo photon reflection fix (causes inaccuracies). 2011-01-15 15:36:42 +00:00
jacksonmj
42d7b56602 Attempt fix for some cases of fast particles going through obstacles
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
2d79fa5cfe fix photon causing infinite sparks 2011-01-14 21:23:23 -05:00
Cracker64
e33fb40e2d oops, didn't need the floodfill thing there. 2011-01-14 11:05:08 -05:00
Cracker64
b673be0ac2 a fix so photons can be deleted and show up on HUD :) 2011-01-14 00:29:32 -05:00
jacksonmj
9707443b24 Merge element state into ptypes.
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
def10c41ae Exaggerate convection, misc rearrangement + fixes 2011-01-13 15:24:01 +00:00
Cracker64
225dab24ea fix some rare SWCH problems 2011-01-12 19:11:46 -05:00
Cracker64
1c8df0f09e fix photon heating particle number 0 2011-01-12 16:36:08 -05:00
jacksonmj
daa6af0cc2 Small fixes and cleanup 2011-01-11 21:17:02 +00:00
Cracker64
c7f1e2e423 fix 1px brush replace mode 2011-01-11 10:45:16 -05:00
jacksonmj
4006bdf4c2 Merge branch 'upstream' into dev 2011-01-11 13:44:52 +00:00
jacksonmj
cf1ef72584 Rearrange some code, make heat transfer run faster 2011-01-10 23:33:58 +00:00
Cracker64
f242566e30 fix QRTZ spot saving, rotate should change FAN vector as well 2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9 Finish update function cleanup 2011-01-10 14:41:03 +00:00
Cracker64
d6837437f2 fix c-5 floodfill 2011-01-09 16:16:59 -05:00
jacksonmj
88d107f18a Better channel handling 2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1 Fix photon reflection (second attempt).
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874 Prevent cloning PSCN/NSCN by PCLN. 2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69 Begin cleanup of update functions 2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c Fix photon reflection.
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.

Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5 update with simon, and some other changes from jacksonmj. 2011-01-08 21:23:46 -05:00
Cracker64
164681f4e6 GoL speed improvements from jacksonmj (thank you very much) 2011-01-08 17:55:14 -05:00
Simon
75e898e45b Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-08 21:05:52 +00:00
Cracker64
0958a6e6da add ctype transfer to portal 2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061 Function pointers + minor adjustments. 2011-01-08 19:39:17 +00:00
Simon
548d052018 New Element from cracker - BOYL 2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2 Fix 2 stickman bug 2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future? 2011-01-08 13:16:14 -05:00
Simon
cd08a7102c Changes from cracker 2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27 Convection 2011-01-08 17:38:36 +00:00
jacksonmj
f53826b150 Speed up heat transfer calculations. 2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08 Yet more function pointers. 2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21 Further function pointers. 2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643 More electricity rewrite. 2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5 Oops, fix INWR conductivity. 2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b Tidy up. 2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb Some more function pointers 2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c Shrink GOL wrapping code. GSPEED now works. 2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9 two red BRAYS will toggle SWCH, could be used for something... 2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21 Rewrite electricity code. 2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4 Use PROP_CONDUCTS more. 2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c More function pointers. 2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e Replace pstates and some pressure ifs with array. 2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6 Start function pointers 2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4 Astyle. 2011-01-06 22:26:31 +00:00
Cracker64
45078b5933 update, and another small ARAY feature, goes through SWCH. 2011-01-05 18:34:39 -05:00
Simon
a46a484f2e Fix acid drawing and 'purple acid' 2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763 Damn it git, WHAT ARE YOU DOING? 2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f Changes by cracker 2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300 2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1 INST enabled. INST modifier for ARAY - makes it not stop 2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w. 2011-01-04 20:53:24 -05:00
Cracker64
5a37f32ca1 update with simon, and shift-v now does every other frame properly 2011-01-04 13:26:28 -05:00
Simon
3a2bc76643 Gravity control by Moach 2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2011-01-01 12:43:44 +00:00
Cracker64
28f1b88ea0 fix INST crash, forgot to change PCLN to work with all GoL. 2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9 Merged new life types from cracker 2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e 7 more gol types, fixed gol code to work with it. 2010-12-31 00:52:40 -05:00
Simon
c98099f8df Small changes to SING from cracker 2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5 oops, was testing 2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c simon update and small SING change to make it betterer. 2010-12-30 16:55:02 -05:00
Simon
265b360078 Less laggy SDEUT 2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a simon updates, and SING improvements 2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321 Whoops 2010-12-30 04:26:48 -08:00
Simon
99e8ce0542 Testing Some DEUT 2010-12-30 11:48:32 +00:00
Simon
b92e6b391f Merge recent cracker changes 2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0 added SING, QRTZ and PQRT, see mod thread on forum. 2010-12-30 00:46:35 -05:00
Simon
c913fd55d3 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 22:24:29 +00:00
Cracker64
8df470662f ARAY gets colored by FILT, woo 2010-12-29 17:22:18 -05:00
Simon
3715925dd9 Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy 2010-12-29 21:15:40 +00:00
Cracker64
25b95e211e new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes. 2010-12-29 09:44:12 -05:00
Simon
713034ed61 Cracker Merge 2010-12-27 23:21:26 +00:00
Cracker64
761ea03882 added a basic coldflame explosive, ignites from CFLM or something cold. 2010-12-27 17:29:05 -05:00