Simon Robertshaw
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48ad01f2ff
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Fix for odd alpha blending partsTex
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2011-10-25 13:42:17 +01:00 |
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Simon Robertshaw
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6fc1ec3749
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Fixes to EMP and speed/zoom for FBO texture
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2011-10-25 12:13:45 +01:00 |
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Simon Robertshaw
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cb537351e7
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Fixes to EMP and speed/zoom for FBO texture
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2011-10-25 12:13:32 +01:00 |
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Simon Robertshaw
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ef3bab249a
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Fix syntax errors
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2011-10-25 11:40:41 +01:00 |
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Simon Robertshaw
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07a1f21df4
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Merge latest with graphicstest
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2011-10-25 11:31:21 +01:00 |
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Simon Robertshaw
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f01056ee02
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Spark graphics change and disable lensing for non-fancy displays
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2011-10-25 09:17:11 +01:00 |
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Simon Robertshaw
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506ab6ea0e
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Cursors for OpenGL, Coords are a bit off, which is annoying and I cannot draw to parts FBO because It's already been rendered D:<
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2011-10-25 00:16:57 +01:00 |
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Simon Robertshaw
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f8d54e66db
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F1 to bring up intro message
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2011-10-24 19:05:03 +01:00 |
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Simon Robertshaw
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f86793ceb1
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Draw version info with outline
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2011-10-24 18:46:58 +01:00 |
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Simon Robertshaw
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c3b9c698d2
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Prevent UI text from overlapping intro message
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2011-10-24 18:43:45 +01:00 |
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Simon Robertshaw
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1171a23353
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Update powder-sse2 to use OpenGL
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2011-10-24 18:17:39 +01:00 |
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Simon Robertshaw
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8f91f948c1
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Generate fire/plasma gradients at runtime, makes editing easier
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2011-10-24 17:20:18 +01:00 |
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Simon Robertshaw
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89fd306ba1
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Fix unitialised variable 'bc' in main.c
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2011-10-23 18:37:25 +01:00 |
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Simon Robertshaw
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b04c20e747
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More MSVC fixes
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2011-10-23 18:24:51 +01:00 |
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Simon Robertshaw
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0a8f65b2cf
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-10-23 17:59:25 +01:00 |
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Simon Robertshaw
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b549688fdd
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Compatibility with MSVC - devast8a
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2011-10-23 17:59:04 +01:00 |
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Simon Robertshaw
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66fd41673b
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Fix compilation for Non-OpenGL builds
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2011-10-23 17:37:24 +01:00 |
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Simon Robertshaw
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2d25d944ad
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Spark, Flare and LFlare effects. Pretty bad (need to make use of instancing) but works for now
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2011-10-23 17:22:14 +01:00 |
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chaos.powdertoy.co.uk
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aca5faed90
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Version Increment
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2011-10-23 12:06:11 -04:00 |
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Simon Robertshaw
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1c7b9d9949
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Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented
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2011-10-23 13:52:26 +01:00 |
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Der Messer
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49f6439bb7
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Fixed bug in compile process: Linker option '-lrt' was not set so ld
complained about "undefined reference to 'clock_gettime'"
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2011-10-23 17:54:45 +08:00 |
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jacksonmj
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05eb16e14c
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Fix LIGH overwriting fire_alpha
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2011-10-23 17:54:29 +08:00 |
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chaos.powdertoy.co.uk
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b84371357a
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Version Increment
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2011-10-22 14:40:23 -04:00 |
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Simon Robertshaw
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58d667281f
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2011-10-22 19:39:48 +01:00 |
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Simon Robertshaw
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84522d2594
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Fix Options meny in scale:2 and make tooltip more readable
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2011-10-22 19:39:24 +01:00 |
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Simon Robertshaw
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014c1fbad6
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Embed shaders
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2011-10-22 19:24:32 +01:00 |
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chaos.powdertoy.co.uk
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c20e248764
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Version Increment
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2011-10-22 13:07:49 -04:00 |
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Simon Robertshaw
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ba59ba8b7c
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Fix Air vel display
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2011-10-22 17:33:04 +01:00 |
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Simon Robertshaw
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abb1a12271
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Finish Zoom
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2011-10-22 14:41:14 +01:00 |
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Simon Robertshaw
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5b4aeaed01
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Zoom WIP
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2011-10-22 10:45:44 +01:00 |
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Simon Robertshaw
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7ed4ad2fd8
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Gravlensing for OpenGL
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2011-10-21 23:38:48 +01:00 |
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Simon Robertshaw
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9cf65de1c3
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Quick options menu
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2011-10-21 19:41:12 +01:00 |
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Simon Robertshaw
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57f6ac0f3a
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Use FBO for parts rendering
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2011-10-21 18:21:22 +01:00 |
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Simon Robertshaw
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08009ebbaa
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Screenshot for lua
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2011-10-21 17:37:26 +01:00 |
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Simon Robertshaw
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c1eb40af61
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Fix gravity field drawing
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2011-10-21 17:25:14 +01:00 |
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Simon Robertshaw
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e6d4073f5b
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Use FBO for particles
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2011-10-20 22:22:18 +01:00 |
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Simon Robertshaw
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eaafcaeecc
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Better fire for Non-Fire display modes
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2011-10-20 16:51:38 +01:00 |
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Simon Robertshaw
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09d3cacf9c
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Implement Blur mode and embed shaders
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2011-10-20 16:28:49 +01:00 |
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Simon Robertshaw
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2b56d31610
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Rendering, Glow and UI alpha fixes
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2011-10-20 15:37:21 +01:00 |
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Simon Robertshaw
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d156beab7d
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Clean up shader files
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2011-10-20 00:36:55 +01:00 |
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Simon Robertshaw
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a7ab414ae1
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Missing shaders from previous commit
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2011-10-20 00:35:24 +01:00 |
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Simon Robertshaw
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29efbcaa3a
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Glow, Fire, Smoke, blob and flat particle effects in OpenGL
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2011-10-20 00:34:31 +01:00 |
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Simon Robertshaw
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29fa590f00
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Update readme - slightly
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2011-10-19 12:06:51 +01:00 |
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Simon Robertshaw
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bb26e656b3
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Update readme - slightly
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2011-10-19 12:05:12 +01:00 |
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chaos.powdertoy.co.uk
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447b8b9d2e
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Version Increment
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2011-10-19 06:03:06 -04:00 |
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chaos.powdertoy.co.uk
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813f833cfc
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Version Increment
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2011-10-19 05:48:09 -04:00 |
|
jacksonmj
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034cd4ed62
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FILT subtracts photon colours when tmp=3
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2011-10-19 17:47:40 +08:00 |
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jacksonmj
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9fed467a28
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Fix infinite temperatures
May also need -fno-finite-math-only, but it works fine for me without it
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2011-10-19 17:47:39 +08:00 |
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Simon Robertshaw
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8052c4bfdf
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Some testing with OpenGL
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2011-10-18 21:56:32 +01:00 |
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Simon Robertshaw
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7d9d504abf
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Debug performance/time graph
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2011-10-17 00:28:01 +01:00 |
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