jacksonmj
a2c171fbf9
Remove remaining references to old decorations buffer
2011-05-29 13:34:50 +01:00
jacksonmj
6a2f357efd
Revert "Pass decorations to saving functions (doesn't actually save yet)"
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This reverts commit 7fe99f3210
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Conflicts:
src/main.c
2011-05-29 13:34:37 +01:00
Simon Robertshaw
a40d1dc121
Decorations saving
2011-05-28 20:37:26 +01:00
Simon Robertshaw
577ad4eb47
Gravity state now saved
2011-05-28 18:54:12 +01:00
Simon Robertshaw
232595c209
Fix image decompression
2011-05-28 18:15:05 +01:00
Simon Robertshaw
2795970639
Some debug info for image decoding
2011-05-28 18:05:05 +01:00
Simon Robertshaw
4c4b457cab
Full thumbnails for open_ui
2011-05-28 17:16:12 +01:00
Simon Robertshaw
95e51bc7f4
Render uses resample_img
2011-05-28 15:29:33 +01:00
Simon Robertshaw
edc6339369
Render changes
2011-05-28 14:57:07 +01:00
Simon Robertshaw
380a45a4c9
Image resampling for thumbnails
2011-05-28 14:19:01 +01:00
Simon Robertshaw
abb0ceb981
Use PTi for thumbnails in game browser
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TODO: Better scaling/resampling
2011-05-28 13:54:23 +01:00
Simon Robertshaw
2c7b8a6902
Fix renderer, add image decode/code methods
2011-05-28 13:49:07 +01:00
jacksonmj
ab7cd2e5f6
Skip some calls to do_move for liquids
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No liquid can occupy the same space as itself unless in E-Hole
2011-05-28 18:51:57 +08:00
jacksonmj
420f8e7442
Make NBHL/NWHL eat things in the same way as BHOL/WHOL
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Also make ANAR move opposite to Newtonian gravity
2011-05-28 18:51:57 +08:00
jacksonmj
6e9cbfdb4a
Fix STKM always going through walls
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Now behaves as normal, i.e. only occasionally goes through walls.
Walls which completely block all particles are in the pmap with type
0xFF. ptypes[] doesn't go up to 0xFF, so ptypes[0xFF].state will not
necessarily result in an answer that gives correct behaviour for walls.
2011-05-28 18:51:57 +08:00
Simon Robertshaw
5919cefa85
Decorations are per particle TODO: remove references to the decorations buffer
2011-05-27 14:44:56 +01:00
Simon Robertshaw
a6fe1a4832
Add font editor from original source
2011-05-26 11:40:08 +01:00
Simon Robertshaw
7bf0ac10f6
Add some potential HTTP response codes
2011-05-24 19:57:08 +01:00
Simon Robertshaw
2a1e51abff
temp fix for linux compilation
2011-05-24 15:11:25 +01:00
Simon Robertshaw
a52344f399
Decorations improvements
2011-05-24 15:01:18 +01:00
Simon Robertshaw
2d9e0b75e4
jacksonmj's decorations commit
2011-05-24 14:57:46 +01:00
Simon Robertshaw
453c69d39a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-05-24 14:55:29 +01:00
Simon Robertshaw
eafcdf8ec9
Improve error handling on display initialisation
2011-05-24 14:54:14 +01:00
jacksonmj
956218736b
Fix a few solids affected by n-gravity
2011-05-24 21:49:09 +08:00
jacksonmj
ee39c06152
Decorations toggle and brush size keys
2011-05-24 21:49:08 +08:00
jacksonmj
fc4de9640c
Fix sim options description, GOO and DEUT
2011-05-24 21:49:08 +08:00
Simon Robertshaw
128e8c1ff8
Version increment
2011-05-20 13:04:52 +01:00
Simon Robertshaw
dadac37264
Move Diamond into solids menu, add gravity elements
2011-05-20 13:00:34 +01:00
Simon Robertshaw
c932552aed
Message notifications on login
2011-05-20 12:42:36 +01:00
Simon Robertshaw
1622974c0a
Fix message notifications for non-elevated users
2011-05-19 21:41:13 +01:00
Simon Robertshaw
811fe61881
Version increment
2011-05-19 15:59:18 +01:00
jacksonmj
603844f97f
Fix DEUT explosion
2011-05-19 22:53:24 +08:00
jacksonmj
7482e4d071
Small fix for liquid and powder movement
2011-05-19 22:53:23 +08:00
jacksonmj
68c4d6d621
Make sure WIND can't be created
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Revert this if the element number is reused for something useful
2011-05-19 22:53:23 +08:00
jacksonmj
e4b03fb2e2
Photons and neutrons go through portal instead of reflecting
2011-05-19 22:53:23 +08:00
Simon Robertshaw
af68469f6a
pthread Win32 static linking
2011-05-19 15:32:50 +01:00
Simon Robertshaw
3ff800ec9a
Message notification changes
2011-05-19 08:08:59 +01:00
Simon Robertshaw
9d70d60ee9
New message notification on session check TODO: Clickable link to conversations on website
2011-05-16 12:46:08 +01:00
Simon Robertshaw
1ddff1ad3b
Runtime fullscreen toggle TODO: Fix bug that prevents from closing the window after a fullscreen toggle
2011-05-15 20:40:08 +01:00
Simon Robertshaw
d8e7c82f1c
Fix n-gravity toggle
2011-05-15 19:45:45 +01:00
Simon Robertshaw
2daf61f702
Put menu_wall back into interface.c to fix crackers colour menu
2011-05-14 13:57:49 +01:00
Cracker64
9d20d6af82
Decoration has a color menu. GoL uses less memory(17MB less), and probably a bit faster.
2011-05-14 13:46:10 +01:00
jacksonmj
e675fb3cc1
Fix crash with negative lava ctype
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E.g. "set type prti lava"
2011-05-14 13:44:44 +01:00
jacksonmj
c4140955de
Life decrement property for soap
2011-05-14 13:44:33 +01:00
jacksonmj
203c3a0151
Translate invisible particles to decorated diamond when loading
2011-05-14 13:44:22 +01:00
jacksonmj
7fe99f3210
Pass decorations to saving functions (doesn't actually save yet)
2011-05-14 13:44:02 +01:00
jacksonmj
cbfc73d8d6
Turn WIND into a tool
2011-05-14 13:43:51 +01:00
jacksonmj
26dbf70709
Fix overlapping particles
2011-05-14 13:39:40 +01:00
jacksonmj
882a839205
Fix high speed photons when reflecting near glass
2011-05-14 13:39:14 +01:00
Simon Robertshaw
fa54c005b2
Use properties for life decrement/kill
2011-05-14 13:38:52 +01:00