Commit Graph

5866 Commits

Author SHA1 Message Date
Philip
663db5374f Added BCLN LOVE WTF. description on forum post. A fix for loading COAL. made everything use the #defines for cmode (ex. CM_HEAT instead of 5). 2010-11-15 11:57:37 -05:00
Philip
02067b1587 Fix movement of fog and fixed life exchange. 2010-11-12 21:14:47 -05:00
Philip
ebcded767e First release of the mod 2010-11-12 12:46:02 -05:00
Philip
383b2ad709 oops 2010-11-11 22:14:24 -05:00
Philip
7aeb8020ba moved nothing display after stickman. 2010-11-11 22:09:23 -05:00
Philip
ac6fdb49e8 stupid git, no icon for nothing display, why would there be one 2010-11-11 21:42:56 -05:00
Philip
c23938eb6a Nothing display, for pilojo, called it cracker display for lulz, also won the race against antb, which didnt last long, he went on a baloon trip. 2010-11-11 21:38:43 -05:00
Philip
bf1d90d7c3 CRAC improvements. Resistant to fire when wet, steams when hot, fixed wall errors. 2010-11-11 11:02:02 -05:00
Philip
179a9f731a Updating with all new changes 2010-11-10 19:42:42 -05:00
Philip
673eb2437e fixed tiny bug where it wouldnt diffuse 2010-11-10 18:02:40 -05:00
Philip
e47c60c07a CRAC has real diffusion and gets darker with more water. you can see the water moving around. 2010-11-10 16:33:44 -05:00
FacialTurd
887d410440 Fix for Antimatter 2010-11-10 12:58:51 -08:00
FacialTurd
8760a2b2a9 Version Number 2010-11-10 12:56:39 -08:00
Philip
bd8a9f4931 made myself for AntB because he is a bad coder, here you go 2010-11-10 14:28:05 -05:00
Philip
83cd8c7979 Slight changes, added some comments 2010-11-09 17:41:54 -05:00
Simon
16e9968d2f Fixed particle delete bug 2010-11-09 10:17:39 +00:00
Philip
febd9be627 Added 3 more life types 2010-11-09 01:04:59 -05:00
Philip
16265e3736 made faster 2010-11-08 19:59:03 -05:00
Philip
b8ed9035f7 small fix so it goes at the right speed. 2010-11-07 19:05:33 -05:00
Philip
3de06dea86 Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55. 2010-11-07 17:55:25 -05:00
Philip
cbe3ed49c4 Removed old fix, not needed. And fixed loading of other saves with GoL particles on screen 2010-11-07 13:34:09 -05:00
Philip
ea1c44aba4 slight change 2010-11-07 01:03:57 -05:00
Philip
fd79639c5d compressed code, yay and a grid for rule sets. 2010-11-07 00:15:45 -04:00
Philip
3ad216f953 added amoeba, move, pseudo life, and diamoeba particles 2010-11-06 20:45:36 -04:00
Philip
75922ae31d added Day&Night life particles 2010-11-06 19:03:35 -04:00
Philip
a2c8443c36 Added high life, assimilation, and 2x2 to life particles, and put it in its own menu section. 2010-11-06 17:13:43 -04:00
Simon
a805093ad3 One last thing 2010-11-06 19:27:25 +00:00
Simon
43cbb294ef Visual Studio and MinGW comapatbility 2010-11-06 17:42:22 +00:00
Philip
5c91fde92e GOL wraps around the edges 2010-11-05 23:17:46 -04:00
Philip
76bfb3cc8a git is weird... 2010-11-05 21:31:06 -04:00
Philip
a23d46a9f6 GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the number of frames per generation. 2010-11-05 21:25:02 -04:00
JoJoBond
c5df30d90b fixed SWCH bug 2010-11-05 22:45:48 +01:00
JoJoBond
e2d4431b46 fixed SWCH bug 2010-11-05 22:40:02 +01:00
JoJoBond
10de3242d8 fixed SWCH bug 2010-11-05 22:33:53 +01:00
JoJoBond
891774a7e2 Merge branch 'master' of github.com:JoJoBond/The-Powder-Toy 2010-11-05 22:28:04 +01:00
JoJoBond
9b8acd9259 fixed: SWCH bug 2010-11-05 22:24:34 +01:00
Philip
068076a4ae Made it go faster, once per frame, and cool heat colors. 2010-11-05 01:22:43 -04:00
Philip
4ed5b47bff LOL GOL WORKS 2010-11-04 22:12:51 -04:00
Simon
6124922b9f Gah, another attempt 2010-11-03 18:40:57 +00:00
Simon
53eaaec77a Another possible fix for the search bug 2010-11-03 18:18:53 +00:00
Simon
2dbf7a35f0 Dem vote bars 2010-11-03 18:10:59 +00:00
Simon
9067564650 2 bug fixes 2010-11-03 16:13:00 +00:00
Simon
9a40e4924e Major improvements to text wrapping, acceptible but still character based 2010-11-03 15:51:02 +00:00
Simon
d1ce8e55df A Comment 2010-11-03 14:29:01 +00:00
Felix Wallin
c3a0a9262c how did that get in there? 2010-11-03 11:51:53 +01:00
Felix Wallin
175b37d239 added debug flag 2010-11-03 11:50:48 +01:00
Philip
443a861eaf forgot parentheses... 2010-11-02 23:20:56 -04:00
Philip
6c747bb350 Fix for ctrl-shift-alt click crash incase someone did it for some reason. 2010-11-02 21:39:06 -04:00
Felix Wallin
79a36b526d OHNOES powder-debug didn't work on 32bit systems.. for obvious reasons 2010-11-02 16:44:55 +01:00
Philip
4e46f51bcf changed moving sign code so it doesn't modify the sign itself. 2010-11-01 23:56:06 -04:00