Commit Graph

12 Commits

Author SHA1 Message Date
Tamás Bálint Misius
e1b3ddcbcb
Nuke using namespace std; 2019-04-20 17:03:23 +02:00
mniip
ff27d69424 Switch from std::string to String/ByteString in most of the code
Also switch SimulationData from weird arrays to std::vector
2018-04-30 21:13:24 +03:00
wolfy1339
27f6a6b297 Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
wolfy1339
b65e94900e Use C++ includes (#308)
Replaces stdio.h, stdlib.h, string.h, math.h, time.h, limits.h and othters with their C++ equivalents.
2016-07-17 23:37:24 -04:00
mniip
fdfaa3a29b add defines for window resolution
--amend
2013-12-29 20:12:50 +04:00
mniip
f7f24a9804 D:^H^Hfix newlines at end of files 2013-10-30 04:41:04 +04:00
mniip
4d9b9b17d7 D: 2013-05-11 15:08:32 +04:00
ntoskrnl
f94fabd999 Rename WIN32 preprocessor definition to WIN 2012-08-02 15:21:16 +01:00
Simon Robertshaw
adc9cc0816 Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
Simon Robertshaw
2be9c92508 OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
Simon Robertshaw
bc35d622ad OpenGL JNI Canvas compiled only when needed 2012-06-04 12:21:07 +01:00
Simon Robertshaw
e0c9dab8cb Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods. 2012-05-31 10:24:44 +01:00