Commit Graph

5943 Commits

Author SHA1 Message Date
Tamás Bálint Misius
c85ebe4a0a
Fix tooltips in element search
Visible since c3cd4f1691, which made element search scrollable.

They would behave as if the scroll panel was never actually scrolled, i.e. tooltips might be shown that belonged to buttons far outside the visible part of the panel's inner area. This was because Panel invoked the OnMouseHover of its children wrong, without taking scrolling into account.
2024-03-05 16:09:34 +01:00
Tamás Bálint Misius
ab28f93753
Fix sliders accepting clicks from anywhere
Broken by 69e0a8b0aa where I added an extra MouseDownInside check to the OnMouseDown (used to be OnMouseClick) of every component except that of sliders.
2024-03-03 19:35:12 +01:00
jacob1
a7e71db9a0
Fix mingw github builds 2024-03-01 22:31:32 -05:00
jacob1
d9172faa17
Snapshot 360 2024-03-01 22:15:38 -05:00
Tamás Bálint Misius
ef308c1e48
Fix crash if tpt.installScriptManager fails
In which case the request completion handler code neglected to reset the unique_ptr holding the request.
2024-02-29 19:04:02 +01:00
Tamás Bálint Misius
79f45eb096
Use the recommended ghactions action to set up msys2 2024-02-24 22:26:53 +01:00
jacob1
0310ac08a8
Fix potential crash when sparking ETRD 2024-02-23 10:20:39 -05:00
jacob1
ea7cd41975
compat.lua: Fix tpt.brushx, tpt.brushy, and tpt.watertest 2024-02-19 22:27:19 -05:00
jacob1
f4b836deb1
draw air before "beforesimdraw" event is fired, so that graphics work in velocity / pressure display modes 2024-02-09 23:37:12 -05:00
jacob1
a250894a12
update error message when starting font editor with no arguments 2024-02-09 23:37:11 -05:00
Tamás Bálint Misius
c3cd4f1691
Make element search scrollable
But this is very buggy, ToolButtons don't lose their hover state when they get scrolled out from under the cursor and the scroll bar ignores clicks if they land on a component under it.
2024-02-06 14:56:53 +01:00
Tamás Bálint Misius
e6e36a6b7c
Fix OnMouseEnter/Leave inside Panels
Also remove OnMouseMovedInside and the dx and dy parameters of OnMouseMoved because nothing used these for anything.
2024-02-06 14:56:53 +01:00
Tamás Bálint Misius
588fe293ec
Add panning to ScrollPanel when TouchUI is enabled 2024-02-06 14:28:59 +01:00
Tamás Bálint Misius
69e0a8b0aa
Clean up OnMouseClick/Unclick madness
This is a prerequisite for making ScrollPanel work nicely on touch screens.

Engine used the terms MouseClick and MouseUnclick to refer to events that are traditionally called MouseDown and MouseUp, this was fixed with simple renaming.

Component and friends similarly used the terms MouseClick and MouseUnclick to refer to events that are traditionally called MouseDown and MouseUp and, succumbing to their own confusing terminology, also implemented behaviours associated with both the actual events MouseDown and MouseClick in code that was responsible for handling only the actual event MouseDown (i.e. what they called MouseClick).

This had been overlooked for a long time because nobody cares that a checkbox changes state when the mouse button is pressed on it rather than when it is released.

The fix is to migrate many pieces of code that run in response to MouseDown events, such as checkbox state change code, to MouseClick events, and to redefine a MouseClick to mean a sequence of MouseDown and MouseUp inside the component, rather than just a MouseDown. This is complicated by the fact that MouseClick events report mouse coordinates relative to the top left corner of the component, while MouseDown events report them relative to the top left corner of the container of the component.

Other pieces of code that make sense to be run in response to MouseDown events, such as label selection code, were left alone.
2024-02-06 13:25:53 +01:00
Tamás Bálint Misius
ae07c55f4d
Add some sign api constants 2024-01-27 19:19:56 +01:00
Tamás Bálint Misius
09ae62ac9e
Make sure vs-env.sh actually found vs
Because of course vcvarsall.bat doesn't bother to set a nonzero exit code even if it fails.
2024-01-27 18:53:17 +01:00
Tamás Bálint Misius
622df75c29
Update some more github-maintained actions
No idea why these didn't show up before I did the previous commit.

> Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/upload-artifact@v3. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
2024-01-24 19:23:53 +01:00
Tamás Bálint Misius
cd1855fbdd
Update some github-maintained actions
> Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-python@v4. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
2024-01-24 19:00:51 +01:00
Tamás Bálint Misius
7a10847780
Eliminate polymorphism from the CommandInterface hierarchy
This is similar to what I did to Gravity in 9068920de3. The idea is that we can choose between the implementations at compile time.
2024-01-24 18:49:34 +01:00
Tamás Bálint Misius
d87130bd66
Remove TPTScriptInterface
It was an unnecessary level in the CommandInterface hierarchy.
2024-01-24 18:09:29 +01:00
Tamás Bálint Misius
1cb8f0378f
Organize Lua API into multiple TUs 2024-01-24 11:28:27 +01:00
Tamás Bálint Misius
2a43e8aef0
Fix a deprecation warning about std::result_of_t
We still have one about std::char_traits<unsigned char> (indirectly through std::basic_string_view) though, but our lord and savouir mniip said we can migrate off of it once we're c++20.
2024-01-21 19:39:47 +01:00
Tamás Bálint Misius
3f503bcb1c
Disable custom executable manifest in vs ghactions workflows
See 1ff6a2d0ae for the original problem. The fix in that commit was a bad idea, the patch got stale and broke the previous commit.
2024-01-21 14:17:32 +01:00
Tamás Bálint Misius
a637a619c9
Disable exe icons in mingw ghactions builds
So 1ef0c1a3e0 didn't help at all, great. Either I'm terrible enough at C++ to get the same thing wrong twice, or this is a mingw bug, in which case I'm not willing to waste time trying to figure it out.
2024-01-21 13:49:26 +01:00
Tamás Bálint Misius
5839657806
Snapshot 359 2024-01-21 12:59:18 +01:00
Tamás Bálint Misius
1ef0c1a3e0
Rewrite MakeIco
There is some cursed memory problem that only ever manifests in ghactions workflows and for cursed people. I'm neither so I just rewrote the whole thing from scratch, slightly better than last time.
2024-01-21 12:57:36 +01:00
Tamás Bálint Misius
452b553350
Fix various warnings that had piled up 2024-01-21 12:46:04 +01:00
Tamás Bálint Misius
8e6faddd2f
Sanitize the Lua API
Mostly in terms of consistency of spelling (o/ou, z/s, upper/lowercase), placement (which table a function/variable is in), and getter/setter functionality (a ton of settings weren't possible to query). All of this is done, or at least is intended to be done, in a backwards-compatible manner; code that worked without errors in 97.0 should work correctly from now on also.

Also punt off duplicated and deprecated features to eventcompat.lua, renamed to just compat.lua, where they are more concisely implemented and more maintainable than on the C++ side.

Note that this means that functionality added since 97.0 is not necessarily preserved, and also that code that worked with errors may or may not keep working with errors, and it highly likely will not produce the same errors. In the future, errors coming from compat.lua should be attempted to be resolved first and foremost by migrating user code to new APIs.

List of notable, included, but not entirely relevant changes, which should probably have been done in separate commits:

 - add an enum for simulation deco spaces, there still are a few things that need such enums though
 - move clamping to Brush::SetRadius, meaning that nothing can set bogus brush sizes from now on, not even Lua
 - have LuaLuna install constructor functions in the interface table, rather than pollute _G with equivalent callable tables

The old APIs now work in accordance with existing documentation on the Wiki, though they retain weird unintended behaviour, such as accepting fewer arguments than documented. I also intend to give new APIs a thorough look later, and possibly organize C++-side code into separate TUs based on which API table it implements.

A list list of API changes follows. "status" is to be interpreted thus:

 - added: new API, the "related" API may be the limited functionality deprecated equivalent the new one is meant to extend
 - deprecated: retained for compatibility (see above), implemented in compat.lua via the "related" API, possibly meant to be removed from existing documentation, or at least very visibly marked deprecated
 - aliases: retained for compatibility (see above), implemented in compat.lua as an alias to the "related" API, possibly meant to be removed from existing documentation, or at least very visibly marked deprecated
 - renamed: not retained for compatibility because it was added after 97.0, the replacement is the "related" API
 - removed: no replacement available, see "note" for reason
 - unchanged: unchanged but noteworthy

 name                      | status     | related                 | note
---------------------------|------------|-------------------------|--------------
 Button                    | deprecated | ui.button               |
 Checkbox                  | deprecated | ui.checkbox             |
 Label                     | deprecated | ui.label                |
 ProgressBar               | deprecated | ui.progressBar          |
 Slider                    | deprecated | ui.slider               |
 Textbox                   | deprecated | ui.textbox              |
 Window                    | deprecated | ui.window               |
 bz2.COMPRESS_LIMIT        | added      | bz2.compressLimit       | identical
 bz2.COMPRESS_NOMEM        | added      | bz2.compressNomem       | identical
 bz2.DECOMPRESS_BAD        | added      | bz2.decompressBad       | identical
 bz2.DECOMPRESS_EOF        | added      | bz2.decompressEof       | identical
 bz2.DECOMPRESS_LIMIT      | added      | bz2.decompressLimit     | identical
 bz2.DECOMPRESS_NOMEM      | added      | bz2.decompressNomem     | identical
 bz2.DECOMPRESS_TYPE       | added      | bz2.decompressType      | identical
 bz2.compressLimit         | deprecated | bz2.COMPRESS_NOMEM      |
 bz2.compressNomem         | deprecated | bz2.COMPRESS_LIMIT      |
 bz2.compressOk            | removed    |                         | bz2.compress never actually returned this
 bz2.decompressBad         | deprecated | bz2.DECOMPRESS_NOMEM    |
 bz2.decompressEof         | deprecated | bz2.DECOMPRESS_LIMIT    |
 bz2.decompressLimit       | deprecated | bz2.DECOMPRESS_TYPE     |
 bz2.decompressNomem       | deprecated | bz2.DECOMPRESS_BAD      |
 bz2.decompressOk          | removed    |                         | bz2.decompress never actually returned this
 bz2.decompressType        | deprecated | bz2.DECOMPRESS_EOF      |
 elem.FLAG_MOVABLE         | deprecated | sim.FLAG_MOVABLE        |
 elem.FLAG_PHOTDECO        | deprecated | sim.FLAG_PHOTDECO       |
 elem.FLAG_SKIPMOVE        | deprecated | sim.FLAG_SKIPMOVE       |
 elem.FLAG_STAGNANT        | deprecated | sim.FLAG_STAGNANT       |
 elem.PROP_DRAWONCTYPE     | deprecated | 0                       |
 elem.ST_GAS               | deprecated | 0                       |
 elem.ST_LIQUID            | deprecated | 0                       |
 elem.ST_NONE              | deprecated | 0                       |
 elem.ST_SOLID             | deprecated | 0                       |
 elem.getByName            | added      | tpt.element             | only converts names to IDs
 evt.AFTERSIM              | added      | evt.aftersim            | identical
 evt.AFTERSIMDRAW          | added      | evt.aftersimdraw        | identical
 evt.BEFORESIM             | added      | evt.beforesim           | identical
 evt.BEFORESIMDRAW         | added      | evt.beforesimdraw       | identical
 evt.BLUR                  | added      | evt.blur                | identical
 evt.CLOSE                 | added      | evt.close               | identical
 evt.KEYPRESS              | added      | evt.keypress            | identical
 evt.KEYRELEASE            | added      | evt.keyrelease          | identical
 evt.MOUSEDOWN             | added      | evt.mousedown           | identical
 evt.MOUSEMOVE             | added      | evt.mousemove           | identical
 evt.MOUSEUP               | added      | evt.mouseup             | identical
 evt.MOUSEWHEEL            | added      | evt.mousewheel          | identical
 evt.TEXTEDITING           | added      | evt.textediting         | identical
 evt.TEXTINPUT             | added      | evt.textinput           | identical
 evt.TICK                  | added      | evt.tick                | identical
 evt.aftersim              | deprecated | evt.AFTERSIM            |
 evt.aftersimdraw          | deprecated | evt.AFTERSIMDRAW        |
 evt.beforesim             | deprecated | evt.BEFORESIM           |
 evt.beforesimdraw         | deprecated | evt.BEFORESIMDRAW       |
 evt.blur                  | deprecated | evt.BLUR                |
 evt.close                 | deprecated | evt.CLOSE               |
 evt.getModifiers          | added      | evt.getmodifiers        | identical
 evt.getmodifiers          | deprecated | evt.getModifiers        |
 evt.keypress              | deprecated | evt.KEYPRESS            |
 evt.keyrelease            | deprecated | evt.KEYRELEASE          |
 evt.mousedown             | deprecated | evt.MOUSEDOWN           |
 evt.mousemove             | deprecated | evt.MOUSEMOVE           |
 evt.mouseup               | deprecated | evt.MOUSEUP             |
 evt.mousewheel            | deprecated | evt.MOUSEWHEEL          |
 evt.textediting           | deprecated | evt.TEXTEDITING         |
 evt.textinput             | deprecated | evt.TEXTINPUT           |
 evt.tick                  | deprecated | evt.TICK                |
 ren.FIRE_SPARK            | added      |                         | was missing
 ren.colourMode            | deprecated | ren.colorMode           |
 ren.debugHUD              | deprecated | ren.debugHud            |
 ren.decorations           | added      | tpt.decorations_enable  | works with booleans
 ren.fireSize              | added      | tpt.setfire             | also a getter, takes intensity only
 ren.hud                   | added      | tpt.hud                 | works with booleans
 ren.useDisplayPreset      | added      | tpt.display_mode        | identical
 sim.AIR_NOUPDATE          | added      | sim.AIR_NO_UPDATE       | identical
 sim.AIR_NO_UPDATE         | renamed    | sim.AIR_NOUPDATE        |
 sim.AIR_PRESSUREOFF       | added      | sim.AIR_PRESSURE_OFF    | identical
 sim.AIR_PRESSURE_OFF      | renamed    | sim.AIR_PRESSUREOFF     |
 sim.AIR_VELOCITYOFF       | added      | sim.AIR_VELOCITY_OFF    | identical
 sim.AIR_VELOCITY_OFF      | renamed    | sim.AIR_VELOCITYOFF     |
 sim.BRUSH_CIRCLE          | added      | sim.CIRCLE_BRUSH        | identical
 sim.BRUSH_NUM             | renamed    | sim.NUM_DEFAULTBRUSHES  |
 sim.BRUSH_SQUARE          | added      | sim.SQUARE_BRUSH        | identical
 sim.BRUSH_TRIANGLE        | added      | sim.TRI_BRUSH           | identical
 sim.CIRCLE_BRUSH          | renamed    | sim.BRUSH_CIRCLE        |
 sim.FLAG_MOVABLE          | added      | elem.FLAG_MOVABLE       | identical
 sim.FLAG_PHOTDECO         | added      | elem.FLAG_PHOTDECO      | identical
 sim.FLAG_SKIPMOVE         | added      | elem.FLAG_SKIPMOVE      | identical
 sim.FLAG_STAGNANT         | added      | elem.FLAG_STAGNANT      | identical
 sim.MAX_PARTS             | added      | sim.NPART               | identical
 sim.NPART                 | renamed    | sim.MAX_PARTS           |
 sim.NUM_AIRMODES          | added      | sim.NUM_AIR_MODES       | identical
 sim.NUM_AIR_MODES         | renamed    | sim.NUM_AIRMODES        |
 sim.NUM_BRUSHES           | added      |                         | specifies the range of valid ui.brushID inputs
 sim.NUM_DEFAULTBRUSHES    | added      | sim.BRUSH_NUM           | identical
 sim.NUM_EDGEMODES         | added      | sim.NUM_EDGE_MODES      | identical
 sim.NUM_EDGE_MODES        | renamed    | sim.NUM_EDGEMODES       |
 sim.NUM_GRAVMODES         | added      | sim.NUM_GRAV_MODES      | identical
 sim.NUM_GRAV_MODES        | renamed    | sim.NUM_GRAVMODES       |
 sim.NUM_PARTS             | deprecated | sim.partCount           |
 sim.NUM_WALLS             | added      |                         | specifies the range of valid sim.wallMap inputs
 sim.SQUARE_BRUSH          | renamed    | sim.BRUSH_SQUARE        |
 sim.TRI_BRUSH             | renamed    | sim.BRUSH_TRIANGLE      |
 sim.ambientHeatSim        | added      | tpt.ambient_heat        | works with booleans
 sim.canMove               | added      | sim.can_move            | identical
 sim.can_move              | deprecated | sim.canMove             |
 sim.decoColour            | deprecated | sim.decoColor           |
 sim.decoSpace             | added      | tpt.decoSpace           | identical, but a function
 sim.elecMap               | added      | tpt.set_elecmap         | also a getter
 sim.ensureDeterminism     | unchanged  |                         | undocumented
 sim.fanVelocityX          | added      | tpt.set_wallmap         | also a getter, sets fan velocity separately
 sim.fanVelocityY          | added      | tpt.set_wallmap         | also a getter, sets fan velocity separately
 sim.frameRender           | added      | sim.framerender         | identical
 sim.framerender           | deprecated | sim.frameRender         |
 sim.golSpeedRatio         | added      | sim.gspeed              | identical
 sim.gravMap               | deprecated | various                 |
 sim.gravityField          | added      | sim.graMap              | gravity simulation output
 sim.gravityMass           | added      | sim.graMap              | also a getter, gravity simulation input
 sim.gspeed                | deprecated | sim.golSpeedRatio       |
 sim.hash                  | unchanged  |                         | undocumented
 sim.heatSim               | added      | tpt.heat                | works with booleans
 sim.neighbours            | deprecated | sim.neighbors           |
 sim.newtonianGravity      | added      | tpt.newtonian_gravity   | works with booleans
 sim.partCount             | added      | tpt.NUM_PARTS           | identical, but a function
 sim.partNeighbours        | deprecated | see sim.partNeighbors   |
 sim.paused                | added      | tpt.set_pause           | works with booleans
 sim.randomSeed            | added      | sim.randomseed          | identical, undocumented
 sim.randomseed            | renamed    | sim.randomSeed          | undocumented
 sim.resetGravityField     | added      | tpt.reset_gravity_field | identical
 sim.resetSpark            | added      | tpt.reset_spark         | identical
 sim.resetVelocity         | added      | tpt.reset_velocity      | identical
 sim.wallMap               | added      | tpt.set_wallmap         | also a getter, doesn't set fan velocity
 sim.waterEqualisation     | deprecated | sim.waterEqualization   |
 sim.waterEqualization     | unchanged  |                         | still works with ints, not worth the trouble
 socket.getTime            | added      | socket.gettime          | identical
 socket.gettime            | deprecated | socket.getTime          |
 tpt.active_menu           | deprecated | ui.activeMenu           |
 tpt.ambient_heat          | deprecated | sim.ambientHeatSim      |
 tpt.brushID               | deprecated | ui.brushID              |
 tpt.brushx                | deprecated | ui.brushRadius          |
 tpt.brushy                | deprecated | ui.brushRadius          |
 tpt.create                | deprecated | various                 |
 tpt.debug                 | added      | tpt.setdebug            | identical
 tpt.decoSpace             | deprecated | sim.decoSpace           |
 tpt.decorations_enable    | deprecated | ren.decorations         |
 tpt.delete                | deprecated | various                 |
 tpt.display_mode          | deprecated | ren.useDisplayPreset    |
 tpt.drawCap               | added      | tpt.setdrawcap          | identical
 tpt.drawline              | deprecated | gfx.drawLine            |
 tpt.drawpixel             | deprecated | gfx.drawPixel           |
 tpt.drawrect              | deprecated | gfx.drawRect            |
 tpt.drawtext              | deprecated | gfx.drawText            |
 tpt.el                    | deprecated | various                 |
 tpt.element               | deprecated | various                 |
 tpt.element_func          | deprecated | elem.property           |
 tpt.eltransition          | deprecated | various                 |
 tpt.fillrect              | deprecated | gfx.fillRect            |
 tpt.fpsCap                | added      | tpt.setfpscap           | identical
 tpt.getPartIndex          | deprecated | various                 |
 tpt.getUserName           | added      | tpt.get_name            | identical
 tpt.get_clipboard         | deprecated | plat.clipboardCopy      |
 tpt.get_elecmap           | deprecated | sim.elecMap             |
 tpt.get_name              | deprecated | tpt.getUserName         |
 tpt.get_numOfParts        | deprecated | sim.partCount           |
 tpt.get_property          | deprecated | sim.partProperty        |
 tpt.get_wallmap           | deprecated | sim.wallMap             |
 tpt.graphics_func         | deprecated | elem.property           |
 tpt.heat                  | deprecated | sim.heatSim             |
 tpt.hud                   | deprecated | ren.hud                 |
 tpt.menu_enabled          | deprecated | ui.menuEnabled          |
 tpt.mousex                | deprecated | ui.mousePosition        |
 tpt.mousey                | deprecated | ui.mousePosition        |
 tpt.newtonian_gravity     | deprecated | sim.newtonianGravity    |
 tpt.next_getPartIndex     | deprecated | various                 |
 tpt.num_menus             | deprecated | ui.numMenus             |
 tpt.parts                 | deprecated | various                 |
 tpt.perfectCircleBrush    | deprecated | ui.perfectCircleBrush   |
 tpt.reset_gravity_field   | deprecated | sim.resetGravityField   |
 tpt.reset_spark           | deprecated | sim.resetSpark          |
 tpt.reset_velocity        | deprecated | sim.resetVelocity       |
 tpt.selecteda             | deprecated | ui.activeTool           |
 tpt.selectedl             | deprecated | ui.activeTool           |
 tpt.selectedr             | deprecated | ui.activeTool           |
 tpt.selectedreplace       | deprecated | ui.activeTool           |
 tpt.set_clipboard         | deprecated | plat.clipboardPaste     |
 tpt.set_console           | deprecated | ui.console              |
 tpt.set_elecmap           | deprecated | sim.elecMap             |
 tpt.set_gravity           | deprecated | sim.gravityMass         |
 tpt.set_pause             | deprecated | sim.paused              |
 tpt.set_pressure          | deprecated | sim.pressure            |
 tpt.set_property          | deprecated | sim.partProperty        |
 tpt.set_wallmap           | deprecated | sim.wallMap             |
 tpt.setdebug              | deprecated | tpt.debug               |
 tpt.setdrawcap            | deprecated | tpt.drawCap             |
 tpt.setfire               | deprecated | ren.fireSize            |
 tpt.setfpscap             | deprecated | tpt.fpsCap              |
 tpt.setwindowsize         | deprecated | ui.windowSize           |
 tpt.start_getPartIndex    | deprecated | various                 |
 tpt.textwidth             | deprecated | gfx.textSize            |
 tpt.toggle_pause          | deprecated | sim.paused              |
 tpt.watertest             | deprecated | sim.waterEqualization   |
 ui.MOUSEUP_BLUR           | added      | ui.MOUSE_UP_BLUR        | identical
 ui.MOUSEUP_DRAWEND        | added      | ui.MOUSE_UP_DRAW_END    | identical
 ui.MOUSEUP_NORMAL         | added      | ui.MOUSE_UP_NORMAL      | identical
 ui.MOUSE_UP_BLUR          | deprecated | ui.MOUSEUP_BLUR         |
 ui.MOUSE_UP_DRAW_END      | deprecated | ui.MOUSEUP_DRAWEND      |
 ui.MOUSE_UP_NORMAL        | deprecated | ui.MOUSEUP_NORMAL       |
 ui.NUM_TOOLINDICES        | added      |                         | specifies the range of valid ui.activeTool inputs
 ui.activeMenu             | added      | tpt.active_menu         | identical
 ui.activeTool             | added      | tpt.selectedl, ...      | identical, but a function
 ui.brushID                | added      | tpt.brushID             | identical, but a function
 ui.brushRadius            | added      | tpt.brushx, tpt.brushy  | identical, but a function
 ui.button                 | added      | Slider:new              | standalone function
 ui.checkbox               | added      | Textbox:new             | standalone function
 ui.console                | added      | tpt.set_console         | works with booleans
 ui.label                  | added      | ProgressBar:new         | standalone function
 ui.menuEnabled            | added      | tpt.menu_enabled        | identical
 ui.mousePosition          | added      | tpt.mousex, tpt.mousey  | identical, but a function
 ui.numMenus               | added      | tpt.num_menus           | identical
 ui.perfectCircleBrush     | added      | tpt.perfectCircleBrush  | identical
 ui.progressBar            | added      | Window:new              | standalone function
 ui.slider                 | added      | Button:new              | standalone function
 ui.textbox                | added      | Label:new               | standalone function
 ui.window                 | added      | Checkbox:new            | standalone function
 ui.windowSize             | added      | tpt.setwindowsize       | also a getter
2024-01-21 11:30:24 +01:00
Tamás Bálint Misius
5e60b53a3b
Hopefully fix msys2 workflows
Apparently updating msys2 causes it to exit completely, great.
2024-01-20 23:35:53 +01:00
Tamás Bálint Misius
5eb5383f08
Fix Platform::ExecutableName on freebsd
Also fix release (but somehow only release) builds failing to link because execinfo is a library on freebsd.
2024-01-15 19:54:32 +01:00
Cracker1000
708d543d29
Make LDTC copy BIZR, BIZRG and BIZRG's wavelength too. (#936) 2024-01-15 07:18:16 +01:00
Tamás Bálint Misius
00602f58a0
Don't use quick_exit with emscripten
This is a temporary fix, that line of code needs to be given some consideration. Maybe a Platform:: function?
2024-01-14 21:52:07 +01:00
Tamás Bálint Misius
a2b5dddb83
Snapshot 358 2024-01-14 21:26:45 +01:00
catsoften
137e4038b6
Allow setting ETRD min and max distance with tmp and tmp2 (#883) 2024-01-14 20:51:27 +01:00
catsoften
b711b2935b
Make TESC create LIGH with same deco color (#901) 2024-01-14 20:48:50 +01:00
Tamás Bálint Misius
66a09ababd
Remove meson warning about mingw and lto
Because msys2 ucrt64 mingw seems to do lto just fine.
2024-01-13 22:51:32 +01:00
Tamás Bálint Misius
d21c23b46e
Don't export everything for nice stack traces in release builds
Because this blows up the size of the executable. This was meant to be done only with debug builds anyway. The release stack traces are all sorts of wonky anyway, no need to complicate them further.
2024-01-13 22:47:59 +01:00
Tamás Bálint Misius
45df2ba080
Auto-detect lldb client/server paths
Probably needs some tweaking before it's actually generic enough to work for everyone though. Absolutely not going to work for windows people in its current form.
2024-01-13 22:47:07 +01:00
Saveliy Skresanov
e314e99c4c Merge branch 'resist' 2024-01-13 13:47:37 +07:00
Tamás Bálint Misius
ee2e53958a
Make android/install-apk always stale
This effectively leaves the staleness checking to adb install, as it should be done: adb has insight into the state of the system, we don't. Newer versions of android can do incremental installs too, so reinstalling the same thing is essentially free.

Also invoke android/install-apk in the debug script to make sure that the app being debugged is up to date.
2024-01-12 20:11:03 +01:00
Saveliy Skresanov
c5034dd01a Fix clone producing RSST(RSST). 2024-01-12 23:34:34 +07:00
Tamás Bálint Misius
5e35ce42b5
Add android debug helper script
Needs some documentation though. Anyway, works on my machine(tm).
2024-01-12 17:16:32 +01:00
Tamás Bálint Misius
aff12209d3
Use gh cli for managing releases
Rather than my bespoke forks of the unmaintained actions that used to do this.
2024-01-12 17:05:00 +01:00
Tamás Bálint Misius
5da4c04f35
Remove THREAD_LOCAL hack, use thread_local
We dropped support for the buggy toolchains that needed this hack.
2024-01-12 17:05:00 +01:00
Tamás Bálint Misius
bc9d43bb10
Migrate mingw builds to msys2 ucrt, update tpt-libs 2024-01-12 17:05:00 +01:00
Gyo-hyeon Lee
8a7a36bb85 Add global characters
Add Latin Extended-B, IPA Extensions, Spacing Modifier Letters, Greek and Coptic, Cyrillic Supplement, Runic, Box Drawing, CJK Symbols and Punctuation

Signed-off-by: Gyo-hyeon Lee <perssphere07@outlook.com>
2024-01-11 18:30:35 +01:00
Tamás Bálint Misius
2f302fa586
Make sure the correct android SDK and platform are installed
Make sure by checking check whether android.jar from the SDK exists.
2024-01-10 08:48:32 +01:00
Tamás Bálint Misius
608f037e68
Explain platform clipboard external dependencies in OptionsView 2024-01-10 07:41:22 +01:00
Tamás Bálint Misius
d05b0093b9
Attempt to show and demangle symbols in bluescreen stack traces 2024-01-10 07:41:11 +01:00
Saveliy Skresanov
9a05e56f15 Restore old SOAP foam behaviour and make it work with nonstandard gravity. 2024-01-09 23:59:31 +07:00