Commit Graph

280 Commits

Author SHA1 Message Date
Tamás Bálint Misius
0f1218df0c
Sort out constness of Simulation and Renderer in graphics functions
Mostly. They are now const but only in graphics functions called from secondary Renderers. The primary (main thread) Renderer still allows graphics functions to mutate Simulation; this is required for correct in-PIPE rendering of custom elements.
2023-12-09 16:37:45 +01:00
Tamás Bálint Misius
cfa9fe568d
Move graphics cache to SimulationData 2023-12-09 09:51:41 +01:00
Tamás Bálint Misius
dd875987b9
Enable basic rendering of custom elements in secondary Renderers
By factoring element and other static-ish data out of Simulation and protecting basic graphical element properties (i.e. everything that contributes to graphics other than the Graphics callback) with an std::shared_mutex. This is taken exclusively (std::unique_lock) by the main thread when it changes these properties, and inclusively (std::shared_lock) by non-main-thread code that uses Renderer.
2023-12-08 22:40:44 +01:00
Tamás Bálint Misius
374209eebe
Remove a few outdated windows-only preprocessor hacks 2023-10-15 12:04:22 +02:00
Tamás Bálint Misius
ef04068a85
Make find mode work with the PROP tool 2023-09-20 07:16:28 +02:00
Tamás Bálint Misius
440dc68b5e
Fix PMODE_SPARK producing black spots
PMODE_SPARK does weird colour ops with alpha values larger than 255, so of course it looks odd with the new code that expects alpha to be at most 255. The solution is to do the work on the spot.

Other effects may also be affected by this new assumption.
2023-09-12 18:41:44 +02:00
Tamás Bálint Misius
77071c524e
Fix rendering of fire effects when their intensity exceeds 1.0f
This had been overlooked for a long time because intensity defaults to 1.0f and is seldom changed. The underlying issue is that an intensity value higher than 1.0f produces fire_alpha values above 255, which the new graphics code doesn't deal with properly. That said, that code works fine for every other case, so the solution is to add a special case for when fire_alpha is used.
2023-09-07 16:03:44 +02:00
Tamás Bálint Misius
04455ada1c
Use clip rects to draw progress bar content 2023-06-11 20:09:00 +02:00
Tamás Bálint Misius
d8acdfb576
Fix various warnings that had piled up 2023-05-12 19:25:41 +02:00
mniip
65cf8021c9 Reorganize the constructors of non-owning PlaneAdapter 2023-05-04 19:41:47 +02:00
Tamás Bálint Misius
3eb3481fda
Fix local save browser crashing in some cases
This also fixes local save thumbnails being resized such that they are just short of filling the space they are supposed to.

Also fix textboxes drawing their borders in the wrong place.
2023-05-01 22:32:31 +02:00
Tamás Bálint Misius
60a7ce1aae
Use _rgb literals where possible 2023-04-30 14:22:56 +02:00
Tamás Bálint Misius
410dc71f42
Fix some deprecation warnings
Namely:

 - [[deprecated("Use DrawPixel/BlendPixel")]]
 - [[deprecated("Use DrawLine/BlendLine")]]
 - [[deprecated("Use DrawRect/BlendRect")]]
 - [[deprecated("Use DrawFilledRect/BlendFilledRect")]]
2023-04-30 14:06:54 +02:00
Tamás Bálint Misius
9fbb780728
Fix some deprecation warnings
Namely:

 - [[deprecated("Use BlendChar")]]
 - [[deprecated("Use AddChar")]]
 - [[deprecated("Use XorPixel")]]
 - [[deprecated("Use AddPixel")]]
 - [[deprecated("Use XorLine")]]
 - [[deprecated("Use XorDottedRect")]]
 - [[deprecated("Use XorImage")]]
 - [[deprecated("Use BlendEllipse")]]
 - [[deprecated("Use BlendFilledEllipse")]]
 - [[deprecated("Use DrawFilledRect (beware off by 1)")]]
2023-04-30 11:27:58 +02:00
Tamás Bálint Misius
f5cbc30d85
Fix some deprecation warnings
Namely:

 - [[deprecated("Use BlendTextOutline")]]
 - [[deprecated("Use BlendText")]]
 - [[deprecated("Use BlendImage")]]
 - [[deprecated("Use BlendImage")]]
 - [[deprecated("Use TextSize().X - 1 (yes this is very bad code eww)")]]
2023-04-29 15:50:34 +02:00
Tamás Bálint Misius
2960e0f58f
Fix some deprecation warnings
Namely:

 - [[deprecated("Use operator+(Vec2)")]]
 - [[deprecated("Use operator-(Vec2)")]]
 - [[deprecated("Use video")]]
 - [[deprecated("Use persistentVideo")]]
 - [[deprecated("Use wrapVideo")]]
2023-04-29 14:44:27 +02:00
Tamás Bálint Misius
8f10210c77
Fix various unintended layout changes since 97.0
Also fix a few unused variable warnings.
2023-04-29 13:18:32 +02:00
catsoften
8d88394e38 Add RGBA.Pack(), Simplify ui::Colour/RGBA conversions 2023-04-16 22:13:39 +02:00
catsoften
a715f5d71a Use RGB for constants and gradients, other misc changes 2023-04-16 22:13:39 +02:00
catsoften
bc085705a8 Remove deprecated PIXPACK/RGB/R/G/B functions 2023-04-16 22:13:39 +02:00
Tamás Bálint Misius
eee42b2ea3
Fix RNG usage
Mostly boils down to having graphics functions use Renderer's RNG, update and similar functions Simulation's.
2023-04-15 18:22:03 +02:00
mniip
aa2fa9ed8c Remove Graphics::SetClipRect 2023-04-12 19:24:54 +02:00
mniip
9b9b0b794a Remove Graphics::vid, Graphics::textwidthx, Graphics::textsize 2023-04-12 19:21:37 +02:00
mniip
e1d230f814 New text width ops 2023-04-10 23:54:46 +02:00
mniip
f443eeff2f Refactor Engine, Window, and Panel drawing 2023-04-10 23:05:44 +02:00
mniip
4b70eeab55 Refactor PNG and working with alpha 2023-04-05 21:30:24 +02:00
mniip
b26a1b4a88 VideoBuffer pointer correctness 2023-04-05 14:52:20 +02:00
mniip
50bfa7cd5e Remove unused VideoBuffer code 2023-04-05 14:16:25 +02:00
mniip
132e3508cf Refactor tools 2023-04-05 14:11:37 +02:00
mniip
7f84887f6d Refactor things referencing VideoBuffer internals 2023-04-05 02:30:05 +02:00
mniip
b56d3cf611 Fix return values in VideoBuffer::*Character 2023-04-05 02:30:05 +02:00
mniip
e5af4dab68 Refactor resize-related code 2023-04-05 02:30:05 +02:00
mniip
caab738184 Refactor raster draw methods 2023-04-05 02:29:35 +02:00
mniip
e93db9c06a RasterDrawMethods CRTP, PlaneAdapters in VideoBuffer, Graphics, and Renderer 2023-04-05 02:29:35 +02:00
mniip
a0a9ad0abd Add new Vec2, Mat2, RGB, RGBA classes and deprecate some old functions 2023-04-05 02:29:35 +02:00
Tamás Bálint Misius
0fe8d79e60
Make replace parameter of RenameFile explicit
Also replace a few rename calls with RenameFile calls. Old code doesn't expect rename to overwrite existing files without question, when it in fact can.
2023-02-01 21:48:18 +01:00
Tamás Bálint Misius
b9c8817386
Group gravity files into their own directory
Also replace non-FFT gravity with "no gravity"; fine for render.
2023-01-27 23:04:27 +01:00
Tamás Bálint Misius
159d0eb4b7
Group platform files into their own directory 2023-01-27 17:31:40 +01:00
Tamás Bálint Misius
4f0c365e05
Preprocessor purge round 19: Split and minimize usage of Config.h
Also mostly banish it from other headers, and shuffle standard header includes to minimize cross-contamination between headers.
2023-01-27 09:27:32 +01:00
Tamás Bálint Misius
163203b321
Preprocessor purge round 17: easy parts of WIN, LIN, MACOSX, AND 2023-01-27 09:26:41 +01:00
Tamás Bálint Misius
f7478422a4
Preprocessor purge round 16: DEBUG 2023-01-27 09:26:40 +01:00
Tamás Bálint Misius
f0ffa2eeb1
Preprocessor purge round 15: FONTEDITOR, RENDERER 2023-01-27 09:26:40 +01:00
Tamás Bálint Misius
27ddf78e0c
Preprocessor purge round 9: XCELLS and YCELLS 2023-01-27 09:26:39 +01:00
Tamás Bálint Misius
9542f98b82
Preprocessor purge round 7: Config.template.h 2023-01-27 09:26:38 +01:00
Tamás Bálint Misius
fdfa206a3c
Preprocessor purge round 5: M_PI 2023-01-27 09:26:38 +01:00
Tamás Bálint Misius
3eb1609934
Preprocessor purge round 4: misc function macros 2023-01-27 09:26:38 +01:00
Tamás Bálint Misius
e4c2ec5a00
Preprocessor purge round 2: #pragma once 2023-01-27 09:26:38 +01:00
Tamás Bálint Misius
3a591b8539
Preprocessor purge round 1: simulation constants 2023-01-27 09:26:36 +01:00
suve
8ce7a37070 Add missing cstdint includes
Some files have been using various fixed-size types (uint32_t etc.),
which are defined in stdint.h / cstdint, without including said header
file. While this code worked with GCC12 (likely a transitive include),
under GCC13 it fails to build due to "unknown type" errors.
2023-01-21 19:50:55 -05:00
Tamás Bálint Misius
853c47b0bd
Fix potential crashes due to overeager operator[]s
Some operator[]s that know the size of the container they wrap like to assert(index >= 0 && index < size), which is bad for us because we sometimes use &container[size]. This is not undefined behaviour until that pointer is dereferenced, but certain operator[]s choose to ignore this fact and err on the side of caution. The solution is to use &container[0] + size instead of &container[size].
2023-01-07 15:08:50 +01:00