Commit Graph

13 Commits

Author SHA1 Message Date
Simon Robertshaw
93afe0a1ea More robust EngineProcess (still doesn't fix lua bug) 2012-08-19 00:40:20 +01:00
Simon Robertshaw
740f0d30c3 Blocking Confirm/Error/Input prompts (EngineProcess creates a new event loop which can be broken out of with Engine::Break()) 2012-08-18 22:08:20 +01:00
Simon Robertshaw
10e82df543 Fullscreen and scale setting from sim options 2012-08-08 14:35:27 +01:00
Simon Robertshaw
603cf3149d HUD improvements 2012-07-24 14:58:39 +01:00
Simon Robertshaw
adc9cc0816 Move graphics into seperate folder 2012-07-06 16:06:26 +01:00
Simon Robertshaw
2be9c92508 OpenGL canvas for Windows, Notifications for main Game, Update checker in Client (+ other client triggered events) 2012-06-20 13:40:18 +01:00
Simon Robertshaw
e0c9dab8cb Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods. 2012-05-31 10:24:44 +01:00
Simon Robertshaw
4032a0469b Click function for tools that aren't continuous. Debug helper for UI components (Ctrl+Shift D when DEBUG is defined), fix add sign window logic 2012-05-13 17:43:41 +01:00
Simon Robertshaw
857b0cc1fc Load user information from preferences, fps display for testing 2012-01-31 18:49:14 +00:00
Simon Robertshaw
259fc2bcf7 ASCII for key events, save and Textarea (no caret, yet) 2012-01-30 00:40:28 +00:00
Simon Robertshaw
df72f2580f Better element buttons, Save preview WIP 2012-01-23 22:53:57 +00:00
Simon Robertshaw
3a283d4f3c Nice graphics for Showing windows 2012-01-21 23:29:40 +00:00
Simon Robertshaw
4a60b97c70 Some minor changes 2012-01-17 20:46:06 +00:00