Simon
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be7acfd99b
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2010-12-11 03:46:34 +00:00 |
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Simon
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d8cd71f912
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cracker merge
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2010-12-11 03:46:21 +00:00 |
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Cracker64
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d4f0b2295d
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compiles for vilsual studio now
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2010-12-10 20:45:33 -05:00 |
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Cracker64
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137b96244d
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forgot to add channel resets for higher than 25
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2010-12-10 14:17:11 -05:00 |
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Cracker64
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95c4e49f53
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Lots of small changes/fixes mentioned in my mod post.
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2010-12-10 14:05:06 -05:00 |
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Cracker64
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d017764fbe
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Photons no longer give heat to insulation type things. is basically the same as official besides a few bug fixes.
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2010-12-08 14:53:53 -05:00 |
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Cracker64
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cbf41389a2
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Bugfix for wifi, would cause a double spark if timed just right. updated to
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2010-12-08 12:14:02 -05:00 |
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Felix Wallin
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2b702ee01f
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removed build file
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2010-12-08 17:38:19 +01:00 |
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Felix Wallin
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52b62adeff
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Revert "function pointers, not doing anything yet"
yep
This reverts commit 724dcc4b2b .
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2010-12-08 17:34:57 +01:00 |
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Felix Wallin
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1e40b5fd40
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Revert "Revert "function pointers, not doing anything yet""
This reverts commit ad5833a33d .
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2010-12-08 17:34:52 +01:00 |
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Felix Wallin
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ad5833a33d
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Revert "function pointers, not doing anything yet"
This reverts commit 724dcc4b2b .
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2010-12-08 17:34:23 +01:00 |
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Felix Wallin
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c9f852085b
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Revert "function pointers, not doing anything yet"
This reverts commit 048a0672c7 .
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2010-12-08 17:34:18 +01:00 |
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Felix Wallin
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d0732c1f92
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Revert "Fix delete button in the search screen"
This reverts commit b4f2ddf585 .
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2010-12-08 17:34:12 +01:00 |
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Felix Wallin
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1b5f6b2dc0
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Merge branches 'master' and 'function_pointers'
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2010-12-08 17:14:12 +01:00 |
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Felix Wallin
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81d6cae1f2
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test
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2010-12-08 17:12:54 +01:00 |
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Felix Wallin
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724dcc4b2b
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function pointers, not doing anything yet
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2010-12-08 17:08:22 +01:00 |
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Felix Wallin
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048a0672c7
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function pointers, not doing anything yet
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2010-12-08 17:08:15 +01:00 |
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Simon
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96da331601
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Improved pause flag, will now only pause, not unpause the game
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2010-12-08 01:15:00 +00:00 |
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Simon
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b4f2ddf585
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Fix delete button in the search screen
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2010-12-07 22:22:11 +00:00 |
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Simon
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4355b8b2d5
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Fix for prerender save and fan drawing
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2010-12-07 21:48:03 +00:00 |
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Simon
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9486b96368
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Mystery bug, just to make sure
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2010-12-07 21:45:12 +00:00 |
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Simon
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918e5ab4ee
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Guh, typos
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2010-12-07 21:42:05 +00:00 |
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Simon
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ac8701eb30
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Fix fan loading and remove delete button on favourite view
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2010-12-07 21:40:17 +00:00 |
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Simon
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2bd851e148
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Fixes for potential crashes
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2010-12-07 21:16:04 +00:00 |
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Simon
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76b6a886b3
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Fix BCLN saving
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2010-12-07 21:05:26 +00:00 |
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Simon
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7968e37b4e
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Fix 'Nothing' display'
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2010-12-07 18:00:55 +00:00 |
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Simon
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58b85e19b4
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Change version number
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2010-12-07 17:47:48 +00:00 |
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Simon
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46940a8e4f
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Added saving of pause state and particle tmp value, removed INST from the menu
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2010-12-07 16:26:53 +00:00 |
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Cracker64
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fff7ecedf8
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removed battery from INST wire, some other small fixes
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2010-12-06 18:54:09 -05:00 |
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Simon
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0dee48278f
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Upped uitext buffer to 255 chars to allow for longer messages, buffer overflow sometimes occurs with combinations of CAP-LOCKS and grid.
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2010-12-06 23:12:49 +00:00 |
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Simon
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1a7ff13d61
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Fix ARAY destroy mode
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2010-12-06 23:08:40 +00:00 |
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Simon
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3cf8bb93c7
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Fix ARAYs scanning off screen, also removed warnings from makefile
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2010-12-06 20:25:13 +00:00 |
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Simon
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e629908945
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Potential Fix for PSCN an A-RAY
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2010-12-06 19:51:49 +00:00 |
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Simon
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ae828393ce
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Fix open_ui bug where client will crash with a null pointer exception if the prerender_save function returns null due to newer save or other
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2010-12-06 19:45:01 +00:00 |
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Simon
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122babe356
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Added ARAY, a instant ray that can create holograms and transfer electrical energy
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2010-12-06 19:32:33 +00:00 |
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Cracker64
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efb7c6bc9c
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updated with simon's changes
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2010-12-05 21:56:46 -05:00 |
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Simon
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40ab51d79f
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Cracker64 merge
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2010-12-05 15:49:48 +00:00 |
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Simon
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6ecc177c8f
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Merged from cracker64s mod
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2010-12-05 15:37:37 +00:00 |
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Cracker64
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2cf25c8a6a
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FILT, a photon color filter, not really a filter right now, but it changes the color. Other small changes
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2010-12-04 23:29:41 -05:00 |
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Simon
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b54c0b6934
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Particle life now saved as 16bit integer, increases limit and fixes saving of wire and other elements. Version 44 to reflect save format change
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2010-12-04 22:17:01 +00:00 |
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Simon
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5d843e398c
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Fix for OpenUI: Prevent comments from being drawn off the edge of the Window
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2010-12-04 19:28:26 +00:00 |
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Simon
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bd08a3b607
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Fixes to Open_UI: Comment is cleared after being submitted, Mouse click in comment box no longer exists Open_UI
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2010-12-04 18:48:46 +00:00 |
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Cracker64
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d56684312d
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WIFI, a wireless SPRK transmitter, has 25 'channels' controlled by temp. starting at 0C, every 100 degrees is a different channel, they are colored as well. Heat-gradient display, colors of elements is slightly changed based on temp. maybe some other fixes.
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2010-12-04 12:24:54 -05:00 |
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Cracker64
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01a2dcaf41
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lots and lots of small changes/fixes. fixed typo for water movement, made parts_avg kinda better? electronics still work.
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2010-12-03 00:13:00 -05:00 |
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Cracker64
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25ac5e7a66
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woops, didn't test INST, works now
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2010-12-01 16:35:34 -05:00 |
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Cracker64
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656b5ff496
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SHLD, element that grows from spark and will regrow if damaged. Lots of other small changes and fixes. replace mode ONLY draws on the element to be replaced.
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2010-12-01 15:27:13 -05:00 |
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Cracker64
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491016eaf4
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Fixed love crash on mac, added adjustable grid mode, hit 'g', goes up to 9.
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2010-11-30 14:43:42 -05:00 |
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Cracker64
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bb16ffa2bb
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PUMP is now powered and blue, fixed some wall probems, portals are more random, maybe fixed love for mac?
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2010-11-29 22:42:36 -05:00 |
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Cracker64
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77a17ecaee
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VINE, plant grows up the side of WOOD. INST wire is now also a battery and will charge if it doesn't give off a spark right away. Will give spark to NSCN or SWCH that is on. found some more wall defines i missed. moved wall code up 100 numbers. INVS, solid that turns invisible to elements when under pressure.
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2010-11-28 16:58:57 -05:00 |
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Cracker64
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3b4caf409d
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INST wire now can cross itself like walls, so it can be used exactly like them in a MUCH smaller space.
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2010-11-26 00:57:55 -05:00 |
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