jacob1
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0939494747
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fix problems found with valgrind with shifting stamps and saving
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2013-02-24 14:12:48 -05:00 |
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jacob1
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f138e10917
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Merge
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2013-02-24 11:52:09 -05:00 |
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jacob1
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7379a6b5ba
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fix crash when hovering the mouse over invalid wall types
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2013-02-24 11:50:20 -05:00 |
|
Simon Robertshaw
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8dfb1ecf87
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ACEL and DCEL use life for strength value
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2013-02-24 11:50:10 +00:00 |
|
Simon Robertshaw
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934dbe3518
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Fix auto directory creation for generator on Windows
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2013-02-24 11:00:51 +00:00 |
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jacob1
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6b1e99a731
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allow ACEL and DCEL strength to be modified with ctype
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2013-02-23 23:45:40 -05:00 |
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jacob1
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20d8eff7f5
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remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms
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2013-02-22 16:50:33 -05:00 |
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jacob1
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11f45e3e99
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CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force
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2013-02-22 11:54:32 -05:00 |
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jacob1
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40c4289ce8
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fix CRAY(SPRK) bugs, make CRAY act more like before again
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2013-02-22 00:19:12 -05:00 |
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jacob1
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3da733b027
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fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
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2013-02-21 23:35:44 -05:00 |
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jacob1
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2184d35b28
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reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple times at once
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2013-02-20 21:11:50 -05:00 |
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jacob1
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74387040a1
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fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY + GOL particles, allow CRAY to create sparks
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2013-02-20 18:36:00 -05:00 |
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jacob1
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6b909ede2a
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Merge
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2013-02-20 18:33:20 -05:00 |
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jacob1
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62c45a8ebd
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generator.py makes the "generated" folder if it doesn't exist
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2013-02-17 12:07:33 -05:00 |
|
Simon Robertshaw
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27a60e7b71
|
Particle position lookup with sim.partID
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2013-02-17 15:53:34 +00:00 |
|
Simon Robertshaw
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52d0bb918d
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sim.partProperty API method, sim.partPosition API method
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2013-02-17 15:24:56 +00:00 |
|
Simon Robertshaw
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e3453aedd1
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Update version/build number
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2013-02-17 11:31:34 +00:00 |
|
Simon Robertshaw
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81f92ed0ec
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2013-02-17 11:31:03 +00:00 |
|
Simon Robertshaw
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5beb4255c8
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Tag origin version info in save files
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2013-02-17 11:30:53 +00:00 |
|
jacob1
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a3454c49be
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fix CRAY only deleting odd numbered elements
|
2013-02-16 15:11:59 -05:00 |
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jacob1
|
5f331d4fce
|
Update build number too
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2013-02-16 13:47:12 -05:00 |
|
Simon Robertshaw
|
76ef237f46
|
Update version number
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2013-02-16 15:27:47 +00:00 |
|
Simon Robertshaw
|
a091f55fec
|
Allow implicit conversions when setting text property on some Lua API UI elements
|
2013-02-16 14:52:29 +00:00 |
|
Simon Robertshaw
|
8d04b260a7
|
Add missing removeComponent for Lua API
|
2013-02-16 14:49:05 +00:00 |
|
jacob1
|
01cd146ee9
|
fix mac compiling, fix renderer, fix other minor compiling issues
|
2013-02-14 23:31:31 -05:00 |
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jacob1
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5807602cc1
|
fix modifiers from lua, fix right ctrl
|
2013-02-11 11:45:49 -05:00 |
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jacob1
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4e918ab76d
|
fix some more brush bugs, remove alt-sample brush
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2013-02-10 14:27:49 -05:00 |
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jacob1
|
897d250eb5
|
fix crash if save data can't be loaded
|
2013-02-09 21:16:15 -05:00 |
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jacob1
|
28e8b9eb39
|
make smudge tool more similar to the old one
|
2013-02-09 19:42:31 -05:00 |
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jacob1
|
dc6398a33e
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fix deco sample tool with 1 px brush, fix deco sample also sampling HUD/other text
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2013-02-09 18:18:53 -05:00 |
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jacob1
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a989d97744
|
flood fill / sample brush shape, fix rectangle snapping
|
2013-02-09 00:01:00 -05:00 |
|
jacob1
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685bde5c21
|
blobby walls in blob view
|
2013-02-08 22:50:37 -05:00 |
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jacob1
|
1359045b14
|
fix tpt.selectedl not updating with sample brush, always put photons[] on top in HUD
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2013-02-08 22:24:34 -05:00 |
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jacob1
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b8d53b5f76
|
fix sign box size, sign width with {t} and {p}, and zoom box size
|
2013-02-08 17:59:13 -05:00 |
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jacob1
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7ce34ad732
|
one more small thing: show gravity in debug mode hud even when it's a small value
|
2013-02-08 11:52:59 -05:00 |
|
jacob1
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cd0af92fb3
|
minor fixes to color picker / small speed improvement
|
2013-02-08 11:39:14 -05:00 |
|
jacob1
|
8e02443f0a
|
prevent CRAY from destroying DMND
|
2013-02-01 14:29:18 -05:00 |
|
Simon Robertshaw
|
486d26e40b
|
Allow limited arm size from tmp2
|
2013-01-26 19:44:05 +00:00 |
|
Simon Robertshaw
|
03fde95719
|
Fix issue where piston won't push particles at index 0
|
2013-01-26 18:56:19 +00:00 |
|
Simon Robertshaw
|
631e49b8b7
|
Piston fix: Adjust colour and prevent piston from pushing too far when there's empty space
|
2013-01-26 18:04:24 +00:00 |
|
Simon Robertshaw
|
12e3802bf4
|
Put back default piston size
|
2013-01-26 17:16:58 +00:00 |
|
Simon Robertshaw
|
8e689fdd08
|
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
|
2013-01-26 17:15:02 +00:00 |
|
Simon Robertshaw
|
3e60181dbe
|
Piston collapses spaces properly
|
2013-01-26 17:14:44 +00:00 |
|
jacob1
|
46b767da0c
|
clear persistent effects when it's display mode is removed
|
2013-01-25 23:15:33 -05:00 |
|
jacob1
|
1d97f1c985
|
typing '~' doesn't close the lua console
|
2013-01-25 22:57:51 -05:00 |
|
jacob1
|
4f59211ba8
|
Fix brush not being visible when using CTRL to change the size
|
2013-01-25 22:45:23 -05:00 |
|
jacob1
|
ea38fc2d86
|
fix possible crash with LIGH
|
2013-01-23 21:54:15 -05:00 |
|
jacob1
|
c5eecff131
|
fix "i" argument to graphics functions.
Also, they don't overwrite the default one, you can pass in nil to tpt.element/graphics_func for the function to restore the original.
|
2013-01-23 16:48:21 -05:00 |
|
Simon Robertshaw
|
7475a49e0b
|
Fix piston retraction
|
2013-01-23 19:52:45 +00:00 |
|
Simon Robertshaw
|
6c89c63a44
|
PSTN: Do not accept current from diagonals, increase distance for spark checks
|
2013-01-23 19:20:52 +00:00 |
|