Commit Graph

801 Commits

Author SHA1 Message Date
Tamás Bálint Misius
9f50249ca8
Handle back button on android 2023-10-16 23:41:57 +02:00
Tamás Bálint Misius
36800a76cd
Complain about missing custom elements when opening online saves
The complaint manifests as a button in the bottom right corner of the half-size preview.

Also convert the loading error popup to such a button.
2023-10-15 13:30:28 +02:00
Tamás Bálint Misius
374209eebe
Remove a few outdated windows-only preprocessor hacks 2023-10-15 12:04:22 +02:00
jacob1
b2045c067e
Make save history icon not so hard to find, and show up on all saves (not just your own)
The icon is now shown whenever you hover over the save, not just when you hover over where the icon is supposed to be
2023-10-08 19:08:03 -04:00
Saveliy Skresanov
0165a9b121
Fix a bug in the font editor where the last row of a symbol is cleared
when shifting the whole symbol up.
2023-10-08 12:25:14 -04:00
Tamás Bálint Misius
7541273640
Add blurry scaling option
This looks slightly nicer on very pixel-dense screens (scale factors 5 and up) than nearest neighbour fractional upscaling does.

Also fix window icon disappearing at times and the window being resized after configuration changes.

We should maybe start preserving window size also at some point, the way we do position now.
2023-10-06 15:04:29 +02:00
jacob1
fde1211cd9
Add ctrl+e shortcut to cycle through edge modes 2023-10-05 21:34:09 -04:00
jacob1
29ea811642
Add enums for gravity/air/edge modes, add more constants to Lua
Constants for the new enums were added, along with walls (in the sim.walls table), x/y center, and a few movement constants
2023-10-05 21:34:09 -04:00
Tamás Bálint Misius
bc51bdf634
Add shortcut to toggle fullscreen 2023-10-05 23:19:59 +02:00
Tamás Bálint Misius
79760f5c89
Fix input method candidates being aligned wrong in some cases
Namely when the main window is resizeable and its size isn't the same as it would be with the active scale mode with resizing disabled.

Also fix window position not being restored when the main window is resizeable.
2023-10-05 20:10:50 +02:00
Tamás Bálint Misius
0fb36012a2
Clean up window creation somewhat
Fixes most of the rat's nest situation mentioned in 8cfe7cdd93.
2023-10-05 19:47:29 +02:00
Tamás Bálint Misius
1a8ebd0981
Fix occasional crashes upon opening settings
By zero-initializing pointers in OptionsView so they don't crash when they don't get initialized, which up until very recently they always had. In the cases of the emscripten and android ports, certain components are never created.
2023-10-04 19:32:08 +02:00
Tamás Bálint Misius
8cfe7cdd93
Clean up window frame settings somewhat
Another rat's nest; I'm still not entirely satisfied.

This introduces "frame personalities": one for embedded frames (emscripten), one for handheld devices and everything else that doesn't really work with windows (android), and one for everything else. For now these affect which frame options are configurable by the user and what values they are forced to take if they are not configurable, and whether optimal scale is guessed based on screen size.

Also introduce a future TouchUI config node to allow switching between normal and touch-optimized UI on android. Again, because chromebooks and other android devices with mouse and keyboard support are a thing.

Also enable debugging of debug builds of android. It took me hours to attach a stupid debugger to the process; see:

 - https://www.sh-zam.com/2019/05/debugging-krita-on-android.html
 - https://source.android.com/docs/core/tests/debug/gdb#app-startup

I also had to adb forward the port that lldb was supposedly talking to lldb-server over because otherwise it wouldn't attach; I don't get it either.
2023-10-04 16:01:00 +02:00
Tamás Bálint Misius
b89d29b744
Enable libcurl on android 2023-10-03 18:25:34 +02:00
Tamás Bálint Misius
5584acd189
Add version info to bluescreen 2023-09-30 22:15:38 +02:00
Tamás Bálint Misius
146fb4b549
Sample "into" the PROP tool when it is active
That is, if the PROP tool is active and is configured correctly, instead of sampling a type and activating the corresponding ElementTool, sample whichever property has been configured in the PROP tool and put the result back into the PROP tool.
2023-09-29 23:00:35 +02:00
Tamás Bálint Misius
ef04068a85
Make find mode work with the PROP tool 2023-09-20 07:16:28 +02:00
Tamás Bálint Misius
b99914bac5
Fix crash from Lua prompts when exiting the game completely
The problem is that Engine outlives GameController and thus also LuaScriptInterface. The solution is to not try to access LSI's lua_State if it doesn't exist; this is the case in Engine's dtor.

This is ugly as hell and the root of the problem is the cursed ownership model of LuaComponents and Windows by Engine, which I don't think I'll be fixing any time soon.
2023-09-14 19:58:59 +02:00
Tamás Bálint Misius
a2c82444aa
Fix local browser sometimes failing to load saves
Namely when they have been scrolled past already so they have been unloaded to save memory.
2023-09-12 19:28:11 +02:00
Tamás Bálint Misius
fcba9f1f2e
Fix RenderView not drawing any simulation content
This used to work without the explicit copy because Graphics and Renderer used to share backing buffers.
2023-09-12 19:00:38 +02:00
Tamás Bálint Misius
d2d1fd902f
Fix crash upon changing tpt.brushID
This was because brushes are not in an initialized state by default, SetRadius needs to be called on them before they can be used. This is ensured elsewhere but had not been ensured on this code path.

This is hilariously bad design and needs to be fixed sometime.
2023-09-10 11:32:32 +02:00
Tamás Bálint Misius
3e4fed02d4
Make PROP tool less annoying to use
By refusing to exit unless the property being set is correct, rather than throwing an error when it's not and exiting anyway. It's still possible to cancel changing the current setting by exiting with Esc.
2023-09-05 09:28:05 +02:00
Tamás Bálint Misius
2539c3eff5
Emscripten: Make default FPS limit 60 2023-08-31 08:24:00 +02:00
Tamás Bálint Misius
3388094110
Fix failing to change the favourite status of a save crashing the game
I have no idea where the code that used to handle PreviewModelException went but it's pointless anyway; out the window it goes.
2023-08-29 17:10:18 +02:00
Tamás Bálint Misius
9ea09d129d
Enter stamp placement mode when dnd'ing a stamp
That is, an .stm file. Do this rather than open it as a save, as is done with .cps files.
2023-08-29 15:17:43 +02:00
Tamás Bálint Misius
f0a447bcd5
Fix empty stamp browser crashing upon an attempt to change pages 2023-08-28 20:27:38 +02:00
Tamás Bálint Misius
7365d7e11c
Emscripten: Add Platform::MarkPresentable
So the website knows when to swap the thumbnail with the canvas of the TPT instance
2023-08-23 00:42:34 +02:00
Tamás Bálint Misius
6ceb51b408
Handle ptsave urls with GameController 2023-08-22 23:51:17 +02:00
Tamás Bálint Misius
25b15208cf
Emscripten: Disable a few options
Namely broken window frame options and pointless data folder options.
2023-08-22 00:26:33 +02:00
Tamás Bálint Misius
bfe7d765c4
Emscripten: Disable hopefully all ways to quit
Also fix FPS going nuts when recreating the window by setting it again every time.
2023-08-22 00:26:33 +02:00
Tamás Bálint Misius
5c816fe1ee
Emscripten: Cosmetics 2023-08-22 00:26:32 +02:00
Tamás Bálint Misius
c725894abd
Emscripten: Add "vsync" FPS limit mode
Would be really useful for native versions too, but it's more complicated to pull off. For now, vsync on native is the same as tpt.setfpscap(2).
2023-08-22 00:26:32 +02:00
Tamás Bálint Misius
bef2fb01d0
Emscripten: Pivot EngineProcess
... such that it ends with a sleep and delegates looping to its caller.
2023-08-22 00:26:32 +02:00
Tamás Bálint Misius
1094cc9dc9
Emscripten: Remove blocking prompt functions 2023-08-22 00:26:31 +02:00
Tamás Bálint Misius
96dea30480
Emscripten: Remove all other blocking prompt calls 2023-08-22 00:26:31 +02:00
Tamás Bálint Misius
4f31f85b6b
Emscripten: Remove direct blocking prompt calls from Lua
Notable changes:

 - tpt.{input,throw_error,message_box,confirm} have been superseded by ui.begin{Input,ThrowError,MessageBox,Confirm}, each with an extra callback argument and no blocking behaviour, but otherwise the same semantics as their predecessors.
 - The "script not responding" error doesn't wait for user confirmation anymore, it fires without asking. Future exercise: maybe let the user configure the timeout.
 - Remove the confirmPrompt argument of tpt.getscript; this also means it unconditionally fails if the destination file exists.
2023-08-22 00:26:31 +02:00
Tamás Bálint Misius
2c56adde5a
Work around some input method bug on windows
At least this fixes Hangul input for me. I'm sure nobody else had any problems with it and I'm sure everyone will start having problems with it now :)
2023-08-01 18:41:34 +02:00
Tamás Bálint Misius
53d573ad3c
Fix crash if a save thumbnail is missing from the server
Which basically never happens. Except when the server runs out of space :) See 0f418ec195 for a similar fix.
2023-07-19 11:06:13 +02:00
Tamás Bálint Misius
90004242d6
Fix crash when overwriting a local save 2023-06-24 07:13:43 +02:00
Tamás Bálint Misius
0f418ec195
Fix crash if an avatar is missing from the server
Which basically never happens.
2023-06-18 15:37:32 +02:00
Tamás Bálint Misius
5b610f0b0e
Make OptionsView somewhat more manageable 2023-06-11 21:04:24 +02:00
Tamás Bálint Misius
958ab1df96
Make Grave (the key under Esc) exiting the console optional
Also fix perfectCirclePressure copypasta.
2023-06-11 20:09:01 +02:00
Tamás Bálint Misius
04455ada1c
Use clip rects to draw progress bar content 2023-06-11 20:09:00 +02:00
Tamás Bálint Misius
5e15d02eb8
Stop using 32-bit time in SaveInfo 2023-06-11 20:08:58 +02:00
Tamás Bálint Misius
c73fa1bcdd
Prevent almost all HTTP requests from blocking
The ones that remain blocking are the ones that run on different threads; see Task, yet another big mess to clean up.
2023-06-10 19:19:53 +02:00
Tamás Bálint Misius
c2f8a7df25
Fix crash on exit when multiple windows are open
Controllers would delete their Views even if they failed to pop them from the window stack.

Have I mentioned that I really hate our MVC?
2023-06-10 18:56:05 +02:00
Tamás Bálint Misius
eea0c54a36
Fix pastes not being centred on the cursor
This commit hopefully concludes hammering at old pasting code.
2023-06-08 12:21:23 +02:00
Tamás Bálint Misius
28a701a756
Enable out of bounds pasting in GameView 2023-06-02 08:10:57 +02:00
Tamás Bálint Misius
1a69bbfb51
Add hflip and rotation parameters to sim.loadStamp 2023-06-02 06:44:23 +02:00
Tamás Bálint Misius
6179071351
Pass particle coordinates to Simulation::Save
Both Save and Load were recently migrated to block coordinates, see 7ef02a6c0b. The expected behaviour for Save is to extend the particle-oriented rect it gets to the smallest enclosing block-oriented rect and save all blocks inside that rect, but exclude the particles that fall outside the original rect. Using block coordinates made this exclusion impossible.
2023-05-30 15:18:54 +02:00