Commit Graph

174 Commits

Author SHA1 Message Date
jacob1
a801f0a0b4 allow lua mousepress event to cancel drawing, fixes #229 2014-11-06 20:06:45 -05:00
jacob1
7582acfb5c add sim.photons (like sim.pmap but for photons), sim.(part)neighbors also checks photons, fix sim.gravMap 2014-10-26 16:52:42 -04:00
jacob1
c16caed5dd fix level 1 msvc compiling warnings + initialize debugFlags 2014-10-08 00:15:51 -04:00
jacob1
925ff1da3c add lua5.2 support for no particular reason 2014-08-22 01:25:34 -04:00
jacob1
f8782338d7 make tpt.selected* and tpt.brushx/y writable (replaces simstate branch) 2014-08-19 02:01:31 -04:00
jacksonmj
c83945e281 Allow PHOT deco, in old saves only 2014-08-05 22:11:07 +01:00
jacob1
c44e734abe fix crashes when the selected element is NULL (via lua), add gfx.getHexColor (inverse of gfx.getColors) 2014-06-09 17:42:44 -04:00
jacob1
89ffa60529 New graphics api function: getColors, returns r, b, g, and a from a hex color
Also, remove generated/ and build/generated when using scons -c
2014-06-09 16:50:49 -04:00
jacksonmj
7b9f43b8bf Fix some missing return values 2014-05-23 00:00:54 +01:00
mniip
ecf1f0e391 backport lua code highlighting from my console 2014-05-06 01:16:55 +04:00
jacob1
5b67c8ce68 elem.property and elem.element can read Identifiers 2014-03-15 14:20:40 -04:00
jacob1
258aaedb0a add sim.reloadSave, tpt.selectedreplace 2014-03-13 14:44:39 -04:00
jacob1
3f65b47a5e small change to sim.partProperty 2014-03-10 17:20:50 -04:00
jacob1
21854df9f3 lots of random fixes to the legacy lua api 2014-03-04 20:44:25 -05:00
jacksonmj
a5ea6555f1 Fix more bugs in the Lua API
Crash with sim.partKill(large number).
sim.neighbours() looking for particles in completely the wrong place.
Impossible to tell from sim.partID whether a particle exists, since it returns 0 both if there is no particle there and if particle 0 is there.
2014-03-04 23:34:51 +00:00
mniip
4152bb560e Do not use loadstring to load autorun (who even wrote this?). Also print a message in case of successful autorun load 2014-03-04 15:26:35 +04:00
jacksonmj
64e16025d8 Fix bug in Lua API sim.neighbours() causing some particles to be missed out
Was excluding all particles with the same x or y as the centre instead of just the centre particle.
2014-03-03 22:42:21 +00:00
jacksonmj
224b25fae5 Fix Lua API sim.partNeighbours with 4 arguments 2014-03-03 20:09:35 +00:00
jacob1
d59253cfc7 fix sim.deleteStamp and sim.loadStamp (couldn't load/delete stamps with names like 530e908700) 2014-02-26 20:29:15 -05:00
nucular
8561976121 Fix (hopefully) most of the R/W errors inside the new Lua API 2014-02-22 10:13:09 -05:00
jacob1
71f90b5d59 new function: sim.deleteStamp
mostly for use in tpt multiplayer
2014-02-20 16:02:32 -05:00
mniip
a105ed9df8 Use system clock instead of used CPU time. Fixes key repeat and some
other stuff. close #206
2014-02-13 00:26:34 +04:00
jacob1
5b886fc51e boxmein: Added clipboard support to Lua 2014-01-29 17:57:18 -05:00
jacob1
f66679e551 a little reorganization (maybe more later) 2014-01-20 13:52:53 -05:00