Commit Graph

644 Commits

Author SHA1 Message Date
jacob1
8f2a0d3eb3 fix compiling problems 2014-07-06 11:31:40 -04:00
jacob1
b59ecf2d65 add airblock wall 2014-07-03 14:30:12 -04:00
jacob1
f68fadb3f4 make PHOT only able to move 2 pixels at a time through things again 2014-07-03 12:05:26 -04:00
jacob1
45a051d4ea New element: DRAY (Duplicator RAY)
Replicates a line of particles in front of it, affected by tmp and tmp2, and being sparked by PSCN or INWR
2014-07-03 00:59:41 -04:00
jacob1
4b4eb1a68e Some changes which make GRVT work better 2014-07-02 23:07:10 -04:00
jacob1
70676aba4a New element: GRVT (gravitons), energy particle that creates Newtonian Gravity 2014-07-02 23:06:45 -04:00
jacob1
3e65ed5ffd fix URAN not heating up under pressure at 0K 2014-06-28 22:22:44 -04:00
jacksonmj
f304e789f4 Disable deco on photons, to prevent potential confusion between wavelength and deco colours.
(Previously, it always glowed with the wavelengths colour, deco only worked fine in nothing view).
2014-05-23 01:06:09 +01:00
jacksonmj
1b3f3aa979 Make black deco FILT with any tmp affect CRAY beam, not just tmp=0 2014-05-23 00:58:34 +01:00
jacob1
42f5ec9f36 Fix crash with spark flood fill 2014-05-22 11:20:33 -04:00
jacksonmj
5e02073a2f Fix TNT floodfill crash 2014-05-22 15:27:18 +01:00
jacksonmj
91b4d1bf23 FILT with black deco causes ARAY/CRAY beams passing through it to have black deco.
The black deco is turned off if the beam passes through some FILT that isn't decorated black.
2014-05-22 14:55:18 +01:00
jacksonmj
1158647285 Visual effect for FILT when an ARAY or CRAY beam passes through it
(increased opacity for up to 4 frames)
2014-05-22 14:30:23 +01:00
jacksonmj
2946030517 Less overpowered (in terms of bunkers) QRTZ
Newly grown QRTZ now inherits the temperature of the particle that created it
and PQRT doesn't start growing in midair immediately after it's been shattered
2014-05-22 03:50:04 +01:00
mniip
21532821b7 fix crash when creating a fighter with an explicit particle ID 2014-05-14 06:41:18 +04:00
jacob1
20a7d0528b also fix SOAP changing .ctype of particles it thinks it's attached to 2014-05-12 11:27:39 -04:00
jacob1
8dad0483cf make sure no effect FILT mode doesn't affect BRAY 2014-04-29 20:43:16 -04:00
jacob1
462bb78f3d fix nx/ny again (values were reversed) 2014-04-26 14:39:40 -04:00
jacob1
df1aac8180 still allow NBLE to ionize at high temperatures (probably won't interfere with fusion) 2014-04-26 14:35:01 -04:00
jacksonmj
4dae152b6a Comments for some of the liquid movement code 2014-04-26 17:55:57 +01:00
jacob1
097e4968e0 fix invisible PHOT bug when going through GLAS sometimes 2014-04-26 12:40:29 -04:00
jacob1
270a3837bc PROT goes through portals 2014-04-25 21:08:09 -04:00
jacob1
d87e21c9d4 fix bug where liquids don't stabalize in radial gravity
nx and ny are declared at the start of update_particles_i, but not reinitialized before the liquid attempts to move, so it will always try to move up and left first, and probably succeed.
2014-04-25 20:45:42 -04:00
jacob1
68e4c638bf fix SOAP changing the .tmp/.tmp2 of particles it thinks it's attached to 2014-04-17 12:03:24 -04:00
jacob1
75034de5a4 fix crash when SOAP gets changed into another element, fixes #186 2014-04-12 15:52:12 -04:00
jacob1
181f0cfe5b Add in life values that use EXOT's grey coloring scheme, but don't copy things
At the request of Catelite :P
2014-04-08 23:45:05 -04:00
jacksonmj
11997cf3ad Prevent red BRAY from affecting FILT colour via DTEC 2014-03-27 19:36:51 +00:00
jacob1
a71cb3b254 fix / change 2, 3, and 4 from http://tpt.io/.265916
mostly makes BRAY act more like PHOT in some cases
2014-03-26 22:07:04 -04:00
jacksonmj
20cbcf8ad9 Velocity limit, to prevent NaNs 2014-03-27 00:35:20 +00:00
jacksonmj
e5941950ba Make FILT tmp=6 ("no effect" mode) work with CRAY
(Other FILT modes still don't work with CRAY, only tmp=0 or 6)
2014-03-09 09:41:43 +00:00
mniip
1266307070 stop neut from dragging particles inside energy walls, fixes jacob#18 2014-01-30 22:55:55 +04:00
jacksonmj
cf503a29f4 Bounds check before interpolation to find walls 2014-01-26 10:18:01 +00:00
jacksonmj
09e7418aae Prevent air going through walls in cases of extreme velocity 2014-01-26 01:27:46 +00:00
jacob1
f66679e551 a little reorganization (maybe more later) 2014-01-20 13:52:53 -05:00
jacob1
c5989605a5 fix compiling in visual studio 2014-01-20 11:43:12 -05:00
jacob1
1f1062408c element palette converts elements stored in .ctype and .tmp when needed, fixes #105 2014-01-17 14:33:22 -05:00
mniip
69c9be0e99 implement generic property value as a union instead of void* 2014-01-16 11:00:47 -05:00
jacob1
d901b2f8ef Fix crash with smudge tool around the edges 2014-01-09 12:55:39 -05:00
jacob1
aea8402383 fix holes in wall lines with a small radius (again) 2014-01-08 14:32:59 -05:00
jacob1
eaf0daec43 insulators block ambient heat (when there are a lot nearby) 2014-01-07 16:32:15 -05:00
jacob1
dcef255f47 fix flood fill. This was a mistype, and the original check I had doesn't work all the time anyway (so just remove it) 2014-01-07 16:32:15 -05:00
jacob1
f7cd7691e8 fix bug where STKM can be killed from HSWC when turned off 2014-01-07 16:32:15 -05:00
jacob1
355cd37ffe Redo sandcolor to use alpha, so that when powders transition they don't stay the same color
Also make color change less sharply over time
2014-01-07 16:32:15 -05:00
jacob1
41cc0a398a better way to prevent PROT in fusion 2014-01-07 16:32:15 -05:00
jacksonmj
4b28cdb6ba Prevent FILT being rendered as black if the only wavelengths present are invalid 2014-01-03 12:21:15 +00:00
jacksonmj
7b0fdaa204 Use >= for high temperature transition comparisons and < for low temperature transitions
Fixes http://tpt.io/~1419883
2014-01-03 11:42:59 +00:00
mniip
fdfaa3a29b add defines for window resolution
--amend
2013-12-29 20:12:50 +04:00
jacob1
c4562ec73e check to make sure flood fill doesn't crash when pmap is errored (?) 2013-12-29 11:04:28 -05:00
mniip
3e3fe1af73 fix VIRS's part_change_type abuse, fix http://tpt.io/.260472 2013-12-25 16:07:18 +04:00
mniip
4eab5c4ce3 invalidate gravity map if walls changed, fixes http://tpt.io/~1223463 2013-12-22 11:41:42 +04:00