Simon Robertshaw
b549688fdd
Compatibility with MSVC - devast8a
2011-10-23 17:59:04 +01:00
Simon Robertshaw
66fd41673b
Fix compilation for Non-OpenGL builds
2011-10-23 17:37:24 +01:00
Simon Robertshaw
2d25d944ad
Spark, Flare and LFlare effects. Pretty bad (need to make use of instancing) but works for now
2011-10-23 17:22:14 +01:00
chaos.powdertoy.co.uk
aca5faed90
Version Increment
2011-10-23 12:06:11 -04:00
Simon Robertshaw
1c7b9d9949
Pass particle pointer to graphics update function instead of index. Make PIPE use subcall to get graphics info. Cache for particle graphics properties. Stickman PSPEC_STICKMAN added and implemented
2011-10-23 13:52:26 +01:00
Der Messer
49f6439bb7
Fixed bug in compile process: Linker option '-lrt' was not set so ld
...
complained about "undefined reference to 'clock_gettime'"
2011-10-23 17:54:45 +08:00
jacksonmj
05eb16e14c
Fix LIGH overwriting fire_alpha
2011-10-23 17:54:29 +08:00
chaos.powdertoy.co.uk
b84371357a
Version Increment
2011-10-22 14:40:23 -04:00
Simon Robertshaw
58d667281f
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-10-22 19:39:48 +01:00
Simon Robertshaw
84522d2594
Fix Options meny in scale:2 and make tooltip more readable
2011-10-22 19:39:24 +01:00
Simon Robertshaw
014c1fbad6
Embed shaders
2011-10-22 19:24:32 +01:00
chaos.powdertoy.co.uk
c20e248764
Version Increment
2011-10-22 13:07:49 -04:00
Simon Robertshaw
ba59ba8b7c
Fix Air vel display
2011-10-22 17:33:04 +01:00
Simon Robertshaw
abb1a12271
Finish Zoom
2011-10-22 14:41:14 +01:00
Simon Robertshaw
5b4aeaed01
Zoom WIP
2011-10-22 10:45:44 +01:00
Simon Robertshaw
7ed4ad2fd8
Gravlensing for OpenGL
2011-10-21 23:38:48 +01:00
Simon Robertshaw
9cf65de1c3
Quick options menu
2011-10-21 19:41:12 +01:00
Simon Robertshaw
57f6ac0f3a
Use FBO for parts rendering
2011-10-21 18:21:22 +01:00
Simon Robertshaw
08009ebbaa
Screenshot for lua
2011-10-21 17:37:26 +01:00
Simon Robertshaw
c1eb40af61
Fix gravity field drawing
2011-10-21 17:25:14 +01:00
Simon Robertshaw
e6d4073f5b
Use FBO for particles
2011-10-20 22:22:18 +01:00
Simon Robertshaw
eaafcaeecc
Better fire for Non-Fire display modes
2011-10-20 16:51:38 +01:00
Simon Robertshaw
09d3cacf9c
Implement Blur mode and embed shaders
2011-10-20 16:28:49 +01:00
Simon Robertshaw
2b56d31610
Rendering, Glow and UI alpha fixes
2011-10-20 15:37:21 +01:00
Simon Robertshaw
d156beab7d
Clean up shader files
2011-10-20 00:36:55 +01:00
Simon Robertshaw
a7ab414ae1
Missing shaders from previous commit
2011-10-20 00:35:24 +01:00
Simon Robertshaw
29efbcaa3a
Glow, Fire, Smoke, blob and flat particle effects in OpenGL
2011-10-20 00:34:31 +01:00
Simon Robertshaw
29fa590f00
Update readme - slightly
2011-10-19 12:06:51 +01:00
Simon Robertshaw
bb26e656b3
Update readme - slightly
2011-10-19 12:05:12 +01:00
chaos.powdertoy.co.uk
447b8b9d2e
Version Increment
2011-10-19 06:03:06 -04:00
chaos.powdertoy.co.uk
813f833cfc
Version Increment
2011-10-19 05:48:09 -04:00
jacksonmj
034cd4ed62
FILT subtracts photon colours when tmp=3
2011-10-19 17:47:40 +08:00
jacksonmj
9fed467a28
Fix infinite temperatures
...
May also need -fno-finite-math-only, but it works fine for me without it
2011-10-19 17:47:39 +08:00
Simon Robertshaw
8052c4bfdf
Some testing with OpenGL
2011-10-18 21:56:32 +01:00
Simon Robertshaw
7d9d504abf
Debug performance/time graph
2011-10-17 00:28:01 +01:00
Simon Robertshaw
44a0008d4e
Debug performance/time graph
2011-10-17 00:16:43 +01:00
chaos.powdertoy.co.uk
cae9ad50d0
Version Increment
2011-10-14 13:08:55 -04:00
Simon Robertshaw
f9883b31e0
Reset emp-decor if out of bounds
2011-10-14 18:08:06 +01:00
jacksonmj
3f4d55fbcc
Remove unused pixel buffer
2011-10-15 01:05:01 +08:00
jacksonmj
633c3da401
Fix crash with abnormal ICE ctype
2011-10-15 01:04:59 +08:00
jacksonmj
8e877594c9
Allow STKM to use lightning
2011-10-15 01:04:58 +08:00
chaos.powdertoy.co.uk
b32663f667
Version Increment
2011-10-14 12:55:29 -04:00
Simon Robertshaw
37e15bf3ad
Replace use of gravy and gravf with gravxf and gravyf
2011-10-14 13:18:00 +01:00
Simon Robertshaw
1af0a86e0d
Prevent integer overflow with emp_decor
2011-10-14 12:12:27 +01:00
Simon Robertshaw
56764a2309
Prevent integer overflow with emp_decor
2011-10-14 12:11:09 +01:00
chaos.powdertoy.co.uk
83b4f7e1ec
Version Increment
2011-10-14 05:58:35 -04:00
Simon Robertshaw
bbe5aabf4f
Allow use of OpenGL enabled surface for future use
2011-10-13 22:25:06 +01:00
jacksonmj
af21bcd353
Some changes to LIGH/EMP/TESC based on changes in MaksProg's mod v0.3
...
Weaker and shorter EMP flash.
TESC has correct tmp value when created with replace mode.
LIGH harms STKM.
Gravity affects LIGH in create_part if p==-2, instead of in update_LIGH,
so that TESC lightning is not affected by gravity.
2011-10-14 00:33:22 +08:00
jacksonmj
9dc154f1f1
Fix gravity occasionally not working
2011-10-14 00:33:21 +08:00
jacksonmj
fc4836e69b
Don't heat elements which don't conduct heat
2011-10-14 00:33:21 +08:00