cracker64
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85cb4b37c9
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Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git
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2013-03-02 00:42:17 -05:00 |
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cracker64
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d58100dc07
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More fixes, redid a bunch of SPRK, so far everything I've tested works fine.
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2013-03-02 00:42:07 -05:00 |
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jacob1
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cd18515e0a
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piston retraction now checks pmap
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2013-03-01 23:06:02 -05:00 |
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cracker64
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a9f4b5fe34
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Quick fix for IRON
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2013-03-01 00:55:10 -05:00 |
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cracker64
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0d70547cf0
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More fixes to fix fixes and new fixes to fix stuff.
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2013-03-01 00:41:53 -05:00 |
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cracker64
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5873d69586
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Going through again.
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2013-02-28 12:37:16 -05:00 |
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cracker64
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c65081d3ed
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Finished first pass-through for all elements.
Will get a few more places later.
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2013-02-28 00:40:36 -05:00 |
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cracker64
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08d1a68ce0
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More fixes.
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2013-02-27 17:20:05 -05:00 |
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cracker64
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3d2e594150
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Small modifications part three.
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2013-02-27 12:08:10 -05:00 |
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cracker64
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27e3e12518
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Small optimizations number 2.
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2013-02-27 00:11:23 -05:00 |
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cracker64
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8250515e97
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Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
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2013-02-26 18:59:37 -05:00 |
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jacksonmj
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5c2f310577
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Make default DCEL exactly reverse the effect of default ACEL
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2013-02-25 01:05:12 +00:00 |
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Simon Robertshaw
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8dfb1ecf87
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ACEL and DCEL use life for strength value
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2013-02-24 11:50:10 +00:00 |
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jacob1
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6b1e99a731
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allow ACEL and DCEL strength to be modified with ctype
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2013-02-23 23:45:40 -05:00 |
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jacob1
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20d8eff7f5
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remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms
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2013-02-22 16:50:33 -05:00 |
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jacob1
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11f45e3e99
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CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force
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2013-02-22 11:54:32 -05:00 |
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jacob1
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40c4289ce8
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fix CRAY(SPRK) bugs, make CRAY act more like before again
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2013-02-22 00:19:12 -05:00 |
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jacob1
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3da733b027
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fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases
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2013-02-21 23:35:44 -05:00 |
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jacob1
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2184d35b28
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reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple times at once
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2013-02-20 21:11:50 -05:00 |
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jacob1
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74387040a1
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fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY + GOL particles, allow CRAY to create sparks
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2013-02-20 18:36:00 -05:00 |
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jacob1
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a3454c49be
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fix CRAY only deleting odd numbered elements
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2013-02-16 15:11:59 -05:00 |
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jacob1
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8e02443f0a
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prevent CRAY from destroying DMND
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2013-02-01 14:29:18 -05:00 |
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Simon Robertshaw
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486d26e40b
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Allow limited arm size from tmp2
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2013-01-26 19:44:05 +00:00 |
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Simon Robertshaw
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03fde95719
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Fix issue where piston won't push particles at index 0
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2013-01-26 18:56:19 +00:00 |
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Simon Robertshaw
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631e49b8b7
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Piston fix: Adjust colour and prevent piston from pushing too far when there's empty space
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2013-01-26 18:04:24 +00:00 |
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Simon Robertshaw
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12e3802bf4
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Put back default piston size
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2013-01-26 17:16:58 +00:00 |
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Simon Robertshaw
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8e689fdd08
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2013-01-26 17:15:02 +00:00 |
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Simon Robertshaw
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3e60181dbe
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Piston collapses spaces properly
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2013-01-26 17:14:44 +00:00 |
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jacob1
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ea38fc2d86
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fix possible crash with LIGH
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2013-01-23 21:54:15 -05:00 |
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Simon Robertshaw
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7475a49e0b
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Fix piston retraction
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2013-01-23 19:52:45 +00:00 |
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Simon Robertshaw
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6c89c63a44
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PSTN: Do not accept current from diagonals, increase distance for spark checks
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2013-01-23 19:20:52 +00:00 |
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Simon Robertshaw
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0034dd654e
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Fix FRME limits
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2013-01-23 19:17:11 +00:00 |
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Simon Robertshaw
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412e13a03e
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2013-01-23 12:39:08 +00:00 |
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Simon Robertshaw
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da12cc6d46
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Change to pistons, piston push length is base-1 blocks
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2013-01-23 12:38:53 +00:00 |
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Simon Robertshaw
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a7aa26fa1a
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Added FRME - A solid that keeps its simple structure when pushed by piston
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2013-01-23 12:36:31 +00:00 |
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Simon Robertshaw
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00cf48b520
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Fully functional pistons, retract+extend
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2013-01-23 12:06:06 +00:00 |
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jacob1
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07aade6c4c
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fix crash when pressing enter to open a save, and not logged in. Fix CRAY description
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2013-01-23 00:26:57 -05:00 |
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Simon Robertshaw
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28fdb32bfb
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Clean up some unused variables from PSTN.cpp
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2013-01-22 22:42:52 +00:00 |
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jacob1
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392271a269
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fix tpt.set_property setting integers above 255, fix fs.isDir/File, add "Color" as valid property for elements api, fix tpt.display_mode to match tpt, other minor changes
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2013-01-21 20:19:34 -05:00 |
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Simon Robertshaw
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9fb3e75f93
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PSTN.cpp - Remove unused code
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2013-01-20 23:08:50 +00:00 |
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Simon Robertshaw
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fde0233ea8
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Pistons - WIP, No retraction yet
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2013-01-20 23:08:16 +00:00 |
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Simon Robertshaw
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87d6553413
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C-RAY: Similar to A-RAY, creates particles
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2013-01-20 14:34:07 +00:00 |
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cracker64
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b3037857f0
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Detach soap before going into STOR, fixes 1065982 (mostly)
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2013-01-11 23:06:42 -05:00 |
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jacob1
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0cf027c529
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VOID, VACU, and BHOL eat LIGH as it moves
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2013-01-05 22:29:33 -05:00 |
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jacob1
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bd3011959a
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fix GOL detection with DTEC
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2013-01-05 19:34:51 -05:00 |
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jacob1
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b6e69e8126
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Fix small mistake in TSNS
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2012-12-21 00:18:10 -05:00 |
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jacob1
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9a2df6b824
|
fix sltw + liquid rubiduim explosion, make it work like water's
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2012-12-18 15:17:57 -05:00 |
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jacob1
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b236c75209
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make TSNS not detect METL, some other sensor and CONV fixes
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2012-12-18 14:55:10 -05:00 |
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jacob1
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b5de23433d
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fix '=' resetting air heat, fix uninitialized ambient heat setting, a few LOLZ / LOVE changes
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2012-12-17 21:11:33 -05:00 |
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jacob1
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2728cf852b
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fix WARP being invisible, make it visible in heat display mode though
|
2012-12-17 20:08:46 -05:00 |
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