Commit Graph

979 Commits

Author SHA1 Message Date
Simon Robertshaw
3ed5672052 Render fire after wall drawing 2012-09-15 15:00:16 +01:00
Simon Robertshaw
b8a5b8ecb3 Fix file reading, fix ARG implementation 2012-09-15 12:26:52 +01:00
Simon Robertshaw
3b2f4d59fc Better fire rendering for saves 2012-09-14 23:53:58 +01:00
Simon Robertshaw
5b9032fb3f Correct initialisation of FIGH 2012-09-14 22:23:35 +01:00
Simon Robertshaw
486b34ebe5 Fixes invalid text pasting, Adds API to VM, allow program loading in Lua and assigning to update function 2012-09-14 22:03:14 +01:00
Simon Robertshaw
685be24ffa Remove testing particle from repo 2012-09-13 23:01:30 +01:00
Simon Robertshaw
5b52ac3675 Save history and new multiline formatter 2012-09-13 22:39:01 +01:00
Simon Robertshaw
a11cd592cb Show version info in update prompt. Fixes #177 2012-09-13 18:33:12 +01:00
Simon Robertshaw
f7f51d5045 Make sample tool sample different life types. Fixes #184 2012-09-13 16:41:35 +01:00
Simon Robertshaw
44c55fbd45 Ensure cursor position is correct after placing stamp. 2012-09-13 15:54:54 +01:00
Simon Robertshaw
cd03297086 Mouse move on exiting Window. Fixes 181 2012-09-13 15:51:23 +01:00
Simon Robertshaw
03e40d53bc Allow editing link signs. Fixes #182 2012-09-13 11:12:39 +01:00
Simon Robertshaw
3e0fcc904e Disable JIT for now 2012-09-13 11:01:09 +01:00
Simon Robertshaw
acf652595c Some progress on JIT - no syscalls yet 2012-09-13 10:14:08 +01:00
Simon Robertshaw
771d5df5c9 Fix buffer overflow with HTTP headers caused by recent \r\n commit" 2012-09-11 13:13:24 +01:00
Simon Robertshaw
89c50d8be2 Standard library for external programs 2012-09-10 12:47:25 +01:00
Simon Robertshaw
369ba2eced More VM syscalls 2012-09-09 20:03:27 +01:00
Simon Robertshaw
b44ac1bb7d Allow terminating the VM 2012-09-09 19:16:25 +01:00
Simon Robertshaw
ddeb11bb7e Merge 2012-09-09 17:56:24 +01:00
Simon Robertshaw
2d2f8713bc Move opcodes and syscalls out of main virtualmachine coee 2012-09-09 17:55:03 +01:00
Simon Robertshaw
d5ae22115d Preserve stack pointer after VirtualMachine::Call() 2012-09-09 15:22:54 +01:00
Simon Robertshaw
7b05862cfe Disable VM test file by default 2012-09-09 13:07:41 +01:00
Savely Skresanov
b2a2940d8c Add test files. 2012-09-09 18:55:42 +07:00
Simon Robertshaw
cd6c193e81 Virtual machine 2012-09-09 12:51:37 +01:00
Simon Robertshaw
ba822dcbd2 Remove debug crap 2012-09-07 12:30:45 +01:00
Simon Robertshaw
04e0d0d5ad Hidden elements in element search 2012-09-07 01:05:36 +01:00
jacob1
5a91b83875 revert changing the lua/sdl includes and min/max changes 2012-09-07 00:53:29 +01:00
jacob1
710583f0fc ignore all the visual studio files 2012-09-07 00:53:14 +01:00
jacob1
66af9969d6 Fix one more compiling error
(was using outdated SearchModel.h so reverted to official version)
2012-09-07 00:53:04 +01:00
jacob1
f8f70a3f77 Visual studio compatibility
This removes some inlines when using visual studio to compile, uisng TPT_NO_INLINE. It also fixes many other problems visual studio has with the code
2012-09-07 00:52:56 +01:00
Simon Robertshaw
58fa3dd539 Fix some off-by-one mouse clamping issues 2012-09-07 00:51:14 +01:00
jacob1
76477e1b46 Some improvements to the appearence of the save browser and preview
Make huge labels not so huge, fix color of some buttons
2012-09-07 00:38:09 +01:00
jacob1
2dcdca2761 fix spark color in nothing mode 2012-09-07 00:37:53 +01:00
jacob1
c32035b8ca Fix PRTI/PRTO color, debug lines only drawn in debug mode. Fixes # 148 2012-09-07 00:37:17 +01:00
jacob1
22de8ecb6c Change hover color of update box (white just didn't look right) 2012-09-07 00:36:19 +01:00
jacob1
24b4b0b187 Fix bugs with energy particles in PIPE 2012-09-07 00:36:02 +01:00
jacob1
1391de2e3a Wall names in HUD
Conflicts:

	src/game/GameView.cpp
2012-09-07 00:35:33 +01:00
Simon Robertshaw
2243c86ef9 More demonstration of my inability to commit the saved file 2012-09-06 01:30:11 +01:00
Simon Robertshaw
993fca3d02 Gah, amend previous 2012-09-06 01:27:32 +01:00
Simon Robertshaw
9e3782ef1d Fix Line/Rect drawing in zoom window 2012-09-06 01:10:57 +01:00
Simon Robertshaw
9432eb63a2 Some simulation API 2012-09-05 22:43:37 +01:00
Simon Robertshaw
9be4f41809 Fix setting colour presets 2012-09-05 21:53:46 +01:00
Simon Robertshaw
b0158e2f60 Changes to Smudge and blending modes (make them a little slower and easier to handle) 2012-09-05 21:49:34 +01:00
Simon Robertshaw
3d0ce2ac37 Correct default tools 2012-09-05 21:30:49 +01:00
Simon Robertshaw
37129abbc6 Allow mass unfavouring, unfavouring from the preview view. Fixes #149 2012-09-05 20:24:46 +01:00
Simon Robertshaw
5da70ef8a6 Ensure errors are caught and displayed during tag operations. Fix some issues with the Tag ui. Fixes #157 2012-09-05 19:47:03 +01:00
Simon Robertshaw
09c266f252 Perform pointtranslate (zoom) only in GameView. Fixes point line issue in #175 2012-09-05 18:44:53 +01:00
Simon Robertshaw
98725dea26 Only use stairstepping for resampling when absolutely necessary (when the downscaling factor is a power of 2). Somewhat fixes #176 2012-09-05 18:27:16 +01:00
Simon Robertshaw
d61690bc09 Prevent setting double scale on smaller screens. Fixes #166 2012-09-05 17:31:49 +01:00
Simon Robertshaw
d379390d06 Newtonian gravity field info in HUD (Maybe we could have an arrow to show direction in future). Fixed #152 2012-09-05 17:02:03 +01:00