Commit Graph

3525 Commits

Author SHA1 Message Date
jacob1
8b83ae9f95 PSTN ctype sets the element that stops it, FRME with a tmp of one is non-sticky (doesn't pull) 2013-03-03 16:36:37 -05:00
cracker64
2be0b22211 Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git 2013-03-03 16:32:11 -05:00
cracker64
5e1c7d7932 Some better comments in SPRK, renamed rt and ct. 2013-03-03 16:30:34 -05:00
jacob1
cca1898ee8 Merge remote-tracking branch 'origin/master' 2013-03-03 15:39:10 -05:00
jacob1
17d79e8d8e fix crash when drawing particles in invalid coordinates (using console) 2013-03-03 15:38:52 -05:00
cracker64
bb87299eb4 Missed one SPRK case. 2013-03-02 20:07:17 -05:00
jacob1
846d7d8064 allow NEUT to travel through ICE and SNOW, and for it to turn OIL to GAS (both like inextremely old versions) 2013-03-02 19:07:00 -05:00
cracker64
85cb4b37c9 Merge branch 'master' of git@github.com:FacialTurd/The-Powder-Toy.git 2013-03-02 00:42:17 -05:00
cracker64
d58100dc07 More fixes, redid a bunch of SPRK, so far everything I've tested works fine. 2013-03-02 00:42:07 -05:00
jacob1
cd18515e0a piston retraction now checks pmap 2013-03-01 23:06:02 -05:00
cracker64
a9f4b5fe34 Quick fix for IRON 2013-03-01 00:55:10 -05:00
cracker64
0d70547cf0 More fixes to fix fixes and new fixes to fix stuff. 2013-03-01 00:41:53 -05:00
cracker64
5873d69586 Going through again. 2013-02-28 12:37:16 -05:00
cracker64
c65081d3ed Finished first pass-through for all elements.
Will get a few more places later.
2013-02-28 00:40:36 -05:00
cracker64
08d1a68ce0 More fixes. 2013-02-27 17:20:05 -05:00
cracker64
3d2e594150 Small modifications part three. 2013-02-27 12:08:10 -05:00
cracker64
27e3e12518 Small optimizations number 2. 2013-02-27 00:11:23 -05:00
cracker64
a62467c74e Merge branch 'master' of git://github.com/FacialTurd/The-Powder-Toy 2013-02-26 19:00:19 -05:00
cracker64
8250515e97 Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
2013-02-26 18:59:37 -05:00
Pilihp
8d66b62e3d Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
2013-02-26 18:42:36 -05:00
jacob1
e700ff2988 Merge remote-tracking branch 'origin/master' 2013-02-24 22:10:31 -05:00
jacob1
572d099e29 fix a few more memory errors 2013-02-24 22:09:33 -05:00
jacksonmj
5c2f310577 Make default DCEL exactly reverse the effect of default ACEL 2013-02-25 01:05:12 +00:00
jacob1
27ac5ab75d you never saw that ... 2013-02-24 19:16:06 -05:00
jacob1
fbf52794e5 fix even more memory leaks 2013-02-24 19:11:37 -05:00
jacob1
b92bd245c8 fix 4 MB memory leak on every save 2013-02-24 15:23:34 -05:00
jacob1
0939494747 fix problems found with valgrind with shifting stamps and saving 2013-02-24 14:12:48 -05:00
jacob1
f138e10917 Merge 2013-02-24 11:52:09 -05:00
jacob1
7379a6b5ba fix crash when hovering the mouse over invalid wall types 2013-02-24 11:50:20 -05:00
Simon Robertshaw
8dfb1ecf87 ACEL and DCEL use life for strength value 2013-02-24 11:50:10 +00:00
Simon Robertshaw
934dbe3518 Fix auto directory creation for generator on Windows 2013-02-24 11:00:51 +00:00
jacob1
6b1e99a731 allow ACEL and DCEL strength to be modified with ctype 2013-02-23 23:45:40 -05:00
jacob1
20d8eff7f5 remove uneeded PSTN check, fix PSTN not retracting sometimes, fix PSTN bug where is wouldn't properly tell the difference between PSTN and PSTN arms 2013-02-22 16:50:33 -05:00
jacob1
11f45e3e99 CRAY spawns elements at its temp, fix color glitch with ARAY too, move FRME to force 2013-02-22 11:54:32 -05:00
jacob1
40c4289ce8 fix CRAY(SPRK) bugs, make CRAY act more like before again 2013-02-22 00:19:12 -05:00
jacob1
3da733b027 fix PSTN bugs where FRME would still move even if all of it couldn't, fix PSTN going through walls, fix bug where the PSTN extention may not be created in some glitched cases 2013-02-21 23:35:44 -05:00
jacob1
2184d35b28 reset colored and partsRemaining, to fix bugs when CRAY is sparked multiple times at once 2013-02-20 21:11:50 -05:00
jacob1
74387040a1 fix CRAY INST mode ignoring length, fix CRAY going ignoring walls, fix CRAY + GOL particles, allow CRAY to create sparks 2013-02-20 18:36:00 -05:00
jacob1
6b909ede2a Merge 2013-02-20 18:33:20 -05:00
jacob1
62c45a8ebd generator.py makes the "generated" folder if it doesn't exist 2013-02-17 12:07:33 -05:00
Simon Robertshaw
27a60e7b71 Particle position lookup with sim.partID 2013-02-17 15:53:34 +00:00
Simon Robertshaw
52d0bb918d sim.partProperty API method, sim.partPosition API method 2013-02-17 15:24:56 +00:00
Simon Robertshaw
e3453aedd1 Update version/build number 2013-02-17 11:31:34 +00:00
Simon Robertshaw
81f92ed0ec Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2013-02-17 11:31:03 +00:00
Simon Robertshaw
5beb4255c8 Tag origin version info in save files 2013-02-17 11:30:53 +00:00
jacob1
a3454c49be fix CRAY only deleting odd numbered elements 2013-02-16 15:11:59 -05:00
jacob1
5f331d4fce Update build number too 2013-02-16 13:47:12 -05:00
Simon Robertshaw
76ef237f46 Update version number 2013-02-16 15:27:47 +00:00
Simon Robertshaw
a091f55fec Allow implicit conversions when setting text property on some Lua API UI elements 2013-02-16 14:52:29 +00:00
Simon Robertshaw
8d04b260a7 Add missing removeComponent for Lua API 2013-02-16 14:49:05 +00:00