Commit Graph

2051 Commits

Author SHA1 Message Date
jacob1
62224ad13f Give menu color to elements without one (stickmen, TRON, and WARP) The color is ignored, so they still look the same
(amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is
set to PSPEC_STICKMAN immediately afterwards)
2012-08-09 22:47:24 +01:00
jacob1
7fdd2e89c8 update README 2012-08-09 22:17:05 +01:00
jacob1
ac812d6073 more things saved in powder.pref 2012-08-09 22:15:29 +01:00
Jacob1
9a81678f3d ctrl+w for gravity cycle with stkm2 2012-08-09 22:08:52 +01:00
Jacob1
f407527db9 local save deletion 2012-08-09 21:36:57 +01:00
jacob1
68da8f2647 fix energy particles going in pipe 2012-08-09 21:34:51 +01:00
jacob1
e100aa56a7 Fix the PROP interface bug from inside of list_process too 2012-08-09 21:28:57 +01:00
jacob1
cfd1ad6abb Fix some bugs in PROP and local saving interfaces 2012-08-09 21:28:46 +01:00
jacob1
af8b8fc3a8 don't upload NULL saves 2012-08-09 21:18:09 +01:00
jacob1
d9cba09363 photon heating/cooling 2012-08-09 21:17:38 +01:00
jacob1
f568bf2135 actually add dcolor getting, implement tpt.display_mode 2012-08-09 21:15:56 +01:00
jacob1
9bb4fbce3a fix set_property not checking stacked particles, add dcolor property setting/getting 2012-08-09 21:08:04 +01:00
jacob1
2972f55a60 Reset emp flash when the save is cleared/loaded 2012-08-09 20:48:19 +01:00
jacob1
7e3c73f66f Fix graphics function crash 2012-08-06 19:35:28 +01:00
jacksonmj
f641fca065 Fix salt/water proportions when dissolving into DSTW as well 2012-08-03 00:53:18 +01:00
jacksonmj
34da698df1 Consistent proportions of WATR and SALT in SLTW
1 SALT + 3 WATR = 4 SLTW
2012-08-02 18:08:24 +01:00
jacksonmj
85e14302e0 Keep zoom window open when undoing 2012-08-02 17:28:58 +01:00
chaos.powdertoy.co.uk
bf6e4b8ccf Version Increment 2012-08-02 17:21:51 +01:00
Simon Robertshaw
b449062431 Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy 2012-08-02 17:20:45 +01:00
Simon Robertshaw
5cde976f7e Fix zoom in deco mode 2012-08-02 17:18:58 +01:00
chaos.powdertoy.co.uk
18278305f1 Version Increment 2012-08-02 14:38:15 +01:00
Simon Robertshaw
f1c493450a Make console_ui cover up right menu margin 2012-08-02 14:34:35 +01:00
Simon Robertshaw
3dfce2ad3c Add console show button to quick menu 2012-08-02 14:31:36 +01:00
Simon Robertshaw
9f0f9c1acd Remove intro text when using ptsave: handler 2012-08-02 14:27:08 +01:00
jacob1
daeddd5519 move some key stuff out of sdl_poll, zoom won't be triggered even when disabled by lua now
Conflicts:

	src/interface.c
	src/main.c
2012-08-02 14:26:44 +01:00
chaos.powdertoy.co.uk
23f9de6f81 Version Increment 2012-08-02 00:18:46 +01:00
Simon Robertshaw
78a32775dd Disable decorations by default 2012-08-02 00:18:17 +01:00
Simon Robertshaw
3f6921229b Correct pasting text within existing text, courtesy of jacob1 2012-07-24 02:03:37 +02:00
jacksonmj
5e44345702 0 is a valid value for activeMenu 2012-07-20 00:52:23 +01:00
chaos.powdertoy.co.uk
0b5f0e9722 Version Increment 2012-07-19 13:36:52 +01:00
Savely Skresanov
dc01f09f0e Now stickmen can shoot plasma. 2012-07-12 22:24:19 +07:00
chaos.powdertoy.co.uk
9e07825d5c Version Increment 2012-07-09 22:30:28 +01:00
jacksonmj
61f39f5464 Add ptypes.enabled checks to a few more places 2012-07-09 20:09:29 +01:00
jacksonmj
3e1d3cd5a6 Salt should only melt ice that is above saltwater freezing temperature 2012-07-09 19:21:40 +01:00
cracker64
e7035233fd Optimization for GoL, Added brush size and mouse wheel to lua! 2012-07-08 00:00:47 -04:00
cracker64
5f3c10a684 This should fix PLNT lag just a little bit... (mostly after shooting through NEUT) 2012-07-07 23:15:37 -03:00
chaos.powdertoy.co.uk
e806277000 Version Increment 2012-07-06 12:51:57 +01:00
Simon Robertshaw
7294e0685a Ensure an array terminator is only written if the signs array actually exists. 2012-07-06 13:23:41 +02:00
chaos.powdertoy.co.uk
fc3bc43ba6 Version Increment 2012-07-03 20:24:46 +01:00
jacksonmj
a925eea52c C5 should not explode when touching cold INSL 2012-06-30 00:13:34 +01:00
Simon Robertshaw
b83c2bebbe Ensure any clicks on stacked save link signs only open the first found sign. 2012-06-29 21:47:54 +02:00
jacksonmj
509b84b4f1 Stop STKM being able to jump on the bottom of the screen 2012-06-29 00:50:52 +01:00
jacksonmj
9144733aeb Prevent acid from eating broken glass 2012-06-29 00:41:30 +01:00
jacksonmj
637ee194e0 Prevent STKM falling through activated PVOD with a ctype that isn't STKM 2012-06-29 00:36:38 +01:00
jacksonmj
1f4f50682c Make VOID and BHOL eat stickmen again
Broken by making stickmen heads pass through everything, since the eating
happened in try_move, which stickmen no longer use for head movement.
2012-06-29 00:27:28 +01:00
jacksonmj
966f1dcc23 Use atan2 for LIGH angle calculations
atan2 gives the actual angle (in the range -pi to pi). acos and asin just
give the principal value (in the range 0 to pi, or -pi/2 to pi/2)
2012-06-29 00:04:46 +01:00
jacksonmj
167740e839 Reduce rate of lightning creation by clone 2012-06-27 00:59:07 +01:00
jacksonmj
3a946efdfd Lightning direction affected by Newtonian gravity 2012-06-27 00:52:12 +01:00
jacksonmj
8de602d467 Allow INST to be sparked directly with the brush 2012-06-27 00:03:14 +01:00
jacksonmj
9ee316c3e9 Fix infinite loop when flood_INST finds some INST with a non zero life value
Also fix memory leaks when flood fill functions return early.
2012-06-26 23:42:38 +01:00