jacob1
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62224ad13f
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Give menu color to elements without one (stickmen, TRON, and WARP) The color is ignored, so they still look the same
(amended to remove "*pixel_mode &= ~PMODE;", since *pixel_mode is
set to PSPEC_STICKMAN immediately afterwards)
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2012-08-09 22:47:24 +01:00 |
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jacob1
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7fdd2e89c8
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update README
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2012-08-09 22:17:05 +01:00 |
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jacob1
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ac812d6073
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more things saved in powder.pref
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2012-08-09 22:15:29 +01:00 |
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Jacob1
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9a81678f3d
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ctrl+w for gravity cycle with stkm2
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2012-08-09 22:08:52 +01:00 |
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Jacob1
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f407527db9
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local save deletion
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2012-08-09 21:36:57 +01:00 |
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jacob1
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68da8f2647
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fix energy particles going in pipe
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2012-08-09 21:34:51 +01:00 |
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jacob1
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e100aa56a7
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Fix the PROP interface bug from inside of list_process too
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2012-08-09 21:28:57 +01:00 |
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jacob1
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cfd1ad6abb
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Fix some bugs in PROP and local saving interfaces
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2012-08-09 21:28:46 +01:00 |
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jacob1
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af8b8fc3a8
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don't upload NULL saves
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2012-08-09 21:18:09 +01:00 |
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jacob1
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d9cba09363
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photon heating/cooling
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2012-08-09 21:17:38 +01:00 |
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jacob1
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f568bf2135
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actually add dcolor getting, implement tpt.display_mode
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2012-08-09 21:15:56 +01:00 |
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jacob1
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9bb4fbce3a
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fix set_property not checking stacked particles, add dcolor property setting/getting
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2012-08-09 21:08:04 +01:00 |
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jacob1
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2972f55a60
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Reset emp flash when the save is cleared/loaded
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2012-08-09 20:48:19 +01:00 |
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jacob1
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7e3c73f66f
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Fix graphics function crash
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2012-08-06 19:35:28 +01:00 |
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jacksonmj
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f641fca065
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Fix salt/water proportions when dissolving into DSTW as well
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2012-08-03 00:53:18 +01:00 |
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jacksonmj
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34da698df1
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Consistent proportions of WATR and SALT in SLTW
1 SALT + 3 WATR = 4 SLTW
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2012-08-02 18:08:24 +01:00 |
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jacksonmj
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85e14302e0
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Keep zoom window open when undoing
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2012-08-02 17:28:58 +01:00 |
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chaos.powdertoy.co.uk
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bf6e4b8ccf
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Version Increment
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2012-08-02 17:21:51 +01:00 |
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Simon Robertshaw
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b449062431
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Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
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2012-08-02 17:20:45 +01:00 |
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Simon Robertshaw
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5cde976f7e
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Fix zoom in deco mode
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2012-08-02 17:18:58 +01:00 |
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chaos.powdertoy.co.uk
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18278305f1
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Version Increment
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2012-08-02 14:38:15 +01:00 |
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Simon Robertshaw
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f1c493450a
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Make console_ui cover up right menu margin
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2012-08-02 14:34:35 +01:00 |
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Simon Robertshaw
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3dfce2ad3c
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Add console show button to quick menu
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2012-08-02 14:31:36 +01:00 |
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Simon Robertshaw
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9f0f9c1acd
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Remove intro text when using ptsave: handler
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2012-08-02 14:27:08 +01:00 |
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jacob1
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daeddd5519
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move some key stuff out of sdl_poll, zoom won't be triggered even when disabled by lua now
Conflicts:
src/interface.c
src/main.c
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2012-08-02 14:26:44 +01:00 |
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chaos.powdertoy.co.uk
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23f9de6f81
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Version Increment
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2012-08-02 00:18:46 +01:00 |
|
Simon Robertshaw
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78a32775dd
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Disable decorations by default
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2012-08-02 00:18:17 +01:00 |
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Simon Robertshaw
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3f6921229b
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Correct pasting text within existing text, courtesy of jacob1
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2012-07-24 02:03:37 +02:00 |
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jacksonmj
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5e44345702
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0 is a valid value for activeMenu
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2012-07-20 00:52:23 +01:00 |
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chaos.powdertoy.co.uk
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0b5f0e9722
|
Version Increment
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2012-07-19 13:36:52 +01:00 |
|
Savely Skresanov
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dc01f09f0e
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Now stickmen can shoot plasma.
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2012-07-12 22:24:19 +07:00 |
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chaos.powdertoy.co.uk
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9e07825d5c
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Version Increment
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2012-07-09 22:30:28 +01:00 |
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jacksonmj
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61f39f5464
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Add ptypes.enabled checks to a few more places
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2012-07-09 20:09:29 +01:00 |
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jacksonmj
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3e1d3cd5a6
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Salt should only melt ice that is above saltwater freezing temperature
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2012-07-09 19:21:40 +01:00 |
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cracker64
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e7035233fd
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Optimization for GoL, Added brush size and mouse wheel to lua!
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2012-07-08 00:00:47 -04:00 |
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cracker64
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5f3c10a684
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This should fix PLNT lag just a little bit... (mostly after shooting through NEUT)
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2012-07-07 23:15:37 -03:00 |
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chaos.powdertoy.co.uk
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e806277000
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Version Increment
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2012-07-06 12:51:57 +01:00 |
|
Simon Robertshaw
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7294e0685a
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Ensure an array terminator is only written if the signs array actually exists.
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2012-07-06 13:23:41 +02:00 |
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chaos.powdertoy.co.uk
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fc3bc43ba6
|
Version Increment
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2012-07-03 20:24:46 +01:00 |
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jacksonmj
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a925eea52c
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C5 should not explode when touching cold INSL
|
2012-06-30 00:13:34 +01:00 |
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Simon Robertshaw
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b83c2bebbe
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Ensure any clicks on stacked save link signs only open the first found sign.
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2012-06-29 21:47:54 +02:00 |
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jacksonmj
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509b84b4f1
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Stop STKM being able to jump on the bottom of the screen
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2012-06-29 00:50:52 +01:00 |
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jacksonmj
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9144733aeb
|
Prevent acid from eating broken glass
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2012-06-29 00:41:30 +01:00 |
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jacksonmj
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637ee194e0
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Prevent STKM falling through activated PVOD with a ctype that isn't STKM
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2012-06-29 00:36:38 +01:00 |
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jacksonmj
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1f4f50682c
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Make VOID and BHOL eat stickmen again
Broken by making stickmen heads pass through everything, since the eating
happened in try_move, which stickmen no longer use for head movement.
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2012-06-29 00:27:28 +01:00 |
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jacksonmj
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966f1dcc23
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Use atan2 for LIGH angle calculations
atan2 gives the actual angle (in the range -pi to pi). acos and asin just
give the principal value (in the range 0 to pi, or -pi/2 to pi/2)
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2012-06-29 00:04:46 +01:00 |
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jacksonmj
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167740e839
|
Reduce rate of lightning creation by clone
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2012-06-27 00:59:07 +01:00 |
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jacksonmj
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3a946efdfd
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Lightning direction affected by Newtonian gravity
|
2012-06-27 00:52:12 +01:00 |
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jacksonmj
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8de602d467
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Allow INST to be sparked directly with the brush
|
2012-06-27 00:03:14 +01:00 |
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jacksonmj
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9ee316c3e9
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Fix infinite loop when flood_INST finds some INST with a non zero life value
Also fix memory leaks when flood fill functions return early.
|
2012-06-26 23:42:38 +01:00 |
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