Tamás Bálint Misius
f5cbc30d85
Fix some deprecation warnings
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Namely:
- [[deprecated("Use BlendTextOutline")]]
- [[deprecated("Use BlendText")]]
- [[deprecated("Use BlendImage")]]
- [[deprecated("Use BlendImage")]]
- [[deprecated("Use TextSize().X - 1 (yes this is very bad code eww)")]]
2023-04-29 15:50:34 +02:00
Tamás Bálint Misius
eee42b2ea3
Fix RNG usage
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Mostly boils down to having graphics functions use Renderer's RNG, update and similar functions Simulation's.
2023-04-15 18:22:03 +02:00
mniip
9b9b0b794a
Remove Graphics::vid, Graphics::textwidthx, Graphics::textsize
2023-04-12 19:21:37 +02:00
mniip
e1d230f814
New text width ops
2023-04-10 23:54:46 +02:00
mniip
f443eeff2f
Refactor Engine, Window, and Panel drawing
2023-04-10 23:05:44 +02:00
Tamás Bálint Misius
bd667dddad
Group request manager files into their own directory
2023-01-27 23:04:30 +01:00
Tamás Bálint Misius
159d0eb4b7
Group platform files into their own directory
2023-01-27 17:31:40 +01:00
Tamás Bálint Misius
694bc8eb0f
Fix exit behaviour
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We can't rely on atexit, handlers registered with it are in a hard to establish ordering relationship with destructors of static and thread-local objects.
2023-01-27 14:55:58 +01:00
Tamás Bálint Misius
11945ba620
Factor out game stuff from PowderToySDL.cpp
2023-01-27 09:29:19 +01:00