Lieuwe
5387f235f9
python console
2011-02-26 11:49:23 +01:00
Simon
669a672b3d
Pretty transparent console
2011-02-24 18:04:08 +00:00
Simon
fd6f6c5406
WIND from cracker!
2011-02-24 17:11:05 +00:00
Cracker64
879dd43e31
Fix GoL to not set gol2 on other things
2011-02-24 09:16:17 +08:00
jacksonmj
3011367eb0
Fix particles displaced by liquids moving to overlapping positions
2011-02-24 09:15:39 +08:00
jacksonmj
a64c202834
Fix lava freezing point
2011-02-24 09:15:39 +08:00
Simon
1b9b1752a7
Switch life to ctype for, photons apparently use the GLOW ctype for something
2011-02-23 20:54:11 +00:00
Simon
5d4d815ad3
Fancier glow, now affected by Velocity, Pressure and Heat
2011-02-23 20:35:02 +00:00
Simon
fa76c4b45c
Increase minor version
2011-02-23 17:16:13 +00:00
Simon
0028dc8431
Increase debug coords string buffer to prevent crashes
2011-02-23 17:15:25 +00:00
Cracker64
9b3c25227a
Reduce GoL lag
2011-02-24 01:04:43 +08:00
Simon
417b740d46
Make the help screen a bit cleaner
2011-02-22 17:51:51 +00:00
Simon
a84234dcd4
Improvement to scrolling menu
2011-02-22 00:51:01 +00:00
Simon
ff1aca9524
Update version
2011-02-22 00:15:48 +00:00
Simon
bb0b4e6802
UI improvements for elements menu
2011-02-21 17:57:17 +00:00
Simon
383eaff5b2
Sound and scripts are opt-in, to speed up loading and closing
2011-02-21 16:24:03 +00:00
Simon
064579c9e4
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-02-21 16:10:05 +00:00
jacksonmj
6f2965d0d0
Zoom key conflict with international keyboards
...
Change zoom key to only use keysym.sym, like all the other keyboard
controls. This may mean it is no longer the 'z' key on all
systems, but will prevent it conflicting with the
other keyboard controls.
2011-02-22 00:08:20 +08:00
jacksonmj
1419337374
Reduce overlap of HUD text when in debug/beta mode
...
Also reduce duplication of some HUD code
2011-02-22 00:08:20 +08:00
jacksonmj
dc35feeac9
Fix console preventing window from closing
2011-02-22 00:05:52 +08:00
Simon
9002a87d61
Notication of authentication improvement
2011-02-19 19:28:39 +00:00
Simon
1307af5c57
Fix saving of display mode from keys and fix persistent display
2011-02-19 18:59:07 +00:00
Simon
c6e2d17ffe
Minor version
2011-02-19 18:36:08 +00:00
jacksonmj
72e6fdd9f6
Preventing creation of invalid types also prevented use of air/temp tools
2011-02-19 07:07:08 +08:00
jacksonmj
8c6f93cd20
Makefile - libregex for mingw32, and change icc spaces to tab
2011-02-19 07:07:08 +08:00
jacksonmj
df8c13cc58
create_box improvements
...
Boxes now have sharp corners - they fill only the specified rectangle and not 1 pixel extra
on all sides.
2011-02-19 07:06:22 +08:00
jacksonmj
81ce5d74cc
Crash when element with invalid type is created
...
Generally due to an invalid ctype for clone.
2011-02-19 07:06:22 +08:00
jacksonmj
1b23302513
FLAG_STAGNANT usage lost during rewrite
2011-02-19 07:06:21 +08:00
jacksonmj
dab9f85024
Fix incorrect liquids movement
2011-02-19 07:06:21 +08:00
Cracker64
7c123cdb00
NEUT fixed to dust and fwrk reaction.
2011-02-19 07:04:54 +08:00
Simon
809289b13d
ALL GLORY TO THE SAVASK
2011-02-13 14:38:42 +00:00
Simon
e6ab5b0f36
Fix Clickable signs
2011-02-13 14:03:06 +00:00
Simon
b0b736d49e
Moved Gravity identifiers, added gravity mode and air mode to save format
2011-02-13 13:42:38 +00:00
jacksonmj
d57c5ef5e0
Visual Studio compatibility
...
Also fix two compiler warnings
2011-02-13 00:30:54 +00:00
jacksonmj
457ceeff0a
BCLN and GOO advection fix
2011-02-09 17:19:48 +00:00
Simon
3de4d163a5
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
2011-02-09 15:56:30 +00:00
Cate
d5fe05d760
"Added Air modes using Gravitymode code"
2011-02-09 23:52:28 +08:00
jacksonmj
7c100f29c0
gol2 not resetting properly
...
Causes life to malfunction severely in some cases
2011-02-08 22:32:06 +00:00
jacksonmj
6bbc5328fc
Sound device not compulsory
2011-02-08 14:30:02 +00:00
jacksonmj
b85c29dee4
Prevent crashes in the event of ridiculous temperatures
2011-02-07 20:29:11 +00:00
jacksonmj
cb74b0bacf
Improve console element parsing
...
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
2011-02-07 17:13:31 +00:00
jacksonmj
29bd6e42f5
Correct some fancy mode graphics
2011-02-07 16:19:14 +00:00
jacksonmj
5fbb37ba60
Fix console particle number, coordinate parsing
2011-02-07 15:56:10 +00:00
jacksonmj
ee100cb4f0
Fix GoL deleting particle 0
2011-02-07 15:24:08 +00:00
jacksonmj
6749eb1960
More flood_parts fixes
...
kill_part needs to update photon map, otherwise delete_part keeps
deleting the same photon, leading to infinite flood_parts recursion.
2011-02-06 20:24:20 +00:00
jacksonmj
e791e21c3e
Fix x,y not always updating and particle # not showing when BETA defined
2011-02-06 17:52:35 +00:00
jacksonmj
b7e50f521c
Fix flood_parts crashes
...
Crashes due to infinite recursion in flood_parts, which seemed to be caused by
the pmap being incorrect.
2011-02-06 17:16:49 +00:00
FacialTurd
3a4b7f6983
Uninitialised pointer segfault if not previously logged in - jacksonmj
2011-02-06 04:41:48 -08:00
jacksonmj
21d0dd0ca2
Better text wrapping
2011-02-05 15:44:29 +00:00
jacksonmj
196ccd1e36
Uninitialised pointer segfault if not previously logged in
2011-02-04 20:53:15 +00:00