Simon Robertshaw
fc2f52099c
More stuff, started console
2012-01-11 22:59:45 +00:00
Simon Robertshaw
2eb09c1daa
Project changed, ControlFactory (Creates large UI structures such as
...
menus, dialoges...) GameSession (Session information, such as filename,
reference to simulation
2012-01-10 23:18:37 +00:00
Simon Robertshaw
d31d290bf9
Gitignore, Updated makefile and QT Creator project
2012-01-10 22:16:42 +00:00
Simon Robertshaw
0bb8538cef
Build folder structure
2012-01-08 18:24:39 +00:00
Simon Robertshaw
d7d0398f23
Whoops, remove object files
2012-01-08 18:22:57 +00:00
Simon Robertshaw
b0ea52690b
Initial
2012-01-08 17:39:03 +00:00
jacksonmj
7f850ad049
Add 4 byte ctype saving to OPS, for PHOT colours
2012-01-05 08:46:12 +08:00
jacksonmj
56b45c982b
eval_move in create_part if a particle already exists in the requested position
...
To allow Lua tpt.create to create photons in glass
2012-01-05 08:46:11 +08:00
jacksonmj
6bd8c4c3cd
Fix zero length save crash, ignore sign tool walls, allocate parts starting at beginning of array
...
Allocating parts starting at end was making saves loaded from OPS files run slower, because
no particles could be skipped by using parts_lastActiveIndex.
2012-01-05 08:46:11 +08:00
Simon Robertshaw
8b88557047
Fix missing and incorrect bitshifts preventing the correct reading of life, tmp and dcolour
2012-01-02 14:04:42 +00:00
Simon Robertshaw
4741e7682a
Save active menu
2012-01-02 13:59:28 +00:00
Simon Robertshaw
dc67615780
Air mode and Gravity mode on Simulation options, improvements to list box
2012-01-01 19:11:12 +00:00
Simon Robertshaw
0d8238fe8b
Water equalisation in save
2012-01-01 18:32:07 +00:00
Simon Robertshaw
e41a3af8c5
BRMT + BREL = THRM at high temperatures
2012-01-01 16:32:02 +00:00
Simon Robertshaw
6fd4b2a80c
prerender_save_OPS
2012-01-01 14:35:37 +00:00
Simon Robertshaw
b1aaa32116
16bit descriptor and variable temp field size, sign saving and reading
2011-12-31 18:57:42 +00:00
jacksonmj
8a2be10598
Store number of parts at each position instead of storing x/y coords
...
Also fix blockW/H calculation and PT_NUM check
2012-01-01 01:15:40 +08:00
jacksonmj
3da26ef96d
Change LIGH and FIGH descriptions
2012-01-01 01:15:40 +08:00
Simon Robertshaw
b4b4a90f00
Almost finished new save format, just signs and thumbnail rendering needed
2011-12-30 19:48:11 +00:00
Simon Robertshaw
9c31393547
Backlashforwardslashbackslashbacklashforwardslash
2011-12-30 15:41:11 +00:00
Simon Robertshaw
c0a84f4558
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-12-30 15:07:46 +00:00
Simon Robertshaw
83387b45c0
int64_t on for 64bit systems
2011-12-30 15:07:26 +00:00
chaos.powdertoy.co.uk
358a7a6833
Version Increment
2011-12-30 14:59:45 +00:00
Simon Robertshaw
b617a264f2
Fix header include for case sensitive filesystems
2011-12-30 13:56:48 +00:00
Simon Robertshaw
d657dd2182
Make OPS optional (disabled by default) with define SAVE_OPS
2011-12-30 02:10:27 +00:00
Simon Robertshaw
5b21f4a66c
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-12-30 02:06:53 +00:00
Simon Robertshaw
86369670aa
Add checks for prerender_save in save_filename_ui, pass vx, vy and pv air data into parse and build save methods. New save format: OPS, basic reading and writing complete, uses BSON, BSON.c/h (Binary JSON) implementation from MongoDB. (Is License OK?)
2011-12-30 02:06:31 +00:00
jacksonmj
f04577598b
Fix creation of invalid wall tiles by sign tool
2011-12-29 06:39:59 +08:00
jacksonmj
2553dac942
Update can_move, recount menu items and clear graphics cache when tpt.el is changed
2011-12-29 06:39:59 +08:00
jacksonmj
23d6823bc3
Fix gravmap memset, and restrict_flt for temperatures
2011-12-29 06:39:59 +08:00
chaos.powdertoy.co.uk
ad2b000a8a
Version Increment
2011-12-24 20:32:08 +00:00
Simon Robertshaw
29b9859a00
Fix FPS in HUD in stable/nonbeta releases
2011-12-24 20:31:29 +00:00
chaos.powdertoy.co.uk
25363fe5ef
Version Increment
2011-12-24 18:24:50 +00:00
Simon Robertshaw
c5a3fe3217
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-12-24 18:23:17 +00:00
Simon Robertshaw
835d9f1f3d
Fix crash with clear_sim if gravity not initialised, fix renderer
2011-12-24 18:22:58 +00:00
chaos.powdertoy.co.uk
0ac69dc14e
Version Increment
2011-12-24 17:27:33 +00:00
chaos.powdertoy.co.uk
02e58cdee1
Version Increment
2011-12-24 17:22:01 +00:00
chaos.powdertoy.co.uk
b6d9d8d608
Version Increment
2011-12-22 17:50:44 +00:00
chaos.powdertoy.co.uk
342a4efd6c
Version Increment
2011-12-22 17:30:31 +00:00
Simon Robertshaw
fc7f872d8b
Fix issue where heat transition would turn TNT to fire, TNT uses tmp for trigger state while Fire uses it for water vapourness.
2011-12-21 20:23:27 +00:00
Simon Robertshaw
a716c59610
Added some heat to TNT and IGNC
2011-12-21 17:39:53 +00:00
Simon Robertshaw
fcac7dbe09
Support for element names and hex constants for the PROP tool
2011-12-21 16:47:46 +00:00
chaos.powdertoy.co.uk
0f59a82ade
Version Increment
2011-12-20 01:11:15 +00:00
Simon Robertshaw
15a1fd5887
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-12-20 01:08:05 +00:00
Simon Robertshaw
b1532d6433
Fix legacy grav_diff not being updated correctly
2011-12-20 01:07:46 +00:00
chaos.powdertoy.co.uk
d8830c53a7
Version Increment
2011-12-19 22:53:07 +00:00
Simon Robertshaw
138fa2f590
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2011-12-19 22:52:49 +00:00
Simon Robertshaw
b4b1086026
Gravity.c - Include sys\types.h to resolve issues with some mingw/pthreads configurations
2011-12-19 22:52:04 +00:00
chaos.powdertoy.co.uk
64f8ef2c8a
Version Increment
2011-12-19 22:48:29 +00:00
chaos.powdertoy.co.uk
2b77894082
Version Increment
2011-12-19 21:42:04 +00:00