Commit Graph

1500 Commits

Author SHA1 Message Date
Philip
febd9be627 Added 3 more life types 2010-11-09 01:04:59 -05:00
Philip
16265e3736 made faster 2010-11-08 19:59:03 -05:00
Philip
b8ed9035f7 small fix so it goes at the right speed. 2010-11-07 19:05:33 -05:00
Philip
3de06dea86 Increased efficiency a lot, GoL only runs when there is a GoL particle, and other small checks to make it faster. Blank screen fps went from 44 to 60, with a few particles, 44 to 55. 2010-11-07 17:55:25 -05:00
Philip
cbe3ed49c4 Removed old fix, not needed. And fixed loading of other saves with GoL particles on screen 2010-11-07 13:34:09 -05:00
Philip
ea1c44aba4 slight change 2010-11-07 01:03:57 -05:00
Philip
fd79639c5d compressed code, yay and a grid for rule sets. 2010-11-07 00:15:45 -04:00
Philip
3ad216f953 added amoeba, move, pseudo life, and diamoeba particles 2010-11-06 20:45:36 -04:00
Philip
75922ae31d added Day&Night life particles 2010-11-06 19:03:35 -04:00
Philip
a2c8443c36 Added high life, assimilation, and 2x2 to life particles, and put it in its own menu section. 2010-11-06 17:13:43 -04:00
Simon
a805093ad3 One last thing 2010-11-06 19:27:25 +00:00
Simon
43cbb294ef Visual Studio and MinGW comapatbility 2010-11-06 17:42:22 +00:00
Philip
5c91fde92e GOL wraps around the edges 2010-11-05 23:17:46 -04:00
Philip
76bfb3cc8a git is weird... 2010-11-05 21:31:06 -04:00
Philip
a23d46a9f6 GOL works 100% now. todo: make some way to set GSPEED from ingame, and is the number of frames per generation. 2010-11-05 21:25:02 -04:00
JoJoBond
c5df30d90b fixed SWCH bug 2010-11-05 22:45:48 +01:00
JoJoBond
e2d4431b46 fixed SWCH bug 2010-11-05 22:40:02 +01:00
JoJoBond
10de3242d8 fixed SWCH bug 2010-11-05 22:33:53 +01:00
JoJoBond
891774a7e2 Merge branch 'master' of github.com:JoJoBond/The-Powder-Toy 2010-11-05 22:28:04 +01:00
JoJoBond
9b8acd9259 fixed: SWCH bug 2010-11-05 22:24:34 +01:00
Philip
068076a4ae Made it go faster, once per frame, and cool heat colors. 2010-11-05 01:22:43 -04:00
Philip
4ed5b47bff LOL GOL WORKS 2010-11-04 22:12:51 -04:00
Simon
6124922b9f Gah, another attempt 2010-11-03 18:40:57 +00:00
Simon
53eaaec77a Another possible fix for the search bug 2010-11-03 18:18:53 +00:00
Simon
2dbf7a35f0 Dem vote bars 2010-11-03 18:10:59 +00:00
Simon
9067564650 2 bug fixes 2010-11-03 16:13:00 +00:00
Simon
9a40e4924e Major improvements to text wrapping, acceptible but still character based 2010-11-03 15:51:02 +00:00
Simon
d1ce8e55df A Comment 2010-11-03 14:29:01 +00:00
Felix Wallin
c3a0a9262c how did that get in there? 2010-11-03 11:51:53 +01:00
Felix Wallin
175b37d239 added debug flag 2010-11-03 11:50:48 +01:00
Philip
443a861eaf forgot parentheses... 2010-11-02 23:20:56 -04:00
Philip
6c747bb350 Fix for ctrl-shift-alt click crash incase someone did it for some reason. 2010-11-02 21:39:06 -04:00
Felix Wallin
79a36b526d OHNOES powder-debug didn't work on 32bit systems.. for obvious reasons 2010-11-02 16:44:55 +01:00
Philip
4e46f51bcf changed moving sign code so it doesn't modify the sign itself. 2010-11-01 23:56:06 -04:00
Philip
176ecb1197 eraser uses shift-alt instead of alt because linux alt-click is normally move window 2010-11-01 17:37:27 -04:00
Philip
edab61ec4d forgot to delete something 2010-11-01 12:58:22 -04:00
Felix Wallin
401000098a removed -j3 option.. put it in the wrong place 2010-11-01 11:52:26 +01:00
Simon Robertshaw
103af8d544 Browser opening working 2010-10-31 10:50:43 +00:00
Simon Robertshaw
783f156e20 Inlude missing header file for neutron fix 2010-10-31 10:26:32 +00:00
Simon Robertshaw
457c049f95 Functionality finished, tweeks needed 2010-10-30 20:50:36 +01:00
Simon Robertshaw
de9171c1eb FINALLY NEUTRONS ARE FIXED 2010-10-30 14:36:13 +01:00
Simon Robertshaw
813c4dbc46 Increased nuke heat, and fixed gas bug caused by overlapping flags 2010-10-30 13:39:05 +01:00
Simon Robertshaw
b902572251 open_ui imrovements, almost ready 2010-10-30 12:33:33 +01:00
Philip
8f397f3a03 moving signs! i think everything still works, click the weird random extra button, someone can add an icon later. 2010-10-29 23:37:15 -04:00
Philip
bb3b1a52ac added specific element eraser again for my own uses sinces everyone else thinks its useless. alt-click to pick and then alt-click in the game to erase the picked element. you could then have right and left click be two different elements and alt-click on the eraser to keep two elements selected and an easy to use eraser as well 2010-10-28 19:31:06 -04:00
Philip
bff5961d60 updating 2010-10-28 19:18:06 -04:00
Simon Robertshaw
ba1b9f7584 More functionality and improvements to open_ui 2010-10-25 12:13:34 +01:00
Felix Wallin
a2491b0348 removed LOLOLOLOLOLOL comment.. what the ...? 2010-10-23 10:14:49 +02:00
Simon
1b03d85d09 Fix neutrons, add properties, fix photons 2010-10-22 13:33:56 +01:00
Simon
1bc0afc2bf Whoops 2010-10-22 00:04:45 +01:00