Cracker64
5c65d69dac
missed some bitshifts, which caused a few glitches. Everything seems normal
2011-01-18 00:45:14 -05:00
Cracker64
e1eeaf9e9a
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
2011-01-17 19:11:30 -05:00
Cracker64
db5bb618c1
fix loading of old GoL saves, and fix wall crash
2011-01-16 13:54:36 -05:00
Cracker64
b1e09d4216
Made GoL code work with more advanced rules with different life states, giving more interesting rules.
2011-01-16 01:29:49 -05:00
jacksonmj
c5670d39c1
Misc small fixes and tidyup
2011-01-15 20:21:22 +00:00
jacksonmj
de58e9a2e7
Fix E-hole
...
Was broken for powders by fixing fast moving particles going through obstacles.
For gasses, was broken in upstream.
2011-01-15 17:01:20 +00:00
jacksonmj
1833be451f
Merge branch 'cracker64' into dev
...
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
2011-01-15 16:23:51 +00:00
jacksonmj
c7213127e5
Temporarily undo photon reflection fix (causes inaccuracies).
2011-01-15 15:36:42 +00:00
jacksonmj
42d7b56602
Attempt fix for some cases of fast particles going through obstacles
...
Also change direction_to_map again, to revert to original version
(which has problems with some diagonal surfaces, but doesn't have noticeable inaccuracies)
for refraction.
2011-01-15 15:25:39 +00:00
Cracker64
2d79fa5cfe
fix photon causing infinite sparks
2011-01-14 21:23:23 -05:00
Cracker64
e33fb40e2d
oops, didn't need the floodfill thing there.
2011-01-14 11:05:08 -05:00
Cracker64
b673be0ac2
a fix so photons can be deleted and show up on HUD :)
2011-01-14 00:29:32 -05:00
jacksonmj
9707443b24
Merge element state into ptypes.
...
All of the pstates array except .state was replaced by ptransitions.
2011-01-13 21:31:24 +00:00
jacksonmj
def10c41ae
Exaggerate convection, misc rearrangement + fixes
2011-01-13 15:24:01 +00:00
Cracker64
225dab24ea
fix some rare SWCH problems
2011-01-12 19:11:46 -05:00
Cracker64
1c8df0f09e
fix photon heating particle number 0
2011-01-12 16:36:08 -05:00
jacksonmj
daa6af0cc2
Small fixes and cleanup
2011-01-11 21:17:02 +00:00
Cracker64
c7f1e2e423
fix 1px brush replace mode
2011-01-11 10:45:16 -05:00
jacksonmj
4006bdf4c2
Merge branch 'upstream' into dev
2011-01-11 13:44:52 +00:00
jacksonmj
cf1ef72584
Rearrange some code, make heat transfer run faster
2011-01-10 23:33:58 +00:00
Cracker64
f242566e30
fix QRTZ spot saving, rotate should change FAN vector as well
2011-01-10 09:43:16 -05:00
jacksonmj
54f9f872b9
Finish update function cleanup
2011-01-10 14:41:03 +00:00
Cracker64
d6837437f2
fix c-5 floodfill
2011-01-09 16:16:59 -05:00
jacksonmj
88d107f18a
Better channel handling
2011-01-09 21:12:25 +00:00
jacksonmj
6094753eb1
Fix photon reflection (second attempt).
...
Previous attempt broke photons in glass.
2011-01-09 20:42:52 +00:00
jacksonmj
134d8a6874
Prevent cloning PSCN/NSCN by PCLN.
2011-01-09 19:31:34 +00:00
jacksonmj
144e4bdb69
Begin cleanup of update functions
2011-01-09 19:23:05 +00:00
jacksonmj
56a3ad373c
Fix photon reflection.
...
In cases such as photons travelling horizontally left towards a line
with a shallow slope downwards from left to right.
Direction map now includes directions parallel to photon
velocity in these cases.
2011-01-09 14:15:09 +00:00
Cracker64
6b06d37ca5
update with simon, and some other changes from jacksonmj.
2011-01-08 21:23:46 -05:00
Cracker64
164681f4e6
GoL speed improvements from jacksonmj (thank you very much)
2011-01-08 17:55:14 -05:00
Simon
75e898e45b
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-08 21:05:52 +00:00
Cracker64
0958a6e6da
add ctype transfer to portal
2011-01-08 15:33:54 -05:00
jacksonmj
7f83cb1061
Function pointers + minor adjustments.
2011-01-08 19:39:17 +00:00
Simon
548d052018
New Element from cracker - BOYL
2011-01-08 18:51:22 +00:00
Simon
ad7dc345d2
Fix 2 stickman bug
2011-01-08 18:30:29 +00:00
Cracker64
76304bac8d
BOYL, a gas that evens out pressure related to its temp, kind of a gas PUMP, but not really, BOYL+WATR=FOG BOYL+O2=WATR, possibly hydrogen in the future?
2011-01-08 13:16:14 -05:00
Simon
cd08a7102c
Changes from cracker
2011-01-08 17:40:30 +00:00
Simon
b83b2f1d27
Convection
2011-01-08 17:38:36 +00:00
jacksonmj
f53826b150
Speed up heat transfer calculations.
2011-01-08 11:00:43 +00:00
jacksonmj
d17758cc08
Yet more function pointers.
2011-01-08 09:00:59 +00:00
jacksonmj
9af0072b21
Further function pointers.
2011-01-07 23:05:26 +00:00
jacksonmj
685ede0643
More electricity rewrite.
2011-01-07 22:20:47 +00:00
jacksonmj
74f6ee8eb5
Oops, fix INWR conductivity.
2011-01-07 20:37:51 +00:00
jacksonmj
6908f3dd0b
Tidy up.
2011-01-07 20:26:09 +00:00
jacksonmj
b69712bbdb
Some more function pointers
2011-01-07 20:03:58 +00:00
jacksonmj
fa1868314c
Shrink GOL wrapping code. GSPEED now works.
2011-01-07 18:15:36 +00:00
Cracker64
52573e94f9
two red BRAYS will toggle SWCH, could be used for something...
2011-01-07 13:07:46 -05:00
jacksonmj
cb02bdfe21
Rewrite electricity code.
2011-01-07 18:00:31 +00:00
jacksonmj
aebcc0ebe4
Use PROP_CONDUCTS more.
2011-01-07 16:56:15 +00:00
jacksonmj
f3ded5f08c
More function pointers.
2011-01-07 16:18:22 +00:00
jacksonmj
b661418d7e
Replace pstates and some pressure ifs with array.
2011-01-07 14:47:10 +00:00
jacksonmj
1ab4d328a6
Start function pointers
2011-01-07 14:14:35 +00:00
jacksonmj
ed8c0031f4
Astyle.
2011-01-06 22:26:31 +00:00
Cracker64
45078b5933
update, and another small ARAY feature, goes through SWCH.
2011-01-05 18:34:39 -05:00
Simon
a46a484f2e
Fix acid drawing and 'purple acid'
2011-01-05 20:36:09 +00:00
Simon
e2d4ae5763
Damn it git, WHAT ARE YOU DOING?
2011-01-05 20:05:40 +00:00
Simon
71c5d53f7f
Changes by cracker
2011-01-05 19:42:31 +00:00
Cracker64
cf2489916c
some ARAY changes so that more complex things can be made, http://powdertoy.co.uk/Browse/View.html?ID=103300
2011-01-05 14:12:31 -05:00
Simon
5d7c0194f1
INST enabled. INST modifier for ARAY - makes it not stop
2011-01-05 17:42:39 +00:00
Cracker64
fd2f0c905b
better liquid movement in radial gravity, '=' resets pressure, cannot draw stickman on clone anymore, 'w' does not work when stickman2 is out, use shift-w.
2011-01-04 20:53:24 -05:00
Cracker64
5a37f32ca1
update with simon, and shift-v now does every other frame properly
2011-01-04 13:26:28 -05:00
Simon
3a2bc76643
Gravity control by Moach
2011-01-04 13:35:16 +00:00
Simon
c3eb6e11f9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2011-01-01 12:43:44 +00:00
Cracker64
28f1b88ea0
fix INST crash, forgot to change PCLN to work with all GoL.
2011-01-01 01:01:19 -05:00
Simon
6340ff2ac9
Merged new life types from cracker
2010-12-31 11:26:52 +00:00
Cracker64
6519fc167e
7 more gol types, fixed gol code to work with it.
2010-12-31 00:52:40 -05:00
Simon
c98099f8df
Small changes to SING from cracker
2010-12-30 22:38:27 +00:00
Cracker64
97e7850de5
oops, was testing
2010-12-30 16:56:11 -05:00
Cracker64
2b253cf73c
simon update and small SING change to make it betterer.
2010-12-30 16:55:02 -05:00
Simon
265b360078
Less laggy SDEUT
2010-12-30 21:42:50 +00:00
Cracker64
8604d27c7a
simon updates, and SING improvements
2010-12-30 14:59:39 -05:00
FacialTurd
e561aeb321
Whoops
2010-12-30 04:26:48 -08:00
Simon
99e8ce0542
Testing Some DEUT
2010-12-30 11:48:32 +00:00
Simon
b92e6b391f
Merge recent cracker changes
2010-12-30 09:55:43 +00:00
Cracker64
2212d04fb0
added SING, QRTZ and PQRT, see mod thread on forum.
2010-12-30 00:46:35 -05:00
Simon
c913fd55d3
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 22:24:29 +00:00
Cracker64
8df470662f
ARAY gets colored by FILT, woo
2010-12-29 17:22:18 -05:00
Simon
3715925dd9
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-29 21:15:40 +00:00
Cracker64
25b95e211e
new display, Life, shows life in a grayscale gradient, will ONLY show up in debug mode, on shift-1, fix filt floodfill, portal has bigger storage, other fixes.
2010-12-29 09:44:12 -05:00
Simon
713034ed61
Cracker Merge
2010-12-27 23:21:26 +00:00
Cracker64
761ea03882
added a basic coldflame explosive, ignites from CFLM or something cold.
2010-12-27 17:29:05 -05:00
Cracker64
c5c88529c2
slight temp loading change so PUMP will load with 0C if saved at 0C. fix visual studio compiling
2010-12-26 09:47:25 -05:00
Cracker64
0dbb53606b
forgot PROP thing in powder.h, adjustments to heat glow and BOMB
2010-12-24 15:59:27 -05:00
Cracker64
65a60b3812
updated with BOMB
2010-12-24 15:00:59 -05:00
Simon
16f7cdaef6
Merge branch 'master' of git://github.com/cracker64/The-Powder-Toy
2010-12-24 18:13:13 +00:00
Simon
8f22758990
More awesome
2010-12-24 15:04:48 +00:00
Simon
db364c549f
You know, stuff.
2010-12-24 12:51:39 +00:00
Cracker64
41d9dca73f
oops, that wasn't needed
2010-12-23 15:48:11 -05:00
Cracker64
ff1255afd2
a fix for 1 pixel brush and flood fill crashing in certain builds.
2010-12-23 15:46:06 -05:00
Simon
bd9b01c3e2
Cracker Merge
2010-12-22 18:17:06 +00:00
Cracker64
e5ebf1fb41
updated with latest, and FWRK crash fix, INST looks for INSL, wifi lines only show in debug mode.
2010-12-22 00:13:01 -05:00
Simon
5026bfa105
Revert "nice"
...
This reverts commit 14b4dfef87
.
2010-12-20 18:11:11 +00:00
Felix Wallin
14b4dfef87
nice
2010-12-20 14:34:55 +01:00
Simon
1e4e7ea475
Invis can now be used to turn photons into neutrons
2010-12-19 19:07:23 +00:00
Simon
314e937ec8
Allow building with Visual Studio, at the loss of some functionality, also, updates to version number
2010-12-19 18:39:39 +00:00
Simon
e380237cbc
Fix merge
2010-12-19 17:29:30 +00:00
Simon
24e662bc2d
BRAY is not blocked by INWR or ARAY
2010-12-19 15:46:02 +00:00
Simon
49a1baffe2
Correct file
2010-12-19 14:32:40 +00:00
Cracker64
ee4bb84395
missed some parenthesis, caused some creating problems
2010-12-19 00:51:25 -05:00
Cracker64
2dad930818
added spawnpoints for stickmen, so they respawn.
2010-12-18 23:22:10 -05:00