jacob1
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c68e4b1393
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change descriptions of many elements to be more consistent, contain more info, and be more helpful.
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2013-05-03 22:42:36 -04:00 |
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jacob1
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e493cf8a47
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fix all tab spacing issues in all the element files
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2013-03-13 15:54:34 -04:00 |
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cracker64
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8250515e97
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Lots of small optimizations and things, nothing should be functionally different.
Only gotten through a few elements, more later.
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2013-02-26 18:59:37 -05:00 |
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jacob1
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7a21ae192f
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VINE cool/burn effects like in PLNT, less sharp burn lines, fix infinite smoke from TNT
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2012-11-16 23:35:34 -05:00 |
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jacob1
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a16534e782
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don't let TNT flood fill explode when under other particles (prevents lag)
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2012-10-05 16:33:24 +01:00 |
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Simon Robertshaw
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0afecb5b77
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TPT: Replace all explosion sparks with new element (EMBR) 1d5b081942
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2012-07-25 17:11:36 +01:00 |
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Simon Robertshaw
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80044bb0f0
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Renderer Presets and default graphics function
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2012-07-18 17:22:35 +01:00 |
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Simon Robertshaw
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6ae650d04c
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TPT: Fix TNT not exploding if multiple TNT particles are in the same place de6203e049
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2012-06-12 18:00:03 +01:00 |
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Simon Robertshaw
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45563e97e8
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Make flood_prop use PropertyType from StructProperty, Property tool works
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2012-05-15 00:10:10 +01:00 |
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Simon Robertshaw
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51b17badf4
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A bit of refactoring (elements)
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2012-05-07 17:59:50 +01:00 |
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