Commit Graph

437 Commits

Author SHA1 Message Date
mniip
d404f4a538 Fix some C++14-isms.
Apparently C++11 is more strict regarding default argument and return
value conversions. Also return brace-initializer construction has had
little support.
2018-05-08 05:48:32 +03:00
mniip
ea1d574caf Add copy-paste to the font editor 2018-05-08 03:58:30 +03:00
mniip
f8586ea3a2 Remove ByteString::Stream 2018-05-04 23:10:39 +03:00
mniip
1485ae5a21 Fix incorrect uses of String(char[]) 2018-05-04 20:05:26 +03:00
mniip
7f5c164d22 Fix partial name element search 2018-05-03 05:22:05 +03:00
mniip
5ff8cefca4 Replace String::Stream parsing with number splitting 2018-05-03 04:11:43 +03:00
mniip
6c9cb174fb Change some uses of String::Stream to StringBuilder 2018-05-02 22:11:41 +03:00
mniip
a121c62c3b Add some helper methods and rewrite some of the string manipulation code 2018-05-02 01:32:04 +03:00
mniip
833383b121 Move TPT's icons to the (real) Private Use Area of the unicode 2018-05-01 07:03:48 +03:00
mniip
b8c5e94a41 Add blocks/gaps to the font format 2018-05-01 05:57:03 +03:00
mniip
ff27d69424 Switch from std::string to String/ByteString in most of the code
Also switch SimulationData from weird arrays to std::vector
2018-04-30 21:13:24 +03:00
mniip
c0c550e920 Add a new font editor 2018-04-29 18:49:40 +03:00
mniip
04c875120a fix some tools' icons breaking their bounding box 2018-04-29 04:23:03 +03:00
jacob1
db8b32363e remove tpt-math.h includes 2018-04-28 00:09:14 -04:00
Saveliy Skresanov
cda029ff42 Use xoroshiro128+ random generator (everywhere besides BSON code). 2018-04-23 22:47:44 +07:00
jacob1
9211fab9f7 fix memory leak when saving stamps 2018-04-21 00:34:49 -04:00
jacob1
6731fa16b7 fix memory leaks when loading stamps ('l') and viewing saves 2018-04-21 00:15:15 -04:00
wolfy1339
27f6a6b297 Strip whitespace from files in repo (#553) 2018-04-03 21:46:01 -04:00
jacob1
67bc12de97 Fix issue where TPT was bought by EA 2018-04-01 15:26:13 -04:00
jacob1
71c96dd060 fix salt issue, for future reference 2018-04-01 15:06:33 -04:00
jacob1
9c5876f0b4 fix crash when can't purchase back, fix debug info in tampering message 2018-03-31 23:38:53 -04:00
jacob1
fdd6618896 fix buying erase tool in a pack, increase price of erase tool to 5000 2018-03-31 23:09:11 -04:00
jacob1
17c79f1661 fix bug where purchases always succeeded 2018-03-31 22:44:15 -04:00
jacob1
40d2850ff7 TPT has now gone free to play! Many elements are unlocked by default, but by using Powdercoins you can unlock new elements and promote your saves to front page! 2018-03-31 22:40:23 -04:00
jacob1
f2ac8a951c add ctrl+q shortcut to exit the game from anywhere 2018-03-10 16:01:14 -05:00
jacob1
b07e8d93d5 When finding particles, show how many were found in HUD 2018-03-07 23:19:55 -05:00
jacob1
5eb0d1bd27 add hidden settings for not including/loading pressure in saves, closes #524
If I ever redo the options menu, there will be an actual checkbox for these
2018-03-06 21:01:49 -05:00
jacob1
c3ff761288 my editor decided to use spaces here for some reason 2018-03-03 22:07:36 -05:00
jacob1
bd7f9fa247 prevent people from stealing the 404 save 2018-03-03 22:05:08 -05:00
jacob1
f9b5c6bb1a use std::string instead of c strings for sign stuff, fixes #545 2018-03-03 20:44:03 -05:00
jacob1
0d1c3f5f49 ctrl+p shortcut to select prop tool 2018-02-03 17:39:23 -05:00
jacob1
3d66b7e263 remove hardcoded op 2018-02-03 17:38:47 -05:00
jacob1
b5159ab74e Changes to save format and PIPE
Update save format to optionally store type as two bits
PIPE now stores element in ctype
Disallow uploading saves using two bytes in type or other fields
update save format to store pmapbits and automatically convert data
2017-12-31 23:55:41 -05:00
jacob1
0c8c4de125 convert all of the rest of the things except GameSave.cpp and pipe/ray elements
also add sim.PMAPBITS and sim.PMAPMASK constants
2017-12-29 21:01:28 -05:00
jacob1
ac24810da5 add some defines to reduce usages of hardcoded r>>8 2017-12-28 12:03:26 -05:00
jacob1
70bbb16f37 sort local saves alphabetically, accounting for uppercase/lowercase 2017-12-27 11:50:28 -05:00
jacob1
887d60628d use c++11, use unique_ptr in GameSave::SerializeOPS 2017-12-27 11:50:09 -05:00
krawthekrow
68af269b76 sort local saves alphabetically 2017-12-19 21:15:06 -05:00
LBPHacker
a12785cd5d Use a dropdown instead of a textbox
Textboxes don't mix well with error messages fired from from keypress handlers.
2017-11-23 12:24:34 -05:00
LBPHacker
be29fad7e8 Add support for window scale modes other than 1 and 2
Window scale can now be anything between 1 and 10 (suggest something other than 10 for maximum scale?). This required a number of subtle changes:

 * made blit2 (PowderToySDL.cpp) handle scale modes correctly (it really only handled scale:2 correctly before)
 * replaced `bool scale` with `int scale` everywhere in the options view/model/controller
 * replaced the _large screen_ checkbox with a _window scale_ textbox in the options view

The new scale is only checked and applied when the options view is closed. There's no reason to not apply it live, I just chose not to.

This commit does *not* make TPT able to figure out an optimal scale mode at first run. It still suggests using scale:2 if it makes sense though.

I had doubts about using a second loop in blit2 but it doesn't seem to be an issue. If there's a more optimal way of going about what blit2 does, I haven't figured it out.

(Sublime seems to have eaten a few trailing spaces, hence there are a few seemingly identical pairs of lines in the diff.)
2017-11-23 12:24:34 -05:00
wolfy1339
87f3ada7b0 Remove stuff from Config.h that doesn't belong 2017-11-23 00:12:48 -05:00
jacob1
6cfaed0e1b fix compile warnings, fix tooltips fading in too slowly 2017-11-23 00:10:15 -05:00
RobertBScott
4c3b4dab47 Implemented tooltip element descriptor display in element search. 2017-11-23 00:10:15 -05:00
Matthew Moore
7d4010d2df Fix Newtonian Gravity Tooltip 2017-10-24 22:30:39 -04:00
QuanTech0
c52c2d7a6f Expanding vocabulary.
:)
2017-10-07 17:32:28 -04:00
jacob1
4ff0a9f52c only expand stamp in the direction you are moving 2017-10-04 21:07:00 -04:00
krawthekrow
ca542b1ef1 autoexpand save when particles are translated out of boundaries 2017-10-04 21:07:00 -04:00
jacob1
6bd068713e recording improvements
remove 'r' record shortcut
add tpt.record function. Still gives the user a confirm prompt
recordings now go into recordings/<timestamp>/, where timestamp is the time the recording was started. <timestamp> is returned by the tpt.record function. Each new recording starts the filenames over at 0 again.

you probably still need a lua script to use the recording feature, this should make it easier for those
2017-09-04 14:06:28 -04:00
jacob1
55b31d6f0e my mod uses -1 for this 2017-08-05 21:47:39 -04:00
jacob1
fd91fa4438 'enter' closes SaveIDMessage interface after uploading a save 2017-08-03 23:27:58 -04:00