jacksonmj
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26dbf70709
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Fix overlapping particles
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2011-05-14 13:39:40 +01:00 |
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Simon Robertshaw
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fa54c005b2
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Use properties for life decrement/kill
|
2011-05-14 13:38:52 +01:00 |
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jacksonmj
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c23124e0d7
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Shrink draw_tool_xy
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2011-05-14 13:28:24 +01:00 |
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Simon Robertshaw
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16f014b06a
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Move wall drawing to graphics.c
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2011-05-14 13:28:02 +01:00 |
|
Cracker64
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59bd280fad
|
ANAR changes, WHOL absorbs ANAR and gets colder. ANAR burns with CFLM strangely.
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2011-05-05 20:38:30 +01:00 |
|
Simon Robertshaw
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5aefd0cb01
|
Initial soap commit
|
2011-05-05 20:14:35 +01:00 |
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Cracker64
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24f5905020
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portal now uses particles as storage, so it keeps everything.
|
2011-04-25 19:00:27 +01:00 |
|
Cate
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5fd31116a0
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Added IRON to Prop_heatglowsomething. :D So it doesn't look as weird when it comes out of lava. Just a visual touch.
|
2011-04-19 18:09:46 +01:00 |
|
Simon
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626cc8fa6a
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Remove a TON of warnings
|
2011-04-08 15:28:57 +01:00 |
|
Simon
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c51c31c12d
|
IRON now in menu
|
2011-04-08 14:47:08 +01:00 |
|
Simon
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767d73c5fc
|
astyle
|
2011-04-08 11:09:42 +01:00 |
|
AntB
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db406494bd
|
Added H2:
Will reduce DESL to WATR and OIL under pressure
Will fuse with O2 under pressure to make WATR
|
2011-04-04 23:18:26 +08:00 |
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Simon
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d48f7fc73a
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O2 header changes
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2011-03-29 19:20:46 +01:00 |
|
Cracker64
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53bc3b817d
|
QRTZ grow changes, uses ctype.
|
2011-03-29 18:25:11 +01:00 |
|
Simon
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a589f78429
|
... and wood
|
2011-03-25 11:46:17 +00:00 |
|
Simon
|
eb5826c3da
|
Fix neutron penetration for PLANT
|
2011-03-25 11:44:20 +00:00 |
|
Simon
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a186714a7f
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Move thunder to explosive
|
2011-03-24 21:11:46 +00:00 |
|
Simon
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3639fd96b1
|
Move Portal to special and Photons to nuclear
|
2011-03-24 20:19:26 +00:00 |
|
Simon
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3ab47ae9d7
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Effects for PRTO and PRTI
|
2011-03-24 19:41:45 +00:00 |
|
Simon
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c096b2b14a
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More cracker fixes
|
2011-03-22 17:25:29 +00:00 |
|
jacksonmj
|
d46a3bdcb0
|
Better rotation and inversion, also does single pixel translation
|
2011-03-18 19:33:38 +00:00 |
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Cracker64
|
3b048f8a06
|
merge merge merge
|
2011-03-10 15:43:27 -05:00 |
|
Simon
|
fd6f6c5406
|
WIND from cracker!
|
2011-02-24 17:11:05 +00:00 |
|
Cracker64
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bf24a26139
|
forgot powder.h, and renamed drag to wind
|
2011-02-24 00:51:09 -05:00 |
|
Simon
|
5d4d815ad3
|
Fancier glow, now affected by Velocity, Pressure and Heat
|
2011-02-23 20:35:02 +00:00 |
|
Cracker64
|
a8439f221e
|
updating
|
2011-02-22 20:55:09 -05:00 |
|
Simon
|
bb0b4e6802
|
UI improvements for elements menu
|
2011-02-21 17:57:17 +00:00 |
|
Cracker64
|
e882dfecf9
|
update with latest
|
2011-02-10 19:46:34 -05:00 |
|
Simon
|
3de4d163a5
|
Merge branch 'dev' of git://github.com/jacksonmj/The-Powder-Toy
|
2011-02-09 15:56:30 +00:00 |
|
Cate
|
d5fe05d760
|
"Added Air modes using Gravitymode code"
|
2011-02-09 23:52:28 +08:00 |
|
jacksonmj
|
b85c29dee4
|
Prevent crashes in the event of ridiculous temperatures
|
2011-02-07 20:29:11 +00:00 |
|
jacksonmj
|
cb74b0bacf
|
Improve console element parsing
GOL, 34, 2x2 now work. Element types can no longer be referred to by
number, to remove ambiguity between type and particle number.
|
2011-02-07 17:13:31 +00:00 |
|
Simon
|
bb3964138c
|
Fix Antimatter
|
2011-02-04 13:09:48 +00:00 |
|
Cracker64
|
b6f1ba977c
|
missed some corrections, fixes GoL
|
2011-02-03 17:28:08 -05:00 |
|
Cracker64
|
8ed2947b4c
|
update with latest
|
2011-01-30 16:46:50 -05:00 |
|
jacksonmj
|
5d34cae2e4
|
Consistent use of NGOL, better NSCN description
|
2011-01-29 11:20:34 +00:00 |
|
jacksonmj
|
9938378c0d
|
Merge remote branch 'cracker64' into dev
Conflicts:
includes/element.h
includes/powder.h
src/elements/firw.c
src/elements/legacy.c
src/elements/phot.c
src/elements/sprk.c
src/graphics.c
src/main.c
src/powder.c
|
2011-01-29 10:50:43 +00:00 |
|
Cracker64
|
4b5337c03a
|
finally fixed visual studio compiling, yay
|
2011-01-28 21:57:20 -05:00 |
|
Cracker64
|
964ecf2ecf
|
Other things overwritten, and changes from jacksonmj
|
2011-01-28 20:13:29 -05:00 |
|
Cracker64
|
880ed33fc7
|
oops, silly copy file, and fixed the new GoL from simon's fail merging.
|
2011-01-28 19:58:54 -05:00 |
|
Cracker64
|
bcea95c5ca
|
update to latest
|
2011-01-28 18:54:50 -05:00 |
|
jacksonmj
|
fe033ce859
|
INWR should cool after being sparked; and correct function parameters
Also correct grule size and replicate existing freezing point behaviour for lava
with strange ctypes.
|
2011-01-28 23:14:46 +00:00 |
|
jacksonmj
|
a5ff51f5a5
|
Restore cracker64 changes overwritten by merge
|
2011-01-28 21:46:40 +00:00 |
|
Simon
|
e9ae32b0cc
|
Merge with jacksonmj, Warning: potential for lot of bugs
|
2011-01-27 20:32:34 +00:00 |
|
Cracker64
|
60d3f0047b
|
quartz shouldn't have prop_conducts, and fixed visual studio compiling
|
2011-01-20 14:10:34 -05:00 |
|
Cracker64
|
1b35811bd4
|
revert all limit changes, a little too glitchy, can be done later when current limit is reached.
|
2011-01-19 14:25:56 -05:00 |
|
Cracker64
|
e1eeaf9e9a
|
test with increased element limit, there seems to be no performace decrease to me anyway. element limit of 4096
|
2011-01-17 19:11:30 -05:00 |
|
Cracker64
|
926450a9a3
|
more life types using states, put them in new menu. Maybe get some way to switch to new menu on mouseover of last spot of current life menu
|
2011-01-16 20:54:41 -05:00 |
|
Cracker64
|
b1e09d4216
|
Made GoL code work with more advanced rules with different life states, giving more interesting rules.
|
2011-01-16 01:29:49 -05:00 |
|
jacksonmj
|
1833be451f
|
Merge branch 'cracker64' into dev
Conflicts:
includes/powder.h
src/graphics.c
src/main.c
src/powder.c
|
2011-01-15 16:23:51 +00:00 |
|