jacksonmj
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601766a3a0
|
Run stacking check less often
But force it to be run after loading a save so that really extreme
numbers of stacked particles form BHOL immediately
|
2012-06-09 12:37:52 +01:00 |
|
jacksonmj
|
5d4c21d83b
|
Create BHOL when particles are stacked excessively
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2012-06-09 12:37:44 +01:00 |
|
jacksonmj
|
8ca13238d0
|
Prevent solid particles stacking in E-Hole
Such as occurs when cloning a solid in E-Hole
|
2012-06-09 11:18:21 +01:00 |
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jacksonmj
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8b20bfd764
|
Make THDR TYPE_ENERGY again, so it goes in photon map
Will simplify checking for excessive stacking
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2012-06-09 11:08:11 +01:00 |
|
Simon Robertshaw
|
46614017c8
|
Close the preview dialogue when the model throws an exception
|
2012-06-08 22:55:11 +01:00 |
|
Simon Robertshaw
|
0ee1e1875d
|
Load save data when showing the save preview
|
2012-06-08 22:04:14 +01:00 |
|
chaos.powdertoy.co.uk
|
6603baa538
|
Version Increment
|
2012-06-08 01:02:31 +01:00 |
|
Simon Robertshaw
|
d1bd90e4c9
|
Fix session check on startup - Session check was looking at the response code from the version check, should the session check request complete before the version check, the response code would not be valid and the response would be discarded.
|
2012-06-08 01:01:44 +01:00 |
|
chaos.powdertoy.co.uk
|
ca4400a7ad
|
Version Increment
|
2012-06-07 20:02:37 +01:00 |
|
Simon Robertshaw
|
46d43d3020
|
Unnecessary optimisation
|
2012-06-07 19:54:13 +01:00 |
|
Simon Robertshaw
|
1d7b77b144
|
Neighbour check should be less or equal to 6 to find 2 TTAN
|
2012-06-07 19:31:45 +01:00 |
|
Simon Robertshaw
|
04a09d997d
|
Titanium only blocks air when it is connected
|
2012-06-07 19:17:50 +01:00 |
|
chaos.powdertoy.co.uk
|
2fb1da2fed
|
Version Increment
|
2012-06-07 18:03:59 +01:00 |
|
cracker64
|
bacde18e33
|
Should return out after changing type.
|
2012-06-07 14:03:20 -03:00 |
|
chaos.powdertoy.co.uk
|
21cfbdae71
|
Version Increment
|
2012-06-07 17:55:31 +01:00 |
|
Catelite
|
a717f67f62
|
Tweaks to glow colors. EXOT now mimicks Heat View's color scale, and its irradiated color scheme uses tmp2 instead of temp so it appears to cycle.
|
2012-06-07 17:55:08 +01:00 |
|
chaos.powdertoy.co.uk
|
3dabc63ff7
|
Version Increment
|
2012-06-07 16:32:11 +01:00 |
|
Simon Robertshaw
|
1dadb11fc2
|
Remove unneeded files
|
2012-06-07 16:16:54 +01:00 |
|
Simon Robertshaw
|
61ed6e0276
|
Rename Save class to SaveInfo, introduce SaveFile for hanlding of local data (stamps and local saves). Rename Stamps browser to LocalBrowser, ready for sharing code with the local save browser
|
2012-06-07 14:23:26 +01:00 |
|
chaos.powdertoy.co.uk
|
cd7d26377e
|
Version Increment
|
2012-06-07 14:15:47 +01:00 |
|
Catelite
|
a360c28135
|
...Slowed down replication a ton. Interferes with making bombs a ton, and makes the element seem less like insta-paste. Will still be usable for machines, though.
|
2012-06-07 14:03:53 +01:00 |
|
Catelite
|
4e3d87737e
|
Added condition so that EXOT does not automatically replicate WARP to avoid confusion, and changed spawn tmp value to avoid instant copying on spawn.
|
2012-06-07 14:03:44 +01:00 |
|
Catelite
|
dfb0357382
|
Changed EXOT to change into touching particles in the five frames at the top of every tmp cycle. Also, changed BREC references into BREL for consistency since it isn't often mentioned.
|
2012-06-07 14:03:38 +01:00 |
|
Catelite
|
b5202ad38a
|
...Doubled pressure generating limit, so it doesn't explode out of containers -quite- as much.
|
2012-06-07 14:03:31 +01:00 |
|
Catelite
|
f77f1ab485
|
Added diffusion code for tmp2 in EXOT starting at >100 so that electron patterns won't cause abrupt fission reactions. Also, rearranged air generation line that depends on tmp already so that it doesn't abruptly switch on past 5000 and then violenly explode, but slowly increments instead.
|
2012-06-07 14:03:22 +01:00 |
|
Catelite
|
c07afe4c89
|
Ton of changes to make EXOT work as expected. Added graphics to WARP to make it actually invisible besides BLOB mode, EXOT now makes rainbows and explodes with too many electrons o__o
|
2012-06-07 14:03:16 +01:00 |
|
Catelite
|
fe39fdb0e5
|
Oops. +2 files.
|
2012-06-07 14:03:08 +01:00 |
|
Catelite
|
6d465b207d
|
omg EXOT element, made from BREL element sparked repeatedly while under >10 pressure. Not at all finished, but looks cool :D
|
2012-06-07 14:03:00 +01:00 |
|
chaos.powdertoy.co.uk
|
c6289abce6
|
Version Increment
|
2012-06-07 11:27:26 +01:00 |
|
cracker64
|
c1d7aa229f
|
Tron wasn't keeping its NODIE flag.
|
2012-06-07 01:04:51 -03:00 |
|
Simon Robertshaw
|
2e48fc6115
|
'No Image' icon when save rendering fails
|
2012-06-06 01:54:27 +01:00 |
|
Simon Robertshaw
|
8fae7dbade
|
Saving and loading at position, yuse exceptions for parsing saves
|
2012-06-06 01:46:13 +01:00 |
|
Simon Robertshaw
|
7063587706
|
Fix bmap reading error caused by signed/unsigned comparison
|
2012-06-05 22:55:39 +01:00 |
|
Simon Robertshaw
|
49dafbfd26
|
Use a different method for decoding saves with uncompressed object in memory for stamps and clipboard, also allows for transformation (rotation), missing failure states and code for loading it into a Simulation
|
2012-06-05 20:08:35 +01:00 |
|
chaos.powdertoy.co.uk
|
bf371d03cc
|
Version Increment
|
2012-06-05 17:18:12 +01:00 |
|
Savely Skresanov
|
bdd0a32fa2
|
Fix the bug with not-spawning fighter.
|
2012-06-05 21:51:06 +07:00 |
|
chaos.powdertoy.co.uk
|
84ee2fdb6a
|
Version Increment
|
2012-06-05 13:05:24 +01:00 |
|
Savely Skresanov
|
29f3500ba3
|
Put ifs into switch in create_part. Delete useless PSv saving function.
|
2012-06-05 16:06:52 +07:00 |
|
Simon Robertshaw
|
bc35d622ad
|
OpenGL JNI Canvas compiled only when needed
|
2012-06-04 12:21:07 +01:00 |
|
Simon Robertshaw
|
a247951115
|
Add missing header includer for C libraries.
|
2012-06-02 16:51:01 +01:00 |
|
Savely Skresanov
|
7f5408f196
|
Moved soap and stick men graphics things to special functions.
|
2012-06-02 21:59:25 +07:00 |
|
Simon Robertshaw
|
939265a77d
|
Deferred loading of save files
|
2012-06-01 20:34:17 +01:00 |
|
jacksonmj
|
8dcccbc4fc
|
Fix command line save opening (save was being cleared immediately after loading)
|
2012-06-01 19:29:30 +01:00 |
|
jacksonmj
|
a36d79c701
|
Check fire colour values are within the range 0-255
Fixes flashing dust
|
2012-05-31 17:15:37 +01:00 |
|
Savely Skresanov
|
ae79297a9b
|
Don't draw wall frame in loaded saves.
|
2012-05-31 18:23:38 +07:00 |
|
Savely Skresanov
|
19ae18c059
|
Added a settings option to draw a wall frame around screen.
|
2012-05-31 17:49:40 +07:00 |
|
Simon Robertshaw
|
65e79b4b8f
|
Prevent allocation of particles with type==0
bleep bloop
|
2012-05-31 11:10:45 +01:00 |
|
Simon Robertshaw
|
e0c9dab8cb
|
Move more SDL dependancies out of program, OpenGLCanvas for JNI and JNI methods.
|
2012-05-31 10:24:44 +01:00 |
|
jacksonmj
|
10e553be03
|
Fix PROP_NEUTPENETRATE, particles weren't being moved into empty space
|
2012-05-30 22:07:57 +01:00 |
|
Simon Robertshaw
|
033a010143
|
Add Visual Studio project files to gitignore
|
2012-05-30 16:09:11 +01:00 |
|