Commit Graph

160 Commits

Author SHA1 Message Date
jacksonmj
a5ea6555f1 Fix more bugs in the Lua API
Crash with sim.partKill(large number).
sim.neighbours() looking for particles in completely the wrong place.
Impossible to tell from sim.partID whether a particle exists, since it returns 0 both if there is no particle there and if particle 0 is there.
2014-03-04 23:34:51 +00:00
mniip
4152bb560e Do not use loadstring to load autorun (who even wrote this?). Also print a message in case of successful autorun load 2014-03-04 15:26:35 +04:00
jacksonmj
64e16025d8 Fix bug in Lua API sim.neighbours() causing some particles to be missed out
Was excluding all particles with the same x or y as the centre instead of just the centre particle.
2014-03-03 22:42:21 +00:00
jacksonmj
224b25fae5 Fix Lua API sim.partNeighbours with 4 arguments 2014-03-03 20:09:35 +00:00
jacob1
d59253cfc7 fix sim.deleteStamp and sim.loadStamp (couldn't load/delete stamps with names like 530e908700) 2014-02-26 20:29:15 -05:00
nucular
8561976121 Fix (hopefully) most of the R/W errors inside the new Lua API 2014-02-22 10:13:09 -05:00
jacob1
71f90b5d59 new function: sim.deleteStamp
mostly for use in tpt multiplayer
2014-02-20 16:02:32 -05:00
mniip
a105ed9df8 Use system clock instead of used CPU time. Fixes key repeat and some
other stuff. close #206
2014-02-13 00:26:34 +04:00
jacob1
5b886fc51e boxmein: Added clipboard support to Lua 2014-01-29 17:57:18 -05:00
jacob1
f66679e551 a little reorganization (maybe more later) 2014-01-20 13:52:53 -05:00