Simon Robertshaw
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b7328e03ac
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Remember Console history
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2012-08-21 17:58:45 +01:00 |
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Simon Robertshaw
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fb6f36907f
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PPIP glowing brick in fire mode
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2012-08-21 14:58:23 +01:00 |
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Simon Robertshaw
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62f067d29d
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Fix stamps page count
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2012-08-21 14:06:54 +01:00 |
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Simon Robertshaw
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41e622ab78
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Fix gitattributes file
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2012-08-21 13:37:06 +01:00 |
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Simon Robertshaw
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b639da3692
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Use collapsed saves when using stamp browser, fix memory leak when saving stamps
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2012-08-21 13:30:30 +01:00 |
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Simon Robertshaw
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b6736f967e
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Add EMP flash, fixes #137
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2012-08-21 13:00:31 +01:00 |
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Simon Robertshaw
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e25d934856
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Show stamp selection and placement in zoom window. Fixes #140
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2012-08-21 12:31:27 +01:00 |
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Simon Robertshaw
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7b8647cf15
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Add missing files from e54eeae
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2012-08-21 12:27:13 +01:00 |
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Simon Robertshaw
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4b8ebe4abd
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Air heat simulation now knows about gravity mode. fixes #142
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2012-08-21 12:26:39 +01:00 |
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Simon Robertshaw
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e54eeae883
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Move tick time into engine, fixes #139
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2012-08-21 01:24:38 +01:00 |
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Simon Robertshaw
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c9997f8aea
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-08-21 01:09:37 +01:00 |
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Simon Robertshaw
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ba1ce66968
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Correct particlesCount when reading PSv format, particlesCount was being assigned to the last index and thus was one less that desired. fixes #138
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2012-08-21 01:09:22 +01:00 |
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Bryan Hoyle
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add4226f31
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final fusion fixes
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2012-08-20 17:46:51 -04:00 |
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Bryan Hoyle
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a403be9890
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-08-20 16:59:37 -04:00 |
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Bryan Hoyle
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ede6876a82
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HYGN now combusts and fuses properly
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2012-08-20 16:59:19 -04:00 |
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Simon Robertshaw
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451a94a6ac
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Clear fire/persistent effects when clearing the simulation, fixes #136
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2012-08-20 20:49:00 +01:00 |
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Simon Robertshaw
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1b75cbdcc9
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Limit on text width in textboxes
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2012-08-20 20:41:38 +01:00 |
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Simon Robertshaw
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8e43ee60bb
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Remove wall frame when loading saves, fixes #103
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2012-08-20 18:53:03 +01:00 |
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Simon Robertshaw
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cb05bc67c6
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Ensure localBrowser is NULL when starting to prevent crash
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2012-08-20 18:52:37 +01:00 |
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Simon Robertshaw
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94b94cf818
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Update version number
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2012-08-20 18:43:51 +01:00 |
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Simon Robertshaw
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72e441132f
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TPT: Prevent accidental infinite loops in lua, fixes #115
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2012-08-20 18:37:42 +01:00 |
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Simon Robertshaw
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51a0fb2d45
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TPT: Prevent CONV from destroying diamond
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2012-08-20 16:54:56 +01:00 |
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Simon Robertshaw
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b318c3721a
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TPT: Powered pipe, based on jacob1's commits
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2012-08-20 16:48:03 +01:00 |
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Simon Robertshaw
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13888623a5
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TPT: Error reporting in other things besides just step functions (No error reporting in graphics or part update to prevent massive spam) fixes #134
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2012-08-20 15:00:32 +01:00 |
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Simon Robertshaw
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9c599a7b9f
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TPT: fix enegery particles going into PIPE
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2012-08-20 14:26:08 +01:00 |
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Simon Robertshaw
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5ea1889e81
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TPT: fix set_property not checking stacked particles when specifying range, add dcolor property setting/getting
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2012-08-20 14:24:19 +01:00 |
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Simon Robertshaw
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fb02d57aca
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TPT: Fix salt/water proportions when dissolving into DSTW as well
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2012-08-20 14:08:27 +01:00 |
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Simon Robertshaw
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29283b038c
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TPT: Consistent proportions of WATR and SALT in SLTW (1 SALT + 3 WATR = 4 SLTW)
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2012-08-20 13:55:11 +01:00 |
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Simon Robertshaw
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7fc8d5f388
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Add missing legacy update function
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2012-08-20 13:41:03 +01:00 |
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Simon Robertshaw
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9ecc29d24c
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Correct position of context menus in scrolling panels, fixes #135
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2012-08-20 12:54:48 +01:00 |
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Simon Robertshaw
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43ed72b4c5
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Fix a few small (a lot of big) memory leaks associated with the stamps browser
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2012-08-19 21:31:24 +01:00 |
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Simon Robertshaw
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9dd9d52564
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Herp derp, forgot to call dealloc in GameSave destructor
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2012-08-19 20:57:14 +01:00 |
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Simon Robertshaw
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c0c30bd305
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Looks like calling the destructor manually is not a good idea.
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2012-08-19 20:44:50 +01:00 |
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Simon Robertshaw
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b1df1e164c
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Catch exceptions when loading initial stamp
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2012-08-19 18:57:29 +01:00 |
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Simon Robertshaw
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186e62dec4
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Pad frame numbers with zeros for screenshots and recording
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2012-08-19 16:55:46 +01:00 |
|
Savely Skresanov
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d6fe7fa2c8
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Basic realistic heat and latent heat support.
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2012-08-19 20:06:10 +07:00 |
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Simon Robertshaw
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7d8c6c7f86
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TPTScript: Allow numbers with decimal point
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2012-08-19 12:50:04 +01:00 |
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Simon Robertshaw
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4c63a6f593
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Fix the Lua EngineProcess bug, not sure how either (needs further investigation) I suspect that stacking Lua calls upon each other (which will happen in engine->Tick()/engine->Draw()) is causing some unusual behaviour, checking for an engine break just before this fixes it. fixes #129
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2012-08-19 12:16:51 +01:00 |
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Simon Robertshaw
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fee3f3bf44
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Ensure Lua mouse status is reset at startup, fixes #130
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2012-08-19 12:08:46 +01:00 |
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Simon Robertshaw
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571abd97a3
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Prevent mouse up from leaving a little blob, fixes #130
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2012-08-19 11:44:14 +01:00 |
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Simon Robertshaw
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3d140d310e
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-08-19 11:30:57 +01:00 |
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Simon Robertshaw
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7ae2369dda
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Make ngrav negative, fixes #133
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2012-08-19 11:30:44 +01:00 |
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Simon Robertshaw
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0092229132
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Don't delete Simulation::Elements now that it's not runtime allocated
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2012-08-19 00:49:24 +01:00 |
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Simon Robertshaw
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93afe0a1ea
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More robust EngineProcess (still doesn't fix lua bug)
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2012-08-19 00:40:20 +01:00 |
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Simon Robertshaw
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740f0d30c3
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Blocking Confirm/Error/Input prompts (EngineProcess creates a new event loop which can be broken out of with Engine::Break())
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2012-08-18 22:08:20 +01:00 |
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Simon Robertshaw
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63da7a4afe
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Initialise stickman legs correctly
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2012-08-18 17:31:31 +01:00 |
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Simon Robertshaw
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ce3bb6f755
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Element slots default to disabled
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2012-08-18 17:19:39 +01:00 |
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Simon Robertshaw
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9b2433f912
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Fix typo
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2012-08-18 17:13:13 +01:00 |
|
Simon Robertshaw
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7018e46fac
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Remove disabled elements when simulating. Fix crash when kill_part is run on elements with invalid types
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2012-08-18 17:08:24 +01:00 |
|
Simon Robertshaw
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69b788ba7d
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Merge branch 'master' of github.com:FacialTurd/PowderToypp
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2012-08-18 12:44:32 +01:00 |
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