Simon Robertshaw
16d3895e9c
Redo Wall IDs
2012-05-12 13:21:04 +01:00
jacksonmj
137903f809
Fix crash after closing display options (vid_buf was being freed)
2012-05-12 13:04:09 +01:00
jacksonmj
9f0cb4857e
Don't hide stickman when energy particles pass through his head
2012-05-12 13:00:29 +01:00
Savely Skresanov
da6d5b348a
Added a GUI error box for window resizing failure.
2012-05-12 18:45:26 +07:00
savask
9b8e0280eb
Check screen resolution before scaling game window.
2012-05-12 18:05:22 +07:00
chaos.powdertoy.co.uk
bb6dab9402
Version Increment
2012-05-12 03:28:22 +01:00
Simon Robertshaw
81f84c4678
Allow TTAN to conduct more than once
2012-05-12 03:27:45 +01:00
Simon Robertshaw
b8534e68f5
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-05-12 01:37:07 +01:00
Simon Robertshaw
d69fc052fa
Fancy motion blur for OpenGL, fix a lot of dialogues in OpenGL, fix gravity lensing in OpenGL, ensure Phot and Neut are PMODE_ADD, not FLAT
2012-05-12 01:35:55 +01:00
chaos.powdertoy.co.uk
f24cf9ff89
Version Increment
2012-05-11 21:09:07 +01:00
Simon Robertshaw
d7fa0b139e
New element: Titanium, absorbs some neutrons, acts as a solid wall to air. Move blockair filling into update_particles so it can be used by elements
2012-05-11 21:02:58 +01:00
jacksonmj
de6203e049
Fix TNT not exploding if multiple TNT particles are in the same place
...
flood_prop only changes the tmp value of one TNT particle at each
coordinate. So some TNT particles can retain tmp=1 and keep running
flood_prop, stopping the TNT from exploding.
2012-05-11 20:40:08 +01:00
Simon Robertshaw
befd4f5ef5
Remove silly copypasta from GPMP, causing gravity to depend on air pressure
2012-05-11 18:11:05 +01:00
Simon Robertshaw
835d6bbfb9
Fix for PUMP
2012-05-11 17:58:25 +01:00
Simon Robertshaw
0c8fae82c7
Base changes to HTTP.c on correct file version
2012-05-09 21:12:10 +01:00
Simon Robertshaw
aeb383742f
Use CRLF instead of just LF for headers in GET requests
2012-05-09 21:07:17 +01:00
chaos.powdertoy.co.uk
60e31ac78d
Version Increment
2012-05-09 13:40:13 +01:00
jacksonmj
1c5381662d
Limit gel tmp value
2012-05-07 23:50:13 +01:00
Simon Robertshaw
1c993435ef
Default elements in gamemodel
2012-05-07 18:08:41 +01:00
Simon Robertshaw
51b17badf4
A bit of refactoring (elements)
2012-05-07 17:59:50 +01:00
jacksonmj
11bd67eb61
Change pipe and portal to check element type using properties instead of falldown and state
2012-05-07 14:09:14 +01:00
Aditya Vaidya
f69920b96c
Added GPLv3+ license headers to all files in src/elements/
2012-05-06 12:55:05 +01:00
jacksonmj
f1d686fb37
Merge pull request #62 from atlaua/master
...
Fix build – Remove <version.h> include
2012-05-06 04:44:17 -07:00
atlaua
1f01122517
Remove <version.h> include
...
The last commit removed the empty includes/version.h. But as src/main.c
still refers to it, that causes the build to fail.
Fixes commit a1aeabe
2012-05-06 12:47:34 +02:00
jacksonmj
a1aeabeee4
Change license from GPLv2+ to GPLv3+
...
Also add headers stating the license to some more of the source files
2012-05-06 02:20:57 +01:00
jacksonmj
028eb4d9a5
Fix repeated download of same history thumbnail
...
https://github.com/FacialTurd/The-Powder-Toy/issues/53
2012-05-03 22:06:30 +01:00
Simon Robertshaw
429f106ebf
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-05-03 21:53:16 +01:00
Simon Robertshaw
89911666f0
Remove stupid debug output for thumbnail cache, no idea why I have not removed this earlier
2012-05-03 21:52:59 +01:00
jacksonmj
d0b57d7d99
Fix crash when pasting text on platforms which don't support it
2012-05-01 00:48:17 +01:00
chaos.powdertoy.co.uk
9c253b36f5
Version Increment
2012-04-30 23:12:46 +01:00
Simon Robertshaw
7eafedb61a
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-04-30 23:12:14 +01:00
Simon Robertshaw
acf2515115
Oops, correct include AGAIN
2012-04-30 23:12:01 +01:00
chaos.powdertoy.co.uk
78c10d1c40
Version Increment
2012-04-30 23:04:35 +01:00
Simon Robertshaw
8a774c6771
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-04-30 23:04:21 +01:00
Simon Robertshaw
df3e358918
Correct header include in SDLmain.m
2012-04-30 23:04:00 +01:00
chaos.powdertoy.co.uk
d6e266a745
Version Increment
2012-04-30 22:55:59 +01:00
Simon Robertshaw
b1045fc319
Enable OPS
2012-04-30 22:55:45 +01:00
Simon Robertshaw
322da62dfa
Woo, file opening for OS X
2012-04-30 22:42:07 +01:00
Simon Robertshaw
211770e818
Merge branch 'master' of github.com:FacialTurd/The-Powder-Toy
2012-04-30 21:49:40 +01:00
Simon Robertshaw
8397b6e51a
Add PROP_NOAMBHEAT to prevent certain elements from being heated by Ambient heat, Add PROP_NOAMBHEAT to FILT to fix http://powdertoy.co.uk/Discussions/Thread/View.html?Thread=13579
2012-04-30 21:49:33 +01:00
jacksonmj
433c1881bc
strncpy for loading sign text in OPS
2012-04-30 14:36:45 +01:00
jacksonmj
8872e33b44
Massive cleanup of sdl_scale, and fix moving a sign in the zoom window
2012-04-30 00:39:12 +01:00
savask
74979102b3
One gel particle can't absorb more than 100 water particles now.
2012-04-30 00:40:05 +07:00
jacksonmj
6717f4ff32
Save soap bubbles
2012-04-29 15:31:18 +01:00
jacksonmj
d7f798da60
Fix bounds checking for SING and make explosion pressure area smaller
...
Making the area smaller means a bit less pressure is generated, but it
does stop the pressure going through walls
2012-04-29 01:37:52 +01:00
jacksonmj
38057065c2
Fix bugs when moving signs
...
Signs could not be repositioned on top of another sign (dependent on
the indices of the two signs), and could not be placed after selecting
an element from the menu.
2012-04-29 00:39:18 +01:00
jacksonmj
34bfd77aa5
Line snapping for deco editor
2012-04-29 00:22:02 +01:00
jacksonmj
ade3fd9568
Delete signs when cutting; change sign location check when saving
...
Save signs within the original box that was drawn by the user, not
within the box that has been expanded to match the wall grid
2012-04-29 00:11:54 +01:00
jacksonmj
5d5b8143a4
OPS loading: don't replace existing particles twice, and clear soap ctype
2012-04-27 18:28:39 +01:00
chaos.powdertoy.co.uk
257c069da1
Version Increment
2012-04-27 18:18:14 +01:00