Default elements in gamemodel
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@ -106,8 +106,8 @@ GameModel::GameModel():
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brushList.push_back(new EllipseBrush(ui::Point(4, 4)));
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//Set default tools
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//activeTools[0] = menuList[SC_POWDERS]->GetToolList()[0];
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//activeTools[1] = menuList[SC_SPECIAL]->GetToolList()[0];
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activeTools[0] = menuList[SC_POWDERS]->GetToolList()[0];
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activeTools[1] = menuList[SC_SPECIAL]->GetToolList()[0];
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//Set default menu
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activeMenu = menuList[SC_POWDERS];
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