Revert "move version info to version.h, no longer needs full recompile on version change"
This reverts commit b3a2ab735b
.
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b493788b26
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e7b174a78d
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.gitignore
vendored
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.gitignore
vendored
@ -46,8 +46,6 @@ Makefile.me
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*.project
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*.cproject
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*.settings
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*.cbp
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*.layout
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config.log
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*.sconsign.dblite
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*.sconf_temp
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72
src/Config.h
72
src/Config.h
@ -1,3 +1,10 @@
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/*
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* Config.h
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*
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* Created on: Jan 5, 2012
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* Author: Simon
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*/
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//#ifndef CONFIG_H_
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//#define CONFIG_H_
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@ -10,10 +17,75 @@
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#define PATH_SEP_CHAR '/'
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#endif
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//VersionInfoStart
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#ifndef SAVE_VERSION
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#define SAVE_VERSION 85
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#endif
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#ifndef MINOR_VERSION
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#define MINOR_VERSION 0
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#endif
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#ifndef BUILD_NUM
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#define BUILD_NUM 254
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#endif
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#ifndef SNAPSHOT_ID
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#define SNAPSHOT_ID 0
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#endif
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#ifndef STABLE
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#ifndef BETA
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#define BETA
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#define SNAPSHOT
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#endif
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#endif
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//VersionInfoEnd
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//#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
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#if defined(DEBUG) || defined(RENDERER) || defined(X86_SSE2)
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#define HIGH_QUALITY_RESAMPLE //High quality image resampling, slower but much higher quality than my terribad linear interpolation
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#endif
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#if defined(SNAPSHOT)
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#define IDENT_RELTYPE "S"
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#elif defined(BETA)
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#define IDENT_RELTYPE "B"
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#else
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#define IDENT_RELTYPE "R"
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#endif
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#if defined(WIN)
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#if defined(_64BIT)
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#define IDENT_PLATFORM "WIN64"
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#else
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#define IDENT_PLATFORM "WIN32"
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#endif
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#elif defined(LIN)
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#if defined(_64BIT)
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#define IDENT_PLATFORM "LIN64"
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#else
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#define IDENT_PLATFORM "LIN32"
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#endif
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#elif defined(MACOSX)
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#define IDENT_PLATFORM "MACOSX"
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#else
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#define IDENT_PLATFORM "UNKNOWN"
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#endif
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#if defined(X86_SSE3)
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#define IDENT_BUILD "SSE3"
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#elif defined(X86_SSE2)
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#define IDENT_BUILD "SSE2"
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#elif defined(X86_SSE)
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#define IDENT_BUILD "SSE"
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#else
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#define IDENT_BUILD "NO"
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#endif
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#define IDENT_VERSION "G" //Change this if you're not Simon! It should be a single letter
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#define MTOS_EXPAND(str) #str
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#define MTOS(str) MTOS_EXPAND(str)
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@ -1,69 +0,0 @@
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#ifndef VERSION_H
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#define VERSION_H
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//VersionInfoStart
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#ifndef SAVE_VERSION
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#define SAVE_VERSION 85
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#endif
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#ifndef MINOR_VERSION
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#define MINOR_VERSION 0
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#endif
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#ifndef BUILD_NUM
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#define BUILD_NUM 254
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#endif
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#ifndef SNAPSHOT_ID
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#define SNAPSHOT_ID 0
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#endif
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#ifndef STABLE
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#ifndef BETA
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#define BETA
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#define SNAPSHOT
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#endif
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#endif
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//VersionInfoEnd
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//#define IGNORE_UPDATES //uncomment this for mods, to not get any update notifications
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#if defined(SNAPSHOT)
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#define IDENT_RELTYPE "S"
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#elif defined(BETA)
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#define IDENT_RELTYPE "B"
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#else
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#define IDENT_RELTYPE "R"
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#endif
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#if defined(WIN)
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#if defined(_64BIT)
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#define IDENT_PLATFORM "WIN64"
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#else
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#define IDENT_PLATFORM "WIN32"
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#endif
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#elif defined(LIN)
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#if defined(_64BIT)
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#define IDENT_PLATFORM "LIN64"
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#else
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#define IDENT_PLATFORM "LIN32"
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#endif
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#elif defined(MACOSX)
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#define IDENT_PLATFORM "MACOSX"
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#else
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#define IDENT_PLATFORM "UNKNOWN"
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#endif
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#if defined(X86_SSE3)
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#define IDENT_BUILD "SSE3"
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#elif defined(X86_SSE2)
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#define IDENT_BUILD "SSE2"
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#elif defined(X86_SSE)
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#define IDENT_BUILD "SSE"
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#else
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#define IDENT_BUILD "NO"
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#endif
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#define IDENT_VERSION "G"
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#endif
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@ -12,7 +12,6 @@
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#include <locale>
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#include <fstream>
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#include "Config.h"
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#include "Version.h"
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#include "Format.h"
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#include "LuaLuna.h"
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#include "LuaScriptInterface.h"
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@ -26,7 +26,6 @@
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#endif
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#include "Config.h"
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#include "Version.h"
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#include "Format.h"
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#include "Client.h"
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#include "MD5.h"
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@ -4,7 +4,6 @@
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#include <vector>
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#include <bzlib.h>
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#include "Config.h"
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#include "Version.h"
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#include "Format.h"
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#include "bson/BSON.h"
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#include "GameSave.h"
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@ -49,7 +49,6 @@
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#endif
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#include "Config.h"
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#include "Version.h"
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#include "HTTP.h"
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#include "MD5.h"
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@ -2,7 +2,6 @@
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#include <iomanip>
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#include "Config.h"
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#include "Version.h"
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#include "Style.h"
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#include "GameView.h"
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#include "graphics/Graphics.h"
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